metaforce/Runtime/Graphics/Shaders/CFogVolumeFilter.hpp

37 lines
905 B
C++

#ifndef __URDE_CFOGVOLUMEFILTER_HPP__
#define __URDE_CFOGVOLUMEFILTER_HPP__
#include "TShader.hpp"
#include "zeus/CMatrix4f.hpp"
#include "zeus/CColor.hpp"
#include "zeus/CRectangle.hpp"
namespace urde
{
class CFogVolumeFilter
{
friend struct CFogVolumeFilterGLDataBindingFactory;
friend struct CFogVolumeFilterVulkanDataBindingFactory;
friend struct CFogVolumeFilterMetalDataBindingFactory;
friend struct CFogVolumeFilterD3DDataBindingFactory;
boo::GraphicsDataToken m_token;
boo::IGraphicsBufferS* m_vbo;
boo::IGraphicsBufferD* m_uniBuf;
boo::IShaderDataBinding* m_dataBind1Way;
boo::IShaderDataBinding* m_dataBind2Way;
public:
CFogVolumeFilter();
void draw2WayPass(const zeus::CColor& color);
void draw1WayPass(const zeus::CColor& color);
using _CLS = CFogVolumeFilter;
#include "TShaderDecl.hpp"
};
}
#endif // __URDE_CFOGVOLUMEFILTER_HPP__