mirror of https://github.com/AxioDL/metaforce.git
272 lines
9.4 KiB
C++
272 lines
9.4 KiB
C++
#include "CDecal.hpp"
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#include "CParticleGlobals.hpp"
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#include "Graphics/Shaders/CDecalShaders.hpp"
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#include "Graphics/CModel.hpp"
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namespace urde {
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CRandom16 CDecal::sDecalRandom;
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bool CDecal::sMoveRedToAlphaBuffer = false;
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CDecal::CDecal(const TToken<CDecalDescription>& desc, const zeus::CTransform& xf)
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: x0_description(desc), xc_transform(xf) {
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CGlobalRandom gr(sDecalRandom);
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CDecalDescription& desco = *x0_description;
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x5c_31_quad1Invalid = InitQuad(x3c_decalQuads[0], desco.x0_Quads[0]);
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x5c_30_quad2Invalid = InitQuad(x3c_decalQuads[1], desco.x0_Quads[1]);
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CDecalDescription* d = x0_description.GetObj();
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if (d->x38_DMDL) {
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if (d->x48_DLFT)
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d->x48_DLFT->GetValue(0, x54_modelLifetime);
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else
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x54_modelLifetime = 0x7FFFFF;
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if (d->x50_DMRT)
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d->x50_DMRT->GetValue(0, x60_rotation);
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} else
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x5c_29_modelInvalid = true;
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CGraphics::CommitResources([this](boo::IGraphicsDataFactory::Context& ctx) {
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for (int i = 0; i < 2; ++i) {
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CQuadDecal& decal = x3c_decalQuads[i];
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if (decal.m_desc->x14_TEX)
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decal.m_instBuf = ctx.newDynamicBuffer(boo::BufferUse::Vertex, sizeof(SParticleInstanceTex), 1);
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else
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decal.m_instBuf = ctx.newDynamicBuffer(boo::BufferUse::Vertex, sizeof(SParticleInstanceNoTex), 1);
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decal.m_uniformBuf = ctx.newDynamicBuffer(boo::BufferUse::Uniform, sizeof(SParticleUniforms), 1);
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CDecalShaders::BuildShaderDataBinding(ctx, decal);
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}
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return true;
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} BooTrace);
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}
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bool CDecal::InitQuad(CQuadDecal& quad, const SQuadDescr& desc) {
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quad.m_desc = &desc;
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if (desc.x14_TEX) {
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if (desc.x0_LFT)
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desc.x0_LFT->GetValue(0, quad.x4_lifetime);
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else
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quad.x4_lifetime = 0x7FFFFF;
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if (desc.x8_ROT) {
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desc.x8_ROT->GetValue(0, quad.x8_rotation);
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quad.x0_24_invalid = desc.x8_ROT->IsConstant();
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}
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if (desc.x4_SZE) {
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quad.x0_24_invalid = desc.x4_SZE->IsConstant();
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float size = 1.f;
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desc.x4_SZE->GetValue(0, size);
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quad.x0_24_invalid = size <= 1.f;
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}
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if (desc.xc_OFF)
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quad.x0_24_invalid = desc.xc_OFF->IsFastConstant();
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return false;
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}
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quad.x0_24_invalid = false;
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return true;
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}
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void CDecal::SetGlobalSeed(u16 seed) { sDecalRandom.SetSeed(seed); }
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void CDecal::SetMoveRedToAlphaBuffer(bool move) { sMoveRedToAlphaBuffer = move; }
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void CDecal::RenderQuad(CQuadDecal& decal, const SQuadDescr& desc) const {
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zeus::CColor color = zeus::CColor::skWhite;
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float size = 1.f;
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zeus::CVector3f offset;
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if (CColorElement* clr = desc.x10_CLR.get())
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clr->GetValue(x58_frameIdx, color);
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if (CRealElement* sze = desc.x4_SZE.get()) {
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sze->GetValue(x58_frameIdx, size);
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size *= 0.5f;
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}
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if (CRealElement* rot = desc.x8_ROT.get())
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rot->GetValue(x58_frameIdx, decal.x8_rotation);
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if (CVectorElement* off = desc.xc_OFF.get()) {
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off->GetValue(x58_frameIdx, offset);
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offset.y() = 0.f;
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}
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zeus::CTransform modXf = xc_transform;
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modXf.origin += offset;
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CGraphics::SetModelMatrix(modXf);
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SParticleUniforms uniformData = {
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CGraphics::GetPerspectiveProjectionMatrix(true) * CGraphics::g_GXModelView.toMatrix4f(), {1.f, 1.f, 1.f, 1.f}};
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decal.m_uniformBuf->load(&uniformData, sizeof(SParticleUniforms));
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bool redToAlpha = sMoveRedToAlphaBuffer && desc.x18_ADD && desc.x14_TEX;
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SUVElementSet uvSet = {0.f, 1.f, 0.f, 1.f};
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if (CUVElement* tex = desc.x14_TEX.get()) {
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TLockedToken<CTexture> texObj = tex->GetValueTexture(x58_frameIdx);
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if (!texObj.IsLoaded())
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return;
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tex->GetValueUV(x58_frameIdx, uvSet);
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if (redToAlpha)
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CGraphics::SetShaderDataBinding(decal.m_redToAlphaDataBind);
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else
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CGraphics::SetShaderDataBinding(decal.m_normalDataBind);
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g_instTexData.clear();
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g_instTexData.reserve(1);
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g_instTexData.emplace_back();
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SParticleInstanceTex& inst = g_instTexData.back();
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if (decal.x8_rotation == 0.f) {
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inst.pos[0] = zeus::CVector3f(-size, 0.001f, size);
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inst.pos[1] = zeus::CVector3f(size, 0.001f, size);
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inst.pos[2] = zeus::CVector3f(-size, 0.001f, -size);
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inst.pos[3] = zeus::CVector3f(size, 0.001f, -size);
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} else {
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float ang = zeus::degToRad(decal.x8_rotation);
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float sinSize = std::sin(ang) * size;
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float cosSize = std::cos(ang) * size;
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inst.pos[0] = zeus::CVector3f(sinSize - cosSize, 0.001f, cosSize + sinSize);
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inst.pos[1] = zeus::CVector3f(cosSize + sinSize, 0.001f, cosSize - sinSize);
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inst.pos[2] = zeus::CVector3f(-(cosSize + sinSize), 0.001f, -(cosSize - sinSize));
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inst.pos[3] = zeus::CVector3f(-sinSize + cosSize, 0.001f, -cosSize - sinSize);
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}
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inst.color = color;
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inst.uvs[0] = zeus::CVector2f(uvSet.xMin, uvSet.yMin);
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inst.uvs[1] = zeus::CVector2f(uvSet.xMax, uvSet.yMin);
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inst.uvs[2] = zeus::CVector2f(uvSet.xMin, uvSet.yMax);
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inst.uvs[3] = zeus::CVector2f(uvSet.xMax, uvSet.yMax);
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decal.m_instBuf->load(g_instTexData.data(), g_instTexData.size() * sizeof(SParticleInstanceTex));
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CGraphics::DrawInstances(0, 4, g_instTexData.size());
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} else {
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g_instNoTexData.clear();
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g_instNoTexData.reserve(1);
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g_instNoTexData.emplace_back();
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SParticleInstanceNoTex& inst = g_instNoTexData.back();
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if (decal.x8_rotation == 0.f) {
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inst.pos[0] = zeus::CVector3f(-size, 0.001f, size);
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inst.pos[1] = zeus::CVector3f(size, 0.001f, size);
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inst.pos[2] = zeus::CVector3f(-size, 0.001f, -size);
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inst.pos[3] = zeus::CVector3f(size, 0.001f, -size);
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} else {
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float ang = zeus::degToRad(decal.x8_rotation);
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float sinSize = std::sin(ang) * size;
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float cosSize = std::cos(ang) * size;
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inst.pos[0] = zeus::CVector3f(sinSize - cosSize, 0.001f, cosSize + sinSize);
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inst.pos[1] = zeus::CVector3f(cosSize + sinSize, 0.001f, cosSize - sinSize);
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inst.pos[2] = zeus::CVector3f(-(cosSize + sinSize), 0.001f, -(cosSize - sinSize));
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inst.pos[3] = zeus::CVector3f(-sinSize + cosSize, 0.001f, -cosSize - sinSize);
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}
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inst.color = color;
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decal.m_instBuf->load(g_instNoTexData.data(), g_instNoTexData.size() * sizeof(SParticleInstanceNoTex));
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CGraphics::DrawInstances(0, 4, g_instNoTexData.size());
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}
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}
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void CDecal::RenderMdl() const {
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const CDecalDescription& desc = *x0_description;
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zeus::CColor color = zeus::CColor::skWhite;
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zeus::CVector3f dmop;
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zeus::CTransform rotXf;
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if (!desc.x5c_25_DMOO)
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rotXf = xc_transform.getRotation();
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bool dmrtIsConst = false;
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if (CVectorElement* dmrt = desc.x50_DMRT.get())
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dmrtIsConst = dmrt->IsFastConstant();
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zeus::CTransform dmrtXf;
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if (dmrtIsConst) {
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desc.x50_DMRT->GetValue(x58_frameIdx, const_cast<zeus::CVector3f&>(x60_rotation));
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dmrtXf = zeus::CTransform::RotateZ(zeus::degToRad(x60_rotation.z()));
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dmrtXf.rotateLocalY(zeus::degToRad(x60_rotation.y()));
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dmrtXf.rotateLocalX(zeus::degToRad(x60_rotation.x()));
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}
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dmrtXf = rotXf * dmrtXf;
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if (CVectorElement* dmopo = desc.x4c_DMOP.get())
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dmopo->GetValue(x58_frameIdx, dmop);
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zeus::CTransform worldXf = zeus::CTransform::Translate(rotXf * dmop + xc_transform.origin);
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if (dmrtIsConst) {
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worldXf = worldXf * dmrtXf;
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} else {
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if (CVectorElement* dmrt = desc.x50_DMRT.get()) {
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zeus::CVector3f dmrtVec;
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dmrt->GetValue(x58_frameIdx, dmrtVec);
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dmrtXf = zeus::CTransform::RotateZ(zeus::degToRad(dmrtVec.z()));
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dmrtXf.rotateLocalY(zeus::degToRad(dmrtVec.y()));
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dmrtXf.rotateLocalX(zeus::degToRad(dmrtVec.x()));
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worldXf = worldXf * rotXf * dmrtXf;
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} else {
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worldXf = worldXf * dmrtXf;
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}
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}
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if (CVectorElement* dmsc = desc.x54_DMSC.get()) {
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zeus::CVector3f dmscVec;
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dmsc->GetValue(x58_frameIdx, dmscVec);
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worldXf = worldXf * zeus::CTransform::Scale(dmscVec);
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}
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if (CColorElement* dmcl = desc.x58_DMCL.get())
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dmcl->GetValue(x58_frameIdx, color);
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CGraphics::SetModelMatrix(worldXf);
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if (desc.x5c_24_DMAB) {
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CModelFlags flags(7, 0, 1, color);
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desc.x38_DMDL.m_token->Draw(flags);
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} else {
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if (color.a() == 1.f) {
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CModelFlags flags(0, 0, 3, zeus::CColor::skWhite);
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desc.x38_DMDL.m_token->Draw(flags);
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} else {
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CModelFlags flags(5, 0, 1, color);
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desc.x38_DMDL.m_token->Draw(flags);
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}
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}
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}
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void CDecal::Render() const {
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CGlobalRandom gr(sDecalRandom);
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if (x5c_29_modelInvalid && x5c_30_quad2Invalid && x5c_31_quad1Invalid)
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return;
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CGraphics::DisableAllLights();
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CParticleGlobals::SetEmitterTime(x58_frameIdx);
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const CDecalDescription& desc = *x0_description;
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if (desc.x0_Quads[0].x14_TEX && !x5c_31_quad1Invalid) {
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CParticleGlobals::SetParticleLifetime(x3c_decalQuads[0].x4_lifetime);
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CParticleGlobals::UpdateParticleLifetimeTweenValues(x58_frameIdx);
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RenderQuad(const_cast<CQuadDecal&>(x3c_decalQuads[0]), desc.x0_Quads[0]);
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}
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if (desc.x0_Quads[1].x14_TEX && !x5c_30_quad2Invalid) {
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CParticleGlobals::SetParticleLifetime(x3c_decalQuads[1].x4_lifetime);
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CParticleGlobals::UpdateParticleLifetimeTweenValues(x58_frameIdx);
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RenderQuad(const_cast<CQuadDecal&>(x3c_decalQuads[1]), desc.x0_Quads[1]);
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}
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if (desc.x38_DMDL && !x5c_29_modelInvalid) {
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CParticleGlobals::SetParticleLifetime(x54_modelLifetime);
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CParticleGlobals::UpdateParticleLifetimeTweenValues(x58_frameIdx);
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RenderMdl();
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}
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}
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void CDecal::Update(float dt) {
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if (x58_frameIdx >= x3c_decalQuads[0].x4_lifetime)
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x5c_31_quad1Invalid = true;
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if (x58_frameIdx >= x3c_decalQuads[1].x4_lifetime)
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x5c_30_quad2Invalid = true;
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if (x58_frameIdx >= x54_modelLifetime)
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x5c_29_modelInvalid = true;
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++x58_frameIdx;
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}
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} // namespace urde
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