metaforce/Runtime/World/CScriptDebris.cpp

399 lines
16 KiB
C++

#include "Runtime/World/CScriptDebris.hpp"
#include "Runtime/CSimplePool.hpp"
#include "Runtime/CStateManager.hpp"
#include "Runtime/GameGlobalObjects.hpp"
#include "Runtime/Collision/CCollisionInfoList.hpp"
#include "Runtime/Graphics/CBooRenderer.hpp"
#include "Runtime/Particle/CElementGen.hpp"
#include "TCastTo.hpp" // Generated file, do not modify include path
namespace urde {
CScriptDebris::CScriptDebris(TUniqueId uid, std::string_view name, const CEntityInfo& info, const zeus::CTransform& xf,
CModelData&& mData, const CActorParameters& aParams, CAssetId particleId,
const zeus::CVector3f& particleScale, float zImpulse, const zeus::CVector3f& velocity,
const zeus::CColor& endsColor, float mass, float restitution, float duration,
EScaleType scaleType, bool b1, bool randomAngImpulse, bool active)
: CPhysicsActor(uid, active, name, info, xf, std::move(mData),
CMaterialList(EMaterialTypes::Solid, EMaterialTypes::Debris), mData.GetBounds(xf.getRotation()),
SMoverData(mass), aParams, 0.3f, 0.1f)
, x258_velocity(velocity)
, x264_color(1.f, 0.5f, 0.5f, 1.f)
, x268_endsColor(endsColor)
, x26c_zImpulse(zImpulse)
, x274_duration(duration >= 0.f ? duration : 0.5f)
, x278_ooDuration(1.f / x274_duration)
, x27c_restitution(restitution)
, x280_scaleType(scaleType)
, x281_24_randomAngImpulse(randomAngImpulse)
, x2b0_scale(mData.GetScale())
, x2e0_speedAvg(2.f) {
if (scaleType == EScaleType::NoScale)
x2bc_endScale = mData.GetScale();
else if (scaleType == EScaleType::EndsToZero)
x2bc_endScale = zeus::skZero3f;
else
x2bc_endScale.splat(5.f);
xe7_30_doTargetDistanceTest = false;
if (x90_actorLights)
x90_actorLights->SetAreaUpdateFramePeriod(x90_actorLights->GetAreaUpdateFramePeriod() * 2);
SetUseInSortedLists(false);
SetMaterialFilter(CMaterialFilter::MakeIncludeExclude(
{EMaterialTypes::Solid},
{EMaterialTypes::Debris, EMaterialTypes::Character, EMaterialTypes::Player, EMaterialTypes::Projectile}));
if (g_ResFactory->GetResourceTypeById(particleId).IsValid()) {
TToken<CGenDescription> desc = g_SimplePool->GetObj({FOURCC('PART'), particleId});
x2d4_particleGens[0] = std::make_unique<CElementGen>(desc, CElementGen::EModelOrientationType::Normal,
CElementGen::EOptionalSystemFlags::One);
x2d4_particleGens[0]->SetGlobalScale(particleScale);
}
x150_momentum = zeus::CVector3f(0.f, 0.f, -CPhysicsActor::GravityConstant() * xe8_mass);
if (x90_actorLights)
x90_actorLights->SetAmbienceGenerated(true);
}
CScriptDebris::CScriptDebris(TUniqueId uid, std::string_view name, const CEntityInfo& info, const zeus::CTransform& xf,
CModelData&& mData, const CActorParameters& aParams, float linConeAngle, float linMinMag,
float linMaxMag, float angMinMag, float angMaxMag, float minDuration, float maxDuration,
float colorInT, float colorOutT, const zeus::CColor& color, const zeus::CColor& endsColor,
float scaleOutStartT, const zeus::CVector3f& scale, const zeus::CVector3f& endScale,
float restitution, float downwardSpeed, const zeus::CVector3f& localOffset,
CAssetId particle1, const zeus::CVector3f& particle1Scale, bool particle1GlobalTranslation,
bool deferDeleteTillParticle1Done, EOrientationType particle1Or, CAssetId particle2,
const zeus::CVector3f& particle2Scale, bool particle2GlobalTranslation,
bool deferDeleteTillParticle2Done, EOrientationType particle2Or, CAssetId particle3,
const zeus::CVector3f& particle3Scale, EOrientationType particle3Or, bool solid,
bool dieOnProjectile, bool noBounce, bool active)
: CPhysicsActor(
uid, active, name, info, xf, std::move(mData), CMaterialList(EMaterialTypes::Solid, EMaterialTypes::Debris),
(mData.HasAnimData() || mData.HasNormalModel() ? mData.GetBounds(xf.getRotation()) : zeus::CAABox{-0.5f, 0.5f}),
SMoverData(1.f), aParams, 0.3f, 0.1f)
, x264_color(color)
, x268_endsColor(endsColor)
, x27c_restitution(restitution)
, x281_24_randomAngImpulse(false)
, x281_25_particle1GlobalTranslation(particle1GlobalTranslation)
, x281_26_deferDeleteTillParticle1Done(deferDeleteTillParticle1Done)
, x281_27_particle2GlobalTranslation(particle2GlobalTranslation)
, x281_28_deferDeleteTillParticle2Done(deferDeleteTillParticle2Done)
, x281_29_particle3Active(false)
, x281_30_debrisExtended(true)
, x281_31_dieOnProjectile(false)
, x282_24_noBounce(noBounce)
, x288_linConeAngle(linConeAngle)
, x28c_linMinMag(linMinMag)
, x290_linMaxMag(linMaxMag)
, x294_angMinMag(angMinMag)
, x298_angMaxMag(angMaxMag)
, x29c_minDuration(minDuration)
, x2a0_maxDuration(maxDuration)
, x2a4_colorInT(colorInT / 100.f)
, x2a8_colorOutT(colorOutT / 100.f)
, x2ac_scaleOutStartT(scaleOutStartT / 100.f)
, x2b0_scale(scale)
, x2bc_endScale(scale * endScale)
, x2e0_speedAvg(2.f) {
x283_particleOrs[0] = particle1Or;
x283_particleOrs[1] = particle2Or;
x283_particleOrs[2] = particle3Or;
SetUseInSortedLists(false);
SetTranslation(x34_transform.rotate(localOffset) + x34_transform.origin);
if (solid) {
SetMaterialFilter(CMaterialFilter::MakeIncludeExclude(
{EMaterialTypes::Solid}, {EMaterialTypes::Debris, EMaterialTypes::Character, EMaterialTypes::Player}));
} else {
SetMaterialFilter(CMaterialFilter::MakeIncludeExclude({}, {EMaterialTypes::Debris, EMaterialTypes::Character,
EMaterialTypes::Player, EMaterialTypes::Projectile,
EMaterialTypes::Solid}));
}
if (g_ResFactory->GetResourceTypeById(particle1).IsValid()) {
TToken<CGenDescription> desc = g_SimplePool->GetObj({FOURCC('PART'), particle1});
x2d4_particleGens[0] = std::make_unique<CElementGen>(desc, CElementGen::EModelOrientationType::Normal,
CElementGen::EOptionalSystemFlags::One);
x2d4_particleGens[0]->SetGlobalScale(particle1Scale);
}
if (g_ResFactory->GetResourceTypeById(particle2).IsValid()) {
TToken<CGenDescription> desc = g_SimplePool->GetObj({FOURCC('PART'), particle2});
x2d4_particleGens[1] = std::make_unique<CElementGen>(desc, CElementGen::EModelOrientationType::Normal,
CElementGen::EOptionalSystemFlags::One);
x2d4_particleGens[1]->SetGlobalScale(particle2Scale);
}
if (g_ResFactory->GetResourceTypeById(particle3).IsValid()) {
TToken<CGenDescription> desc = g_SimplePool->GetObj({FOURCC('PART'), particle3});
x2d4_particleGens[2] = std::make_unique<CElementGen>(desc, CElementGen::EModelOrientationType::Normal,
CElementGen::EOptionalSystemFlags::One);
x2d4_particleGens[2]->SetGlobalScale(particle3Scale);
}
x150_momentum = zeus::CVector3f(0.f, 0.f, -downwardSpeed * xe8_mass);
}
void CScriptDebris::Accept(IVisitor& visitor) { visitor.Visit(this); }
void CScriptDebris::AddToRenderer(const zeus::CFrustum& frustum, CStateManager& mgr) {
if (x2d4_particleGens[0]) {
if (x270_curTime < x274_duration || x281_26_deferDeleteTillParticle1Done) {
g_Renderer->AddParticleGen(*x2d4_particleGens[0]);
}
}
if (x2d4_particleGens[1]) {
if (x270_curTime < x274_duration || x281_28_deferDeleteTillParticle2Done) {
g_Renderer->AddParticleGen(*x2d4_particleGens[1]);
}
}
if (x281_29_particle3Active) {
g_Renderer->AddParticleGen(*x2d4_particleGens[2]);
}
if (x64_modelData && !x64_modelData->IsNull()) {
if (x270_curTime < x274_duration) {
CActor::AddToRenderer(frustum, mgr);
}
}
}
static zeus::CVector3f debris_cone(CStateManager& mgr, float coneAng, float minMag, float maxMag) {
float mag = mgr.GetActiveRandom()->Float() * (maxMag - minMag) + minMag;
float side = 1.f - (1.f - std::cos(zeus::degToRad(coneAng * 0.5f))) * mgr.GetActiveRandom()->Float();
float hyp = std::max(0.f, 1.f - side * side);
if (hyp != 0.f)
hyp = std::sqrt(hyp);
hyp *= mag;
float ang = mgr.GetActiveRandom()->Float() * 2.f * M_PIF;
return {std::cos(ang) * hyp, std::sin(ang) * hyp, mag * side};
}
void CScriptDebris::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId sender, CStateManager& mgr) {
switch (msg) {
case EScriptObjectMessage::Activate:
if (!x281_30_debrisExtended) {
zeus::CVector3f linImpulse;
linImpulse.z() =
std::fabs(mgr.GetActiveRandom()->Next() % 32767 / 16383.5f - 1.f) * xe8_mass * x258_velocity.z() +
x26c_zImpulse;
linImpulse.y() = (mgr.GetActiveRandom()->Next() % 32767 / 16383.5f - 1.f) * xe8_mass * x258_velocity.y();
linImpulse.x() = (mgr.GetActiveRandom()->Next() % 32767 / 16383.5f - 1.f) * xe8_mass * x258_velocity.x();
linImpulse += x34_transform.basis[2];
zeus::CAxisAngle angImpulse;
if (x281_24_randomAngImpulse) {
if (mgr.GetActiveRandom()->Next() % 100 < 50) {
zeus::CVector3f rotVec;
rotVec.x() = (mgr.GetActiveRandom()->Next() % 32767 / 16383.5f - 1.f) * 45.f;
rotVec.y() = (mgr.GetActiveRandom()->Next() % 32767 / 16383.5f - 1.f) * 15.f;
rotVec.z() = (mgr.GetActiveRandom()->Next() % 32767 / 16383.5f - 1.f) * 35.f;
angImpulse = zeus::CAxisAngle(rotVec);
}
}
ApplyImpulseWR(linImpulse, angImpulse);
} else {
zeus::CVector3f linImpulse = debris_cone(mgr, x288_linConeAngle, x28c_linMinMag, x290_linMaxMag);
zeus::CVector3f angImpulse = debris_cone(mgr, 360.f, x294_angMinMag, x298_angMaxMag);
ApplyImpulseOR(linImpulse, angImpulse);
x274_duration = mgr.GetActiveRandom()->Float() * (x2a0_maxDuration - x29c_minDuration) + x29c_minDuration;
}
if (x2d4_particleGens[0])
x2d4_particleGens[0]->SetParticleEmission(true);
if (x2d4_particleGens[1])
x2d4_particleGens[1]->SetParticleEmission(true);
break;
case EScriptObjectMessage::OnFloor:
if (!x282_24_noBounce)
ApplyImpulseWR(-x27c_restitution * xfc_constantForce, -x27c_restitution * x108_angularMomentum);
break;
default:
break;
}
CActor::AcceptScriptMsg(msg, sender, mgr);
}
void CScriptDebris::Think(float dt, CStateManager& mgr) {
if (!GetActive())
return;
x270_curTime += dt;
bool done = x270_curTime >= x274_duration;
if (x2d4_particleGens[0]) {
if (x270_curTime >= x274_duration) {
x2d4_particleGens[0]->SetParticleEmission(false);
} else {
if (x281_25_particle1GlobalTranslation)
x2d4_particleGens[0]->SetGlobalTranslation(GetTranslation());
else
x2d4_particleGens[0]->SetTranslation(GetTranslation());
if (x283_particleOrs[0] == EOrientationType::AlongVelocity) {
if (x138_velocity.canBeNormalized()) {
zeus::CVector3f normVel = x138_velocity.normalized();
zeus::CTransform orient =
zeus::lookAt(zeus::skZero3f, normVel,
std::fabs(normVel.z()) < 0.99f ? zeus::skUp : zeus::skForward);
x2d4_particleGens[0]->SetOrientation(orient);
}
} else if (x283_particleOrs[0] == EOrientationType::ToObject) {
x2d4_particleGens[0]->SetOrientation(x34_transform.getRotation());
}
}
if (x281_26_deferDeleteTillParticle1Done && x2d4_particleGens[0]->GetParticleCount() != 0)
done = false;
if (x270_curTime < x274_duration || x281_26_deferDeleteTillParticle1Done)
x2d4_particleGens[0]->Update(dt);
}
if (x2d4_particleGens[1]) {
if (x270_curTime >= x274_duration) {
x2d4_particleGens[1]->SetParticleEmission(false);
} else {
if (x281_27_particle2GlobalTranslation)
x2d4_particleGens[1]->SetGlobalTranslation(GetTranslation());
else
x2d4_particleGens[1]->SetTranslation(GetTranslation());
if (x283_particleOrs[1] == EOrientationType::AlongVelocity) {
if (x138_velocity.canBeNormalized()) {
zeus::CVector3f normVel = x138_velocity.normalized();
zeus::CTransform orient =
zeus::lookAt(zeus::skZero3f, normVel,
std::fabs(normVel.z()) < 0.99f ? zeus::skUp : zeus::skForward);
x2d4_particleGens[1]->SetOrientation(orient);
}
} else if (x283_particleOrs[1] == EOrientationType::ToObject) {
x2d4_particleGens[1]->SetOrientation(x34_transform.getRotation());
}
}
if (x281_28_deferDeleteTillParticle2Done && x2d4_particleGens[1]->GetParticleCount() != 0)
done = false;
if (x270_curTime < x274_duration || x281_28_deferDeleteTillParticle2Done)
x2d4_particleGens[1]->Update(dt);
}
/* End particle */
if (x2d4_particleGens[2]) {
if (x270_curTime >= x274_duration && !x281_29_particle3Active) {
x2d4_particleGens[2]->SetGlobalTranslation(GetTranslation());
if (x283_particleOrs[2] == EOrientationType::AlongVelocity) {
if (x138_velocity.canBeNormalized()) {
zeus::CVector3f normVel = x138_velocity.normalized();
zeus::CTransform orient =
zeus::lookAt(zeus::skZero3f, normVel,
std::fabs(normVel.z()) < 0.99f ? zeus::skUp : zeus::skForward);
x2d4_particleGens[2]->SetOrientation(orient);
}
} else if (x283_particleOrs[2] == EOrientationType::ToObject) {
x2d4_particleGens[2]->SetOrientation(x34_transform.getRotation());
} else if (x283_particleOrs[2] == EOrientationType::AlongCollisionNormal) {
if (x2c8_collisionNormal.magSquared() == 0.f)
x2c8_collisionNormal = zeus::skUp;
zeus::CTransform orient =
zeus::lookAt(zeus::skZero3f, x2c8_collisionNormal,
std::fabs(x2c8_collisionNormal.dot(zeus::skUp)) > 0.99f ? zeus::skRight
: zeus::skUp);
x2d4_particleGens[2]->SetOrientation(orient);
}
x281_29_particle3Active = true;
}
if (x281_29_particle3Active) {
x2d4_particleGens[2]->Update(dt);
if (!x2d4_particleGens[2]->IsSystemDeletable())
done = false;
}
}
if (x64_modelData && !x64_modelData->IsNull()) {
float t = x270_curTime / x274_duration > x2ac_scaleOutStartT
? (x270_curTime - x2ac_scaleOutStartT * x274_duration) / ((1.f - x2ac_scaleOutStartT) * x274_duration)
: 0.f;
x64_modelData->SetScale(zeus::CVector3f::lerp(x2b0_scale, x2bc_endScale, t));
}
if (x270_curTime >= x274_duration) {
x150_momentum = zeus::skZero3f;
SetMaterialFilter(CMaterialFilter::MakeExclude(
{EMaterialTypes::Debris, EMaterialTypes::Character, EMaterialTypes::Player, EMaterialTypes::Projectile}));
if (done) {
mgr.FreeScriptObject(x8_uid);
return;
}
}
if (xf8_24_movable) {
float speed = x138_velocity.magnitude();
x2e0_speedAvg.AddValue(speed);
if (x2e0_speedAvg.GetAverage() < 0.1f)
xf8_24_movable = false;
}
}
void CScriptDebris::Touch(CActor& other, CStateManager& mgr) {
if (x281_31_dieOnProjectile) {
if (TCastToPtr<CGameProjectile>(other)) {
SendScriptMsgs(EScriptObjectState::Dead, mgr, EScriptObjectMessage::None);
mgr.FreeScriptObject(x8_uid);
}
}
}
std::optional<zeus::CAABox> CScriptDebris::GetTouchBounds() const {
if (x281_31_dieOnProjectile) {
return GetBoundingBox();
}
return std::nullopt;
}
void CScriptDebris::PreRender(CStateManager& mgr, const zeus::CFrustum& frustum) {
CActor::PreRender(mgr, frustum);
float t = x270_curTime / x274_duration;
if (t < x2a4_colorInT)
t = x2a4_colorInT > 0.f ? 1.f - x270_curTime / (x274_duration * x2a4_colorInT) : 0.f;
else if (t > x2a8_colorOutT)
t = (x270_curTime - x274_duration * x2a8_colorOutT) / (x274_duration * (1.f - x2a8_colorOutT));
else
t = 0.f;
xb4_drawFlags = CModelFlags(5, 0, 3, zeus::CColor::lerp(zeus::skWhite, x268_endsColor, t));
}
void CScriptDebris::Render(CStateManager& mgr) { CPhysicsActor::Render(mgr); }
void CScriptDebris::CollidedWith(TUniqueId, const CCollisionInfoList& colList, CStateManager&) {
if (colList.GetCount() == 0)
return;
if (x282_24_noBounce) {
x274_duration = x270_curTime;
SetVelocityWR(zeus::skZero3f);
} else {
x2c8_collisionNormal = colList.GetItem(0).GetNormalLeft();
}
}
} // namespace urde