mirror of https://github.com/AxioDL/metaforce.git
182 lines
6.9 KiB
C++
182 lines
6.9 KiB
C++
#pragma once
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#include "common.hpp"
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#include <variant>
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namespace aurora::gfx::gx {
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extern zeus::CMatrix4f g_mv;
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extern zeus::CMatrix4f g_mvInv;
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extern zeus::CMatrix4f g_proj;
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extern metaforce::CFogState g_fogState;
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extern metaforce::ERglCullMode g_cullMode;
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extern metaforce::ERglBlendMode g_blendMode;
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extern metaforce::ERglBlendFactor g_blendFacSrc;
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extern metaforce::ERglBlendFactor g_blendFacDst;
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extern metaforce::ERglLogicOp g_blendOp;
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extern bool g_depthCompare;
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extern bool g_depthUpdate;
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extern metaforce::ERglEnum g_depthFunc;
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extern std::array<zeus::CColor, 3> g_colorRegs;
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extern std::array<zeus::CColor, GX::MAX_KCOLOR> g_kcolors;
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extern bool g_alphaUpdate;
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extern std::optional<float> g_dstAlpha;
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extern zeus::CColor g_clearColor;
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extern bool g_alphaDiscard;
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struct SChannelState {
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zeus::CColor matColor;
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zeus::CColor ambColor;
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GX::ColorSrc matSrc;
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};
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extern std::array<SChannelState, 2> g_colorChannels;
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using LightVariant = std::variant<std::monostate, Light, zeus::CColor>;
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extern std::array<LightVariant, MaxLights> g_lights;
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extern std::bitset<MaxLights> g_lightState;
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struct STevStage {
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metaforce::CTevCombiners::ColorPass colorPass;
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metaforce::CTevCombiners::AlphaPass alphaPass;
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metaforce::CTevCombiners::CTevOp colorOp;
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metaforce::CTevCombiners::CTevOp alphaOp;
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GX::TevKColorSel kcSel = GX::TEV_KCSEL_1;
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GX::TevKAlphaSel kaSel = GX::TEV_KASEL_1;
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GX::TexCoordID texCoordId = GX::TEXCOORD_NULL;
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GX::TexMapID texMapId = GX::TEXMAP_NULL;
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GX::ChannelID channelId = GX::COLOR_NULL;
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constexpr STevStage(const metaforce::CTevCombiners::ColorPass& colPass,
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const metaforce::CTevCombiners::AlphaPass& alphaPass,
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const metaforce::CTevCombiners::CTevOp& colorOp,
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const metaforce::CTevCombiners::CTevOp& alphaOp) noexcept
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: colorPass(colPass), alphaPass(alphaPass), colorOp(colorOp), alphaOp(alphaOp) {}
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};
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struct TextureBind {
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aurora::gfx::TextureHandle handle;
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metaforce::EClampMode clampMode;
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float lod;
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TextureBind() noexcept = default;
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TextureBind(aurora::gfx::TextureHandle handle, metaforce::EClampMode clampMode, float lod) noexcept
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: handle(std::move(handle)), clampMode(clampMode), lod(lod) {}
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void reset() noexcept { handle.reset(); };
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[[nodiscard]] wgpu::SamplerDescriptor get_descriptor() const noexcept;
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operator bool() const noexcept { return handle; }
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};
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constexpr u32 maxTevStages = GX::MAX_TEVSTAGE;
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extern std::array<std::optional<STevStage>, maxTevStages> g_tevStages;
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constexpr u32 maxTextures = 8;
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extern std::array<TextureBind, maxTextures> g_textures;
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static inline Mat4x4<float> get_combined_matrix() noexcept { return g_proj * g_mv; }
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void shutdown() noexcept;
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const TextureBind& get_texture(GX::TexMapID id) noexcept;
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struct ShaderConfig {
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std::array<std::optional<STevStage>, maxTevStages> tevStages;
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std::array<GX::ColorSrc, 2> channelMatSrcs;
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bool alphaDiscard = false;
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bool denormalizedVertexAttributes = false;
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bool denormalizedHasNrm = false; // TODO this is a hack
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};
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struct PipelineConfig {
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ShaderConfig shaderConfig;
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GX::Primitive primitive;
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metaforce::ERglEnum depthFunc;
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metaforce::ERglCullMode cullMode;
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metaforce::ERglBlendMode blendMode;
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metaforce::ERglBlendFactor blendFacSrc, blendFacDst;
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metaforce::ERglLogicOp blendOp;
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std::optional<float> dstAlpha;
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bool depthCompare, depthUpdate, alphaUpdate;
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};
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struct GXBindGroupLayouts {
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wgpu::BindGroupLayout uniformLayout;
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wgpu::BindGroupLayout samplerLayout;
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wgpu::BindGroupLayout textureLayout;
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};
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struct GXBindGroups {
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BindGroupRef uniformBindGroup;
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BindGroupRef samplerBindGroup;
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BindGroupRef textureBindGroup;
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};
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// Output info from shader generation
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struct ShaderInfo {
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GXBindGroups bindGroups;
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std::bitset<maxTextures> sampledTextures;
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std::bitset<4> sampledKcolors;
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std::bitset<2> sampledColorChannels;
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std::bitset<3> usesTevReg;
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u32 uniformSize = 0;
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bool usesVtxColor : 1 = false;
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bool usesNormal : 1 = false;
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};
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struct BindGroupRanges {
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Range vtxDataRange;
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Range nrmDataRange;
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Range tcDataRange;
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Range packedTcDataRange;
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};
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ShaderInfo populate_pipeline_config(PipelineConfig& config, GX::Primitive primitive,
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const BindGroupRanges& ranges) noexcept;
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wgpu::RenderPipeline build_pipeline(const PipelineConfig& config, const ShaderInfo& info,
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ArrayRef<wgpu::VertexBufferLayout> vtxBuffers, wgpu::ShaderModule shader,
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zstring_view label) noexcept;
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std::pair<wgpu::ShaderModule, ShaderInfo> build_shader(const ShaderConfig& config) noexcept;
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// Range build_vertex_buffer(const GXShaderInfo& info) noexcept;
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Range build_uniform(const ShaderInfo& info) noexcept;
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GXBindGroupLayouts build_bind_group_layouts(const ShaderInfo& info, const ShaderConfig& config) noexcept;
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GXBindGroups build_bind_groups(const ShaderInfo& info, const ShaderConfig& config,
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const BindGroupRanges& ranges) noexcept;
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struct DlVert {
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s16 pos;
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s16 norm;
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// colors ignored
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std::array<s16, 7> uvs;
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// pn_mtx_idx ignored
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// tex_mtx_idxs ignored
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s16 _pad;
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};
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} // namespace aurora::gfx::gx
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namespace aurora {
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template <>
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inline void xxh3_update(XXH3_state_t& state, const metaforce::CTevCombiners::CTevOp& input) {
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XXH3_64bits_update(&state, &input.x0_clamp, sizeof(bool));
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XXH3_64bits_update(&state, &input.x4_op, sizeof(metaforce::CTevCombiners::CTevOp::x4_op));
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XXH3_64bits_update(&state, &input.x8_bias, sizeof(metaforce::CTevCombiners::CTevOp::x8_bias));
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XXH3_64bits_update(&state, &input.xc_scale, sizeof(metaforce::CTevCombiners::CTevOp::xc_scale));
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XXH3_64bits_update(&state, &input.x10_regId, sizeof(metaforce::CTevCombiners::CTevOp::x10_regId));
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}
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template <>
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inline void xxh3_update(XXH3_state_t& state, const gfx::gx::STevStage& input) {
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XXH3_64bits_update(&state, &input.colorPass, sizeof(gfx::gx::STevStage::colorPass));
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XXH3_64bits_update(&state, &input.alphaPass, sizeof(gfx::gx::STevStage::alphaPass));
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xxh3_update(state, input.colorOp);
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xxh3_update(state, input.alphaOp);
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XXH3_64bits_update(&state, &input.kcSel, sizeof(gfx::gx::STevStage::kcSel));
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XXH3_64bits_update(&state, &input.kaSel, sizeof(gfx::gx::STevStage::kaSel));
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XXH3_64bits_update(&state, &input.texCoordId, sizeof(gfx::gx::STevStage::texCoordId));
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XXH3_64bits_update(&state, &input.texMapId, sizeof(gfx::gx::STevStage::texMapId));
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XXH3_64bits_update(&state, &input.channelId, sizeof(gfx::gx::STevStage::channelId));
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}
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template <>
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inline void xxh3_update(XXH3_state_t& state, const gfx::gx::ShaderConfig& input) {
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for (const auto& item : input.tevStages) {
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if (!item) {
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break;
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}
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xxh3_update(state, *item);
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}
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for (const auto& item : input.channelMatSrcs) {
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XXH3_64bits_update(&state, &item, sizeof(GX::ColorSrc));
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}
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XXH3_64bits_update(&state, &input.alphaDiscard, sizeof(bool));
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XXH3_64bits_update(&state, &input.denormalizedVertexAttributes, sizeof(bool));
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XXH3_64bits_update(&state, &input.denormalizedHasNrm, sizeof(bool));
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}
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} // namespace aurora
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