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50 lines
979 B
C++
50 lines
979 B
C++
#pragma once
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#include "World/CPatterned.hpp"
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namespace urde
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{
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class CBabygothData
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{
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float x0_;
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float x4_;
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u32 x8_;
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CDamageInfo xc_;
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CDamageInfo x28_;
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u32 x44_;
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u32 x48_;
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CDamageInfo x4c_;
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CDamageVulnerability x68_;
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CDamageVulnerability xd0_;
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u32 x138_;
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u32 x13c_;
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float x140_;
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s16 x144_;
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u32 x148_;
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u32 x14c_;
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u32 x150_;
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u32 x154_;
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s16 x158_;
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s16 x15a_;
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s16 x15c_;
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float x160_;
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float x164_;
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float x168_;
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u32 x16c_;
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s16 x170_;
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u32 x174_;
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public:
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CBabygothData(CInputStream&);
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CAssetId GetShellModelResId() const;
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void GetFireballDamage() const;
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CAssetId GetFireballResID() const;
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const CDamageVulnerability& GetShellDamageVulnerability() const;
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void GetSHellHitPoints() const;
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void GetFireballAttackVariance() const;
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void GetFireballAttackTime() const;
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void GetFireBreathDamage() const;
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CAssetId GetFireBreathResId() const;
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};
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}
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