metaforce/Runtime/MP1/World/CSpankWeed.cpp

328 lines
13 KiB
C++

#include "Runtime/MP1/World/CSpankWeed.hpp"
#include "Runtime/CStateManager.hpp"
#include "Runtime/Collision/CCollisionActor.hpp"
#include "Runtime/World/CPatternedInfo.hpp"
#include "Runtime/World/CPlayer.hpp"
#include <logvisor/logvisor.hpp>
namespace urde::MP1 {
logvisor::Module SpankLog("urde::MP1::SpankWeed");
CSpankWeed::CSpankWeed(TUniqueId uid, std::string_view name, const CEntityInfo& info, const zeus::CTransform& xf,
CModelData&& mData, const CActorParameters& actParms, const CPatternedInfo& pInfo,
float maxDetectionRange, float maxHearingRange, float maxSightRange, float hideTime)
: CPatterned(ECharacter::SpankWeed, uid, name, EFlavorType::Zero, info, xf, std::move(mData), pInfo,
EMovementType::Flyer, EColliderType::One, EBodyType::Restricted, actParms, EKnockBackVariant::Medium)
, x568_maxDetectionRange(maxDetectionRange)
, x56c_detectionHeightRange(pInfo.GetDetectionHeightRange())
, x570_maxHearingRange(maxHearingRange)
, x574_maxSightRange(maxSightRange)
, x578_hideTime(hideTime)
, x584_retreatOrigin(xf.origin) {
SetCallTouch(false);
CreateShadow(false);
zeus::CVector3f modelScale = GetModelData()->GetScale();
if (modelScale.x() != modelScale.y() || modelScale.x() != modelScale.z()) {
float scale = modelScale.magnitude() / std::sqrt(3.f);
GetModelData()->SetScale(zeus::CVector3f(scale));
SpankLog.report(logvisor::Level::Warning,
FMT_STRING("WARNING: Non-uniform scale {} applied to Spank Weed"
"...changing scale to ({} {} {})\n"),
modelScale, scale, scale, scale);
}
CMaterialList list = GetMaterialFilter().GetExcludeList();
list.Add(EMaterialTypes::Character);
list.Add(EMaterialTypes::Player);
SetMaterialFilter(CMaterialFilter::MakeIncludeExclude(GetMaterialFilter().GetIncludeList(), list));
const CSegId segId = GetModelData()->GetAnimationData()->GetLocatorSegId("lockon_target_LCTR"sv);
if (segId.IsValid()) {
const zeus::CTransform locatorXf = GetTransform() * zeus::CTransform::Scale(GetModelData()->GetScale()) *
GetModelData()->GetAnimationData()->GetLocatorTransform(segId, nullptr);
x5a8_lockonTarget = locatorXf.origin;
x59c_lockonOffset = locatorXf.origin - GetTranslation();
}
x460_knockBackController.SetAutoResetImpulse(false);
}
static const SSphereJointInfo kArmCollision[] = {{"Arm_4", 1.5f}, {"Arm_6", 1.f}, {"Arm_7", 1.f}, {"Arm_8", 1.f},
{"Arm_9", 1.f}, {"Arm_11", 1.f}, {"Swoosh_LCTR", 1.5f}};
void CSpankWeed::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStateManager& mgr) {
bool oldActive = GetActive();
if (msg == EScriptObjectMessage::Activate) {
if (x90_actorLights)
x90_actorLights->SetDirty();
} else if (msg == EScriptObjectMessage::Decrement) {
if (x5b4_ != 0 && x5b4_ != 5 && x5b4_ != 6 && x5b4_ != 4) {
x400_24_hitByPlayerProjectile = true;
x428_damageCooldownTimer = x424_damageWaitTime;
}
} else if (msg == EScriptObjectMessage::Registered) {
if (!x450_bodyController->GetActive()) {
x450_bodyController->Activate(mgr);
zeus::CVector3f extents = GetBoundingBox().extents();
SetBoundingBox({-extents, extents});
}
std::vector<CJointCollisionDescription> joints;
joints.reserve(12);
for (const SSphereJointInfo& joint : kArmCollision) {
const CSegId id = GetModelData()->GetAnimationData()->GetLocatorSegId(joint.name);
if (id.IsValid()) {
joints.push_back(CJointCollisionDescription::SphereCollision(id, joint.radius, joint.name, 0.001f));
}
}
x594_collisionMgr =
std::make_unique<CCollisionActorManager>(mgr, GetUniqueId(), GetAreaIdAlways(), joints, GetActive());
CMaterialList list;
list.Add(EMaterialTypes::CameraPassthrough);
list.Add(EMaterialTypes::Immovable);
x594_collisionMgr->AddMaterial(mgr, list);
if (x90_actorLights) {
x90_actorLights->SetDirty();
zeus::CVector3f swooshOrigin = GetScaledLocatorTransform("swoosh_LCTR"sv).origin;
x90_actorLights->SetActorPositionBias(GetTransform().buildMatrix3f() * swooshOrigin);
}
} else if (msg == EScriptObjectMessage::Touched) {
if (TCastToPtr<CCollisionActor> colAct = mgr.ObjectById(uid)) {
if (TCastToPtr<CPlayer> player = mgr.ObjectById(colAct->GetLastTouchedObject())) {
if (x420_curDamageRemTime <= 0.f && x5b4_ != 4 && x5b4_ != 6) {
mgr.ApplyDamage(GetUniqueId(), player->GetUniqueId(), GetUniqueId(), GetContactDamage(),
CMaterialFilter::MakeIncludeExclude({EMaterialTypes::Solid}, {}), {});
x420_curDamageRemTime = x424_damageWaitTime;
}
}
}
} else if (msg == EScriptObjectMessage::Deleted) {
mgr.FreeScriptObject(x590_);
x594_collisionMgr->Destroy(mgr);
} else if (msg == EScriptObjectMessage::SuspendedMove) {
x594_collisionMgr->SetMovable(mgr, false);
}
CPatterned::AcceptScriptMsg(msg, uid, mgr);
bool active = GetActive();
if (active != oldActive && x594_collisionMgr)
x594_collisionMgr->SetActive(mgr, active);
}
void CSpankWeed::Think(float dt, CStateManager& mgr) {
if (!GetActive())
return;
HealthInfo(mgr)->SetHP(1000000.0f);
if (!x598_isHiding) {
zeus::CVector3f eyeOrigin = GetLocatorTransform("Eye"sv).origin;
MoveCollisionPrimitive(GetTransform().rotate(GetModelData()->GetScale() * eyeOrigin));
x594_collisionMgr->Update(dt, mgr, CCollisionActorManager::EUpdateOptions::ObjectSpace);
xe4_27_notInSortedLists = true;
}
CPatterned::Think(dt, mgr);
}
zeus::CVector3f CSpankWeed::GetOrbitPosition(const CStateManager& mgr) const {
zeus::CVector3f ret = CPatterned::GetOrbitPosition(mgr);
float delay = std::max(1.f, x330_stateMachineState.GetDelay());
if (x5b4_ == 3 && x5b8_ == 2) {
return (ret * (1.f - delay) + ((GetTranslation() + x59c_lockonOffset) * delay));
} else if (x5b4_ == 2 && x5b8_ == 3) {
return (GetTranslation() + x59c_lockonOffset) * (1.f - delay) + (ret * delay);
}
return ret;
}
zeus::CVector3f CSpankWeed::GetAimPosition(const CStateManager&, float dt) const {
zeus::CVector3f pos = (dt > 0.f ? PredictMotion(dt).x0_translation : zeus::skZero3f);
const CSegId id = GetModelData()->GetAnimationData()->GetLocatorSegId("lockon_target_LCTR"sv);
if (id.IsValid()) {
const zeus::CVector3f lockonOff = GetModelData()->GetAnimationData()->GetLocatorTransform(id, nullptr).origin;
return pos + (GetTransform() * (GetModelData()->GetScale() * lockonOff));
}
return pos + GetBoundingBox().center();
}
void CSpankWeed::Flinch(CStateManager& mgr, EStateMsg msg, float) {
if (msg == EStateMsg::Activate) {
x5bc_ = 0;
x5b4_ = 0;
RemoveMaterial(EMaterialTypes::Orbit, EMaterialTypes::Target, mgr);
} else if (msg == EStateMsg::Update) {
if (x5bc_ == 0) {
if (x450_bodyController->GetBodyStateInfo().GetCurrentStateId() == pas::EAnimationState::KnockBack)
x5bc_ = 2;
else
x450_bodyController->GetCommandMgr().DeliverCmd(CBCKnockBackCmd({}, pas::ESeverity::Zero));
} else if (x5bc_ == 2 &&
x450_bodyController->GetBodyStateInfo().GetCurrentStateId() != pas::EAnimationState::KnockBack)
x5bc_ = 3;
} else if (msg == EStateMsg::Deactivate) {
x5b8_ = 4;
}
}
bool CSpankWeed::Delay(CStateManager&, float) {
if (x400_24_hitByPlayerProjectile) {
if (x330_stateMachineState.GetTime() > x578_hideTime) {
x400_24_hitByPlayerProjectile = false;
return true;
}
return false;
}
return true;
}
bool CSpankWeed::InRange(CStateManager& mgr, float) {
float playerDist = GetPlayerDistance(mgr);
if (x56c_detectionHeightRange > 0.f) {
return std::fabs(mgr.GetPlayer().GetTranslation().z() - GetTranslation().z()) < x56c_detectionHeightRange &&
playerDist < (x574_maxSightRange * x574_maxSightRange);
}
return playerDist < (x574_maxSightRange * x574_maxSightRange);
}
bool CSpankWeed::HearPlayer(CStateManager& mgr, float) {
float playerDist = GetPlayerDistance(mgr);
if (x56c_detectionHeightRange > 0.f) {
return std::fabs(mgr.GetPlayer().GetTranslation().z() - GetTranslation().z()) < x56c_detectionHeightRange &&
playerDist < (x570_maxHearingRange * x570_maxHearingRange);
}
return playerDist < (x570_maxHearingRange * x570_maxHearingRange);
}
bool CSpankWeed::InDetectionRange(CStateManager& mgr, float) {
float playerDist = GetPlayerDistance(mgr);
if (x56c_detectionHeightRange > 0.f) {
return std::fabs(mgr.GetPlayer().GetTranslation().z() - GetTranslation().z()) < x56c_detectionHeightRange &&
playerDist < (x568_maxDetectionRange * x568_maxDetectionRange);
}
return playerDist < (x568_maxDetectionRange * x568_maxDetectionRange);
}
void CSpankWeed::Attack(CStateManager&, EStateMsg msg, float) {
if (msg == EStateMsg::Activate) {
x450_bodyController->GetCommandMgr().DeliverCmd(CBCMeleeAttackCmd(pas::ESeverity::Zero));
} else if (msg == EStateMsg::Update) {
if (x450_bodyController->GetBodyStateInfo().GetCurrentStateId() == pas::EAnimationState::MeleeAttack)
return;
x450_bodyController->GetCommandMgr().DeliverCmd(CBCMeleeAttackCmd(pas::ESeverity::Zero));
} else if (msg == EStateMsg::Deactivate) {
x5b8_ = 3;
}
}
void CSpankWeed::TargetPatrol(CStateManager& mgr, EStateMsg msg, float) {
if (msg == EStateMsg::Activate) {
x450_bodyController->SetLocomotionType(pas::ELocomotionType::Combat);
RemoveMaterial(EMaterialTypes::Solid, mgr);
x5b4_ = 2;
} else if (msg == EStateMsg::Deactivate) {
x5b8_ = 2;
}
}
void CSpankWeed::Lurk(CStateManager& mgr, EStateMsg msg, float) {
if (msg == EStateMsg::Activate) {
x460_knockBackController.SetEnableFreeze(true);
x450_bodyController->SetLocomotionType(pas::ELocomotionType::Lurk);
RemoveMaterial(EMaterialTypes::Solid, mgr);
x5b4_ = 1;
} else if (msg == EStateMsg::Deactivate) {
x5b8_ = 1;
}
}
void CSpankWeed::FadeOut(CStateManager&, EStateMsg msg, float) {
if (msg == EStateMsg::Activate) {
x5bc_ = 0;
x57c_canKnockBack = false;
x5b4_ = 6;
} else if (msg == EStateMsg::Update) {
if (x5bc_ == 0) {
if (x450_bodyController->GetBodyStateInfo().GetCurrentStateId() == pas::EAnimationState::Step)
x5bc_ = 2;
else
x450_bodyController->GetCommandMgr().DeliverCmd(
CBCStepCmd(pas::EStepDirection::Backward, pas::EStepType::Normal));
} else if (x5bc_ == 2) {
if (x450_bodyController->GetBodyStateInfo().GetCurrentStateId() != pas::EAnimationState::Step)
x5bc_ = 3;
}
} else if (msg == EStateMsg::Deactivate) {
x5b8_ = 6;
}
}
void CSpankWeed::FadeIn(CStateManager& mgr, EStateMsg msg, float) {
if (msg == EStateMsg::Activate) {
x5bc_ = 0;
x57c_canKnockBack = true;
x5b4_ = 5;
} else if (msg == EStateMsg::Update) {
if (x5bc_ == 0) {
if (x450_bodyController->GetBodyStateInfo().GetCurrentStateId() == pas::EAnimationState::Step)
x5bc_ = 2;
else
x450_bodyController->GetCommandMgr().DeliverCmd(
CBCStepCmd(pas::EStepDirection::Forward, pas::EStepType::Normal));
} else if (x5bc_ == 2) {
if (x450_bodyController->GetBodyStateInfo().GetCurrentStateId() != pas::EAnimationState::Step)
x5bc_ = 3;
}
} else if (msg == EStateMsg::Deactivate) {
x5b8_ = 5;
}
xe7_28_worldLightingDirty = true;
}
void CSpankWeed::Patrol(CStateManager& mgr, EStateMsg msg, float) {
if (msg == EStateMsg::Activate) {
x460_knockBackController.SetEnableFreeze(false);
x450_bodyController->SetLocomotionType(pas::ELocomotionType::Relaxed);
RemoveMaterial(EMaterialTypes::Solid, EMaterialTypes::Scannable, mgr);
RemoveMaterial(EMaterialTypes::Orbit, EMaterialTypes::Target, mgr);
x594_collisionMgr->SetActive(mgr, false);
x598_isHiding = true;
x5b4_ = 0;
} else if (msg == EStateMsg::Deactivate) {
AddMaterial(EMaterialTypes::Orbit, EMaterialTypes::Target, EMaterialTypes::Scannable, mgr);
SetTranslation(x584_retreatOrigin);
x594_collisionMgr->SetActive(mgr, true);
x598_isHiding = false;
x460_knockBackController.SetEnableFreeze(true);
x5b8_ = 0;
}
}
void CSpankWeed::KnockBack(const zeus::CVector3f& backVec, CStateManager& mgr, const CDamageInfo& info,
EKnockBackType type, bool inDeferred, float magnitude) {
if (!x57c_canKnockBack)
return;
CPatterned::KnockBack(backVec, mgr, info, type, inDeferred, magnitude);
x57c_canKnockBack = false;
}
float CSpankWeed::GetPlayerDistance(CStateManager& mgr) const {
return (mgr.GetPlayer().GetTranslation() - x5a8_lockonTarget).magSquared();
}
} // namespace urde::MP1