metaforce/Runtime/AutoMapper/CAutoMapper.cpp

27 lines
296 B
C++

#include "CAutoMapper.hpp"
namespace urde
{
CAutoMapper::CAutoMapper(CStateManager& stateMgr)
{
}
bool CAutoMapper::CheckLoadComplete()
{
return false;
}
void CAutoMapper::UnmuteAllLoopedSounds()
{
}
void CAutoMapper::OnNewInGameGuiState(EInGameGuiState, const CStateManager&)
{
}
}