metaforce/Runtime
Phillip Stephens 1654333a16
Only allocate particle buffers as needed, greatly improves performance and removes certain hacks
2021-04-18 16:53:51 -07:00
..
Audio Rename everything 2021-04-10 01:42:06 -07:00
AutoMapper Rename everything 2021-04-10 01:42:06 -07:00
Camera Rename everything 2021-04-10 01:42:06 -07:00
Character Rename everything 2021-04-10 01:42:06 -07:00
Collision Rename everything 2021-04-10 01:42:06 -07:00
Graphics Merge branch 'massive-rename' 2021-04-10 09:38:42 -04:00
GuiSys Rename everything 2021-04-10 01:42:06 -07:00
Input Rename everything 2021-04-10 01:42:06 -07:00
MP1 Only allocate particle buffers as needed, greatly improves performance and removes certain hacks 2021-04-18 16:53:51 -07:00
MP2
MP3
Particle Only allocate particle buffers as needed, greatly improves performance and removes certain hacks 2021-04-18 16:53:51 -07:00
Resources Implement key FrontEnd Touch Bar functionality 2017-02-08 23:23:17 -10:00
Weapon Only allocate particle buffers as needed, greatly improves performance and removes certain hacks 2021-04-18 16:53:51 -07:00
World Rename everything 2021-04-10 01:42:06 -07:00
CArchitectureMessage.hpp Rename everything 2021-04-10 01:42:06 -07:00
CArchitectureQueue.hpp Rename everything 2021-04-10 01:42:06 -07:00
CBasics.hpp Rename everything 2021-04-10 01:42:06 -07:00
CBasicsPC.cpp Rename everything 2021-04-10 01:42:06 -07:00
CCRC32.cpp Rename everything 2021-04-10 01:42:06 -07:00
CCRC32.hpp Rename everything 2021-04-10 01:42:06 -07:00
CDependencyGroup.cpp Rename everything 2021-04-10 01:42:06 -07:00
CDependencyGroup.hpp Rename everything 2021-04-10 01:42:06 -07:00
CDvdFile.cpp Rename everything 2021-04-10 01:42:06 -07:00
CDvdFile.hpp Rename everything 2021-04-10 01:42:06 -07:00
CDvdRequest.hpp Rename everything 2021-04-10 01:42:06 -07:00
CFactoryMgr.cpp Rename everything 2021-04-10 01:42:06 -07:00
CFactoryMgr.hpp Rename everything 2021-04-10 01:42:06 -07:00
CGameAllocator.cpp Rename everything 2021-04-10 01:42:06 -07:00
CGameAllocator.hpp Rename everything 2021-04-10 01:42:06 -07:00
CGameDebug.hpp Rename everything 2021-04-10 01:42:06 -07:00
CGameHintInfo.cpp Rename everything 2021-04-10 01:42:06 -07:00
CGameHintInfo.hpp Rename everything 2021-04-10 01:42:06 -07:00
CGameOptions.cpp Rename everything 2021-04-10 01:42:06 -07:00
CGameOptions.hpp Rename everything 2021-04-10 01:42:06 -07:00
CGameOptionsTouchBar.cpp Rename everything 2021-04-10 01:42:06 -07:00
CGameOptionsTouchBar.hpp Rename everything 2021-04-10 01:42:06 -07:00
CGameOptionsTouchBarMac.mm Rename everything 2021-04-10 01:42:06 -07:00
CGameState.cpp Rename everything 2021-04-10 01:42:06 -07:00
CGameState.hpp Rename everything 2021-04-10 01:42:06 -07:00
CIOWin.hpp Rename everything 2021-04-10 01:42:06 -07:00
CIOWinManager.cpp Rename everything 2021-04-10 01:42:06 -07:00
CIOWinManager.hpp Rename everything 2021-04-10 01:42:06 -07:00
CInGameTweakManagerBase.hpp Rename everything 2021-04-10 01:42:06 -07:00
CMFGameBase.hpp Rename everything 2021-04-10 01:42:06 -07:00
CMainFlowBase.cpp Rename everything 2021-04-10 01:42:06 -07:00
CMainFlowBase.hpp Rename everything 2021-04-10 01:42:06 -07:00
CMakeLists.txt Use bintoc_compress; reduce URDE/HECL binary sizes 2020-03-02 02:02:57 -05:00
CMemoryCardSys.cpp Rename everything 2021-04-10 01:42:06 -07:00
CMemoryCardSys.hpp Rename everything 2021-04-10 01:42:06 -07:00
CMemoryCardSysNix.cpp Rename everything 2021-04-10 01:42:06 -07:00
CMemoryCardSysOSX.cpp Rename everything 2021-04-10 01:42:06 -07:00
CMemoryCardSysWin.cpp Rename everything 2021-04-10 01:42:06 -07:00
CObjectList.cpp Rename everything 2021-04-10 01:42:06 -07:00
CObjectList.hpp Rename everything 2021-04-10 01:42:06 -07:00
CPakFile.cpp Rename everything 2021-04-10 01:42:06 -07:00
CPakFile.hpp Rename everything 2021-04-10 01:42:06 -07:00
CPlayMovieBase.hpp Rename everything 2021-04-10 01:42:06 -07:00
CPlayerState.cpp Rename everything 2021-04-10 01:42:06 -07:00
CPlayerState.hpp Rename everything 2021-04-10 01:42:06 -07:00
CRandom16.cpp Rename everything 2021-04-10 01:42:06 -07:00
CRandom16.hpp Rename everything 2021-04-10 01:42:06 -07:00
CRelayTracker.cpp Rename everything 2021-04-10 01:42:06 -07:00
CRelayTracker.hpp Rename everything 2021-04-10 01:42:06 -07:00
CResFactory.cpp Rename everything 2021-04-10 01:42:06 -07:00
CResFactory.hpp Rename everything 2021-04-10 01:42:06 -07:00
CResLoader.cpp Rename everything 2021-04-10 01:42:06 -07:00
CResLoader.hpp Rename everything 2021-04-10 01:42:06 -07:00
CSaveWorld.cpp Rename everything 2021-04-10 01:42:06 -07:00
CSaveWorld.hpp Rename everything 2021-04-10 01:42:06 -07:00
CScannableObjectInfo.cpp Rename everything 2021-04-10 01:42:06 -07:00
CScannableObjectInfo.hpp Rename everything 2021-04-10 01:42:06 -07:00
CSimplePool.cpp Rename everything 2021-04-10 01:42:06 -07:00
CSimplePool.hpp Rename everything 2021-04-10 01:42:06 -07:00
CSortedLists.cpp Rename everything 2021-04-10 01:42:06 -07:00
CSortedLists.hpp Rename everything 2021-04-10 01:42:06 -07:00
CStateManager.cpp Rename everything 2021-04-10 01:42:06 -07:00
CStateManager.hpp Rename everything 2021-04-10 01:42:06 -07:00
CStaticInterference.cpp Rename everything 2021-04-10 01:42:06 -07:00
CStaticInterference.hpp Rename everything 2021-04-10 01:42:06 -07:00
CStopwatch.hpp Rename everything 2021-04-10 01:42:06 -07:00
CStringExtras.hpp Rename everything 2021-04-10 01:42:06 -07:00
CTextureCache.cpp Rename everything 2021-04-10 01:42:06 -07:00
CTextureCache.hpp Rename everything 2021-04-10 01:42:06 -07:00
CTimeProvider.cpp Rename everything 2021-04-10 01:42:06 -07:00
CTimeProvider.hpp Rename everything 2021-04-10 01:42:06 -07:00
CToken.cpp Rename everything 2021-04-10 01:42:06 -07:00
CToken.hpp Rename everything 2021-04-10 01:42:06 -07:00
GCNTypes.hpp New code style refactor 2018-12-07 19:30:43 -10:00
GameGlobalObjects.cpp Rename everything 2021-04-10 01:42:06 -07:00
GameGlobalObjects.hpp Rename everything 2021-04-10 01:42:06 -07:00
GameObjectLists.cpp Rename everything 2021-04-10 01:42:06 -07:00
GameObjectLists.hpp Rename everything 2021-04-10 01:42:06 -07:00
IFactory.hpp Rename everything 2021-04-10 01:42:06 -07:00
IMain.hpp Rename everything 2021-04-10 01:42:06 -07:00
IOStreams.cpp Rename everything 2021-04-10 01:42:06 -07:00
IOStreams.hpp Rename everything 2021-04-10 01:42:06 -07:00
IObj.hpp Rename everything 2021-04-10 01:42:06 -07:00
IObjFactory.hpp Rename everything 2021-04-10 01:42:06 -07:00
IObjectStore.hpp Rename everything 2021-04-10 01:42:06 -07:00
IRuntimeMain.hpp Rename everything 2021-04-10 01:42:06 -07:00
ITweak.hpp Rename everything 2021-04-10 01:42:06 -07:00
IVParamObj.hpp Rename everything 2021-04-10 01:42:06 -07:00
MkCastTo.py Rename everything 2021-04-10 01:42:06 -07:00
RetroTypes.cpp Rename everything 2021-04-10 01:42:06 -07:00
RetroTypes.hpp Rename everything 2021-04-10 01:42:06 -07:00
rstl.hpp rstl: Check __cpp_lib_concepts for contiguous_iterator_tag 2020-05-27 14:50:12 -04:00