mirror of https://github.com/AxioDL/metaforce.git
58 lines
2.1 KiB
C++
58 lines
2.1 KiB
C++
#pragma once
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#include "Graphics/CGraphics.hpp"
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#include "boo/graphicsdev/IGraphicsDataFactory.hpp"
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namespace urde
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{
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class CElementGen;
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class CElementGenShaders
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{
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public:
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enum class EShaderClass
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{
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Tex,
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IndTex,
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NoTex
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};
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private:
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static boo::ObjToken<boo::IShaderPipeline> m_texZTestZWrite;
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static boo::ObjToken<boo::IShaderPipeline> m_texNoZTestZWrite;
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static boo::ObjToken<boo::IShaderPipeline> m_texZTestNoZWrite;
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static boo::ObjToken<boo::IShaderPipeline> m_texNoZTestNoZWrite;
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static boo::ObjToken<boo::IShaderPipeline> m_texAdditiveZTest;
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static boo::ObjToken<boo::IShaderPipeline> m_texAdditiveNoZTest;
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static boo::ObjToken<boo::IShaderPipeline> m_texRedToAlphaZTest;
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static boo::ObjToken<boo::IShaderPipeline> m_texRedToAlphaNoZTest;
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static boo::ObjToken<boo::IShaderPipeline> m_texZTestNoZWriteSub;
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static boo::ObjToken<boo::IShaderPipeline> m_texNoZTestNoZWriteSub;
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static boo::ObjToken<boo::IShaderPipeline> m_texRedToAlphaZTestSub;
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static boo::ObjToken<boo::IShaderPipeline> m_texRedToAlphaNoZTestSub;
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static boo::ObjToken<boo::IShaderPipeline> m_indTexZWrite;
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static boo::ObjToken<boo::IShaderPipeline> m_indTexNoZWrite;
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static boo::ObjToken<boo::IShaderPipeline> m_indTexAdditive;
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static boo::ObjToken<boo::IShaderPipeline> m_cindTexZWrite;
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static boo::ObjToken<boo::IShaderPipeline> m_cindTexNoZWrite;
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static boo::ObjToken<boo::IShaderPipeline> m_cindTexAdditive;
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static boo::ObjToken<boo::IShaderPipeline> m_noTexZTestZWrite;
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static boo::ObjToken<boo::IShaderPipeline> m_noTexNoZTestZWrite;
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static boo::ObjToken<boo::IShaderPipeline> m_noTexZTestNoZWrite;
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static boo::ObjToken<boo::IShaderPipeline> m_noTexNoZTestNoZWrite;
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static boo::ObjToken<boo::IShaderPipeline> m_noTexAdditiveZTest;
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static boo::ObjToken<boo::IShaderPipeline> m_noTexAdditiveNoZTest;
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public:
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static void Initialize();
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static void Shutdown();
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static EShaderClass GetShaderClass(CElementGen& gen);
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static void BuildShaderDataBinding(boo::IGraphicsDataFactory::Context& ctx, CElementGen& gen);
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};
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}
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