mirror of https://github.com/AxioDL/metaforce.git
352 lines
8.8 KiB
C++
352 lines
8.8 KiB
C++
#include "CRealElement.hpp"
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#include "CParticleGlobals.hpp"
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#include "CRandom16.hpp"
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#include "CElementGen.hpp"
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#include "Graphics/CTexture.hpp"
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#include "zeus/Math.hpp"
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#include "CGenDescription.hpp"
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/* Documentation at: http://www.metroid2002.com/retromodding/wiki/Particle_Script#Real_Elements */
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namespace urde {
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CREKeyframeEmitter::CREKeyframeEmitter(CInputStream& in) {
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x4_percent = in.readUint32Big();
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x8_unk1 = in.readUint32Big();
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xc_loop = in.readBool();
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xd_unk2 = in.readBool();
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x10_loopEnd = in.readUint32Big();
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x14_loopStart = in.readUint32Big();
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u32 count = in.readUint32Big();
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x18_keys.reserve(count);
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for (u32 i = 0; i < count; ++i)
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x18_keys.push_back(in.readFloatBig());
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}
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bool CREKeyframeEmitter::GetValue(int frame, float& valOut) const {
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if (!x4_percent) {
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int emitterTime = CParticleGlobals::g_EmitterTime;
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int calcKey = emitterTime;
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if (xc_loop) {
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if (emitterTime >= x10_loopEnd) {
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int v1 = emitterTime - x14_loopStart;
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int v2 = x10_loopEnd - x14_loopStart;
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calcKey = v1 % v2;
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calcKey += x14_loopStart;
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}
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} else {
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int v1 = x10_loopEnd - 1;
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if (v1 < emitterTime)
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calcKey = v1;
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}
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valOut = x18_keys[calcKey];
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} else {
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int ltPerc = CParticleGlobals::g_ParticleLifetimePercentage;
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float ltPercRem = CParticleGlobals::g_ParticleLifetimePercentageRemainder;
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if (ltPerc == 100)
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valOut = x18_keys[100];
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else
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valOut = ltPercRem * x18_keys[ltPerc + 1] + (1.0f - ltPercRem) * x18_keys[ltPerc];
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}
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return false;
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}
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bool CRELifetimeTween::GetValue(int frame, float& valOut) const {
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float ltFac = frame / CParticleGlobals::g_ParticleLifetimeReal;
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float a, b;
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x4_a->GetValue(frame, a);
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x8_b->GetValue(frame, b);
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valOut = b * ltFac + (1.0f - ltFac) * a;
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return false;
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}
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bool CREConstant::GetValue(int frame, float& valOut) const {
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valOut = x4_val;
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return false;
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}
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bool CRETimeChain::GetValue(int frame, float& valOut) const {
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int v;
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xc_swFrame->GetValue(frame, v);
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if (frame >= v)
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return x8_b->GetValue(frame, valOut);
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else
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return x4_a->GetValue(frame, valOut);
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}
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bool CREAdd::GetValue(int frame, float& valOut) const {
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float a, b;
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x4_a->GetValue(frame, a);
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x8_b->GetValue(frame, b);
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valOut = a + b;
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return false;
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}
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bool CREClamp::GetValue(int frame, float& valOut) const {
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float a, b;
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x4_min->GetValue(frame, a);
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x8_max->GetValue(frame, b);
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xc_val->GetValue(frame, valOut);
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if (valOut > b)
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valOut = b;
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if (valOut < a)
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valOut = a;
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return false;
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}
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bool CREInitialRandom::GetValue(int frame, float& valOut) const {
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if (frame == 0) {
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float a, b;
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x4_min->GetValue(frame, a);
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x8_max->GetValue(frame, b);
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float rand = CRandom16::GetRandomNumber()->Float();
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valOut = b * rand + a * (1.0f - rand);
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}
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return false;
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}
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bool CRERandom::GetValue(int frame, float& valOut) const {
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float a, b;
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x4_min->GetValue(frame, a);
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x8_max->GetValue(frame, b);
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float rand = CRandom16::GetRandomNumber()->Float();
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valOut = b * rand + a * (1.0f - rand);
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return false;
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}
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bool CREDotProduct::GetValue(int frame, float& valOut) const {
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zeus::CVector3f a, b;
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x4_a->GetValue(frame, a);
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x8_b->GetValue(frame, b);
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valOut = a.dot(b);
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return false;
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}
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bool CREMultiply::GetValue(int frame, float& valOut) const {
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float a, b;
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x4_a->GetValue(frame, a);
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x8_b->GetValue(frame, b);
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valOut = a * b;
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return false;
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}
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bool CREPulse::GetValue(int frame, float& valOut) const {
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int a, b;
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x4_aDuration->GetValue(frame, a);
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x8_bDuration->GetValue(frame, b);
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int cv = std::max(1, a + b + 1);
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if (b >= 1) {
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int cv2 = frame % cv;
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if (cv2 >= a)
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x10_valB->GetValue(frame, valOut);
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else
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xc_valA->GetValue(frame, valOut);
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} else
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xc_valA->GetValue(frame, valOut);
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return false;
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}
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bool CRETimeScale::GetValue(int frame, float& valOut) const {
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float a;
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x4_a->GetValue(frame, a);
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valOut = float(frame) * a;
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return false;
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}
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bool CRELifetimePercent::GetValue(int frame, float& valOut) const {
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float a;
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x4_percentVal->GetValue(frame, a);
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a = std::max(0.0f, a);
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valOut = (a / 100.0f) * CParticleGlobals::g_ParticleLifetimeReal;
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return false;
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}
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bool CRESineWave::GetValue(int frame, float& valOut) const {
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float a, b, c;
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x4_frequency->GetValue(frame, a);
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x8_amplitude->GetValue(frame, b);
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xc_phase->GetValue(frame, c);
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valOut = std::sin(zeus::degToRad(frame * a + c)) * b;
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return false;
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}
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bool CREInitialSwitch::GetValue(int frame, float& valOut) const {
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if (frame == 0)
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x4_a->GetValue(frame, valOut);
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else
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x8_b->GetValue(frame, valOut);
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return false;
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}
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bool CRECompareLessThan::GetValue(int frame, float& valOut) const {
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float a, b;
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x4_a->GetValue(frame, a);
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x8_b->GetValue(frame, b);
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if (a < b)
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xc_c->GetValue(frame, valOut);
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else
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x10_d->GetValue(frame, valOut);
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return false;
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}
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bool CRECompareEquals::GetValue(int frame, float& valOut) const {
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float a, b;
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x4_a->GetValue(frame, a);
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x8_b->GetValue(frame, b);
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if (std::fabs(a - b) < 0.00001f)
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xc_c->GetValue(frame, valOut);
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else
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x10_d->GetValue(frame, valOut);
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return false;
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}
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bool CREParticleAccessParam1::GetValue(int /*frame*/, float& valOut) const {
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valOut = (*CParticleGlobals::g_particleAccessParameters)[0];
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return false;
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}
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bool CREParticleAccessParam2::GetValue(int /*frame*/, float& valOut) const {
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valOut = (*CParticleGlobals::g_particleAccessParameters)[1];
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return false;
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}
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bool CREParticleAccessParam3::GetValue(int /*frame*/, float& valOut) const {
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valOut = (*CParticleGlobals::g_particleAccessParameters)[2];
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return false;
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}
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bool CREParticleAccessParam4::GetValue(int /*frame*/, float& valOut) const {
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valOut = (*CParticleGlobals::g_particleAccessParameters)[3];
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return false;
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}
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bool CREParticleAccessParam5::GetValue(int /*frame*/, float& valOut) const {
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valOut = (*CParticleGlobals::g_particleAccessParameters)[4];
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return false;
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}
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bool CREParticleAccessParam6::GetValue(int /*frame*/, float& valOut) const {
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valOut = (*CParticleGlobals::g_particleAccessParameters)[5];
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return false;
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}
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bool CREParticleAccessParam7::GetValue(int /*frame*/, float& valOut) const {
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valOut = (*CParticleGlobals::g_particleAccessParameters)[6];
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return false;
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}
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bool CREParticleAccessParam8::GetValue(int /*frame*/, float& valOut) const {
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valOut = (*CParticleGlobals::g_particleAccessParameters)[7];
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return false;
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}
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bool CREParticleSizeOrLineLength::GetValue(int /*frame*/, float& valOut) const {
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valOut = CElementGen::g_currentParticle->x2c_lineLengthOrSize;
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return false;
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}
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bool CREParticleRotationOrLineWidth::GetValue(int /*frame*/, float& valOut) const {
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valOut = CElementGen::g_currentParticle->x30_lineWidthOrRota;
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return false;
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}
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bool CRESubtract::GetValue(int frame, float& valOut) const {
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float a, b;
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x4_a->GetValue(frame, a);
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x8_b->GetValue(frame, b);
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valOut = a - b;
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return false;
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}
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bool CREVectorMagnitude::GetValue(int frame, float& valOut) const {
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zeus::CVector3f a;
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x4_a->GetValue(frame, a);
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valOut = a.magnitude();
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return false;
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}
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bool CREVectorXToReal::GetValue(int frame, float& valOut) const {
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zeus::CVector3f a;
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x4_a->GetValue(frame, a);
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valOut = a[0];
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return false;
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}
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bool CREVectorYToReal::GetValue(int frame, float& valOut) const {
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zeus::CVector3f a;
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x4_a->GetValue(frame, a);
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valOut = a[1];
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return false;
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}
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bool CREVectorZToReal::GetValue(int frame, float& valOut) const {
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zeus::CVector3f a;
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x4_a->GetValue(frame, a);
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valOut = a[2];
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return false;
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}
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bool CRECEXT::GetValue(int frame, float& valOut) const {
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int a;
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x4_a->GetValue(frame, a);
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int cv = std::max(0, a);
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valOut = CParticleGlobals::g_currentParticleSystem->x4_system->GetCEXTValue(cv & 0xf);
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return false;
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}
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bool CREIntTimesReal::GetValue(int frame, float& valOut) const {
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int a;
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x4_a->GetValue(frame, a);
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float b;
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x8_b->GetValue(frame, b);
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valOut = float(a) * b;
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return false;
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}
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bool CREConstantRange::GetValue(int frame, float& valOut) const {
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float val, min, max;
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x4_val->GetValue(frame, val);
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x8_min->GetValue(frame, min);
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xc_max->GetValue(frame, max);
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if (val > min && val < max)
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x10_inRange->GetValue(frame, valOut);
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else
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x14_outOfRange->GetValue(frame, valOut);
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return false;
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}
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bool CREGetComponentRed::GetValue(int frame, float& valOut) const {
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zeus::CColor a = zeus::CColor::skBlack;
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x4_a->GetValue(frame, a);
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valOut = a.r();
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return false;
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}
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bool CREGetComponentGreen::GetValue(int frame, float& valOut) const {
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zeus::CColor a = zeus::CColor::skBlack;
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x4_a->GetValue(frame, a);
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valOut = a.g();
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return false;
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}
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bool CREGetComponentBlue::GetValue(int frame, float& valOut) const {
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zeus::CColor a = zeus::CColor::skBlack;
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x4_a->GetValue(frame, a);
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valOut = a.b();
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return false;
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}
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bool CREGetComponentAlpha::GetValue(int frame, float& valOut) const {
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zeus::CColor a = zeus::CColor::skBlack;
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x4_a->GetValue(frame, a);
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valOut = a.a();
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return false;
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}
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} // namespace urde
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