mirror of https://github.com/AxioDL/metaforce.git
374 lines
12 KiB
C++
374 lines
12 KiB
C++
#include "common.hpp"
|
|
|
|
#include "../gpu.hpp"
|
|
#include "colored_quad/shader.hpp"
|
|
#include "textured_quad/shader.hpp"
|
|
#include "movie_player/shader.hpp"
|
|
|
|
#include <condition_variable>
|
|
#include <deque>
|
|
#include <logvisor/logvisor.hpp>
|
|
#include <thread>
|
|
#include <unordered_map>
|
|
|
|
namespace aurora::gfx {
|
|
static logvisor::Module Log("aurora::gfx");
|
|
|
|
using gpu::g_device;
|
|
using gpu::g_queue;
|
|
|
|
struct ShaderState {
|
|
movie_player::State moviePlayer;
|
|
colored_quad::State coloredQuad;
|
|
textured_quad::State texturedQuad;
|
|
};
|
|
struct ShaderDrawCommand {
|
|
ShaderType type;
|
|
union {
|
|
movie_player::DrawData moviePlayer;
|
|
colored_quad::DrawData coloredQuad;
|
|
textured_quad::DrawData texturedQuad;
|
|
};
|
|
};
|
|
struct PipelineCreateCommand {
|
|
ShaderType type;
|
|
union {
|
|
movie_player::PipelineConfig moviePlayer;
|
|
colored_quad::PipelineConfig coloredQuad;
|
|
textured_quad::PipelineConfig texturedQuad;
|
|
};
|
|
};
|
|
enum class CommandType {
|
|
SetViewport,
|
|
SetScissor,
|
|
Draw,
|
|
};
|
|
struct Command {
|
|
CommandType type;
|
|
union Data {
|
|
struct SetViewportCommand {
|
|
zeus::CRectangle rect;
|
|
float znear;
|
|
float zfar;
|
|
} setViewport;
|
|
struct SetScissorCommand {
|
|
uint32_t x;
|
|
uint32_t y;
|
|
uint32_t w;
|
|
uint32_t h;
|
|
} setScissor;
|
|
ShaderDrawCommand draw;
|
|
} data;
|
|
};
|
|
|
|
zeus::CMatrix4f g_mv;
|
|
zeus::CMatrix4f g_mvInv;
|
|
zeus::CMatrix4f g_proj;
|
|
metaforce::CFogState g_fogState;
|
|
|
|
using NewPipelineCallback = std::function<wgpu::RenderPipeline()>;
|
|
static std::mutex g_pipelineMutex;
|
|
static std::thread g_pipelineThread;
|
|
static std::atomic_bool g_pipelineThreadEnd;
|
|
static std::condition_variable g_pipelineCv;
|
|
static std::unordered_map<PipelineRef, wgpu::RenderPipeline> g_pipelines;
|
|
static std::deque<std::pair<PipelineRef, NewPipelineCallback>> g_queuedPipelines;
|
|
static std::unordered_map<BindGroupRef, wgpu::BindGroup> g_cachedBindGroups;
|
|
std::atomic_uint32_t queuedPipelines;
|
|
std::atomic_uint32_t createdPipelines;
|
|
|
|
static ByteBuffer g_verts;
|
|
static ByteBuffer g_uniforms;
|
|
static ByteBuffer g_indices;
|
|
wgpu::Buffer g_vertexBuffer;
|
|
wgpu::Buffer g_uniformBuffer;
|
|
wgpu::Buffer g_indexBuffer;
|
|
|
|
static ShaderState g_state;
|
|
static PipelineRef g_currentPipeline;
|
|
|
|
static std::vector<Command> g_commands;
|
|
|
|
static PipelineRef find_pipeline(PipelineCreateCommand command, NewPipelineCallback&& cb) {
|
|
const auto hash = xxh3_hash(command);
|
|
bool found = false;
|
|
{
|
|
std::scoped_lock guard{g_pipelineMutex};
|
|
found = g_pipelines.find(hash) != g_pipelines.end();
|
|
if (!found) {
|
|
const auto ref =
|
|
std::find_if(g_queuedPipelines.begin(), g_queuedPipelines.end(), [=](auto v) { return v.first == hash; });
|
|
if (ref != g_queuedPipelines.end()) {
|
|
found = true;
|
|
}
|
|
}
|
|
if (!found) {
|
|
g_queuedPipelines.emplace_back(std::pair{hash, std::move(cb)});
|
|
}
|
|
}
|
|
if (!found) {
|
|
g_pipelineCv.notify_one();
|
|
queuedPipelines++;
|
|
}
|
|
return hash;
|
|
}
|
|
|
|
static void push_draw_command(ShaderDrawCommand data) { g_commands.push_back({CommandType::Draw, {.draw = data}}); }
|
|
|
|
bool get_dxt_compression_supported() noexcept { return g_device.HasFeature(wgpu::FeatureName::TextureCompressionBC); }
|
|
|
|
void update_model_view(const zeus::CMatrix4f& mv, const zeus::CMatrix4f& mv_inv) noexcept {
|
|
g_mv = mv;
|
|
g_mvInv = mv_inv;
|
|
}
|
|
void update_projection(const zeus::CMatrix4f& proj) noexcept { g_proj = proj; }
|
|
void update_fog_state(const metaforce::CFogState& state) noexcept { g_fogState = state; }
|
|
void set_viewport(const zeus::CRectangle& rect, float znear, float zfar) noexcept {
|
|
g_commands.push_back({CommandType::SetViewport, {.setViewport = {rect, znear, zfar}}});
|
|
}
|
|
void set_scissor(uint32_t x, uint32_t y, uint32_t w, uint32_t h) noexcept {
|
|
g_commands.push_back({CommandType::SetScissor, {.setScissor = {x, y, w, h}}});
|
|
}
|
|
|
|
void resolve_color(const ClipRect& rect, uint32_t bind, bool clear_depth) noexcept {
|
|
// TODO
|
|
}
|
|
void resolve_depth(const ClipRect& rect, uint32_t bind) noexcept {
|
|
// TODO
|
|
}
|
|
|
|
void add_material_set(/* TODO */) noexcept {}
|
|
void add_model(/* TODO */) noexcept {}
|
|
|
|
void queue_aabb(const zeus::CAABox& aabb, const zeus::CColor& color, bool z_only) noexcept {
|
|
// TODO
|
|
}
|
|
|
|
void queue_fog_volume_plane(const ArrayRef<zeus::CVector4f>& verts, uint8_t pass) {
|
|
// TODO
|
|
}
|
|
|
|
void queue_fog_volume_filter(const zeus::CColor& color, bool two_way) noexcept {
|
|
// TODO
|
|
}
|
|
|
|
void queue_textured_quad_verts(CameraFilterType filter_type, const TextureHandle& texture, ZComp z_comparison,
|
|
bool z_test, const zeus::CColor& color, const ArrayRef<zeus::CVector3f>& pos,
|
|
const ArrayRef<zeus::CVector2f>& uvs, float lod) noexcept {
|
|
auto data = textured_quad::make_draw_data_verts(g_state.texturedQuad, filter_type, texture, z_comparison, z_test,
|
|
color, pos, uvs, lod);
|
|
push_draw_command({.type = ShaderType::TexturedQuad, .texturedQuad = data});
|
|
}
|
|
void queue_textured_quad(CameraFilterType filter_type, const TextureHandle& texture, ZComp z_comparison, bool z_test,
|
|
const zeus::CColor& color, float uv_scale, const zeus::CRectangle& rect, float z,
|
|
float lod) noexcept {
|
|
auto data = textured_quad::make_draw_data(g_state.texturedQuad, filter_type, texture, z_comparison, z_test, color,
|
|
uv_scale, rect, z, lod);
|
|
push_draw_command({.type = ShaderType::TexturedQuad, .texturedQuad = data});
|
|
}
|
|
template <>
|
|
PipelineRef pipeline_ref(textured_quad::PipelineConfig config) {
|
|
return find_pipeline({.type = ShaderType::TexturedQuad, .texturedQuad = config},
|
|
[=]() { return create_pipeline(g_state.texturedQuad, config); });
|
|
}
|
|
|
|
void queue_colored_quad_verts(CameraFilterType filter_type, ZComp z_comparison, bool z_test, const zeus::CColor& color,
|
|
const ArrayRef<zeus::CVector3f>& pos) noexcept {
|
|
auto data = colored_quad::make_draw_data_verts(g_state.coloredQuad, filter_type, z_comparison, z_test, color, pos);
|
|
push_draw_command({.type = ShaderType::ColoredQuad, .coloredQuad = data});
|
|
}
|
|
void queue_colored_quad(CameraFilterType filter_type, ZComp z_comparison, bool z_test, const zeus::CColor& color,
|
|
const zeus::CRectangle& rect, float z) noexcept {
|
|
auto data = colored_quad::make_draw_data(g_state.coloredQuad, filter_type, z_comparison, z_test, color, rect, z);
|
|
push_draw_command({.type = ShaderType::ColoredQuad, .coloredQuad = data});
|
|
}
|
|
|
|
template <>
|
|
PipelineRef pipeline_ref(colored_quad::PipelineConfig config) {
|
|
return find_pipeline({.type = ShaderType::ColoredQuad, .coloredQuad = config},
|
|
[=]() { return create_pipeline(g_state.coloredQuad, config); });
|
|
}
|
|
|
|
void queue_movie_player(const TextureHandle& tex_y, const TextureHandle& tex_u, const TextureHandle& tex_v,
|
|
const zeus::CColor& color, float h_pad, float v_pad) noexcept {
|
|
auto data = movie_player::make_draw_data(g_state.moviePlayer, tex_y, tex_u, tex_v, color, h_pad, v_pad);
|
|
push_draw_command({.type = ShaderType::MoviePlayer, .moviePlayer = data});
|
|
}
|
|
template <>
|
|
PipelineRef pipeline_ref(movie_player::PipelineConfig config) {
|
|
return find_pipeline({.type = ShaderType::MoviePlayer, .moviePlayer = config},
|
|
[=]() { return create_pipeline(g_state.moviePlayer, config); });
|
|
}
|
|
|
|
static void pipeline_worker() {
|
|
bool hasMore = false;
|
|
while (true) {
|
|
std::pair<PipelineRef, NewPipelineCallback> cb;
|
|
{
|
|
std::unique_lock lock{g_pipelineMutex};
|
|
if (!hasMore) {
|
|
g_pipelineCv.wait(lock, [] { return !g_queuedPipelines.empty() || g_pipelineThreadEnd; });
|
|
}
|
|
if (g_pipelineThreadEnd) {
|
|
break;
|
|
}
|
|
cb = std::move(g_queuedPipelines.front());
|
|
}
|
|
auto result = cb.second();
|
|
// std::this_thread::sleep_for(std::chrono::milliseconds{1500});
|
|
{
|
|
std::scoped_lock lock{g_pipelineMutex};
|
|
if (g_pipelines.contains(cb.first)) {
|
|
Log.report(logvisor::Fatal, FMT_STRING("Duplicate pipeline {}"), cb.first);
|
|
unreachable();
|
|
}
|
|
g_pipelines[cb.first] = result;
|
|
g_queuedPipelines.pop_front();
|
|
hasMore = !g_queuedPipelines.empty();
|
|
}
|
|
createdPipelines++;
|
|
queuedPipelines--;
|
|
}
|
|
}
|
|
|
|
void initialize() {
|
|
g_pipelineThread = std::thread(pipeline_worker);
|
|
|
|
{
|
|
const auto uniformDescriptor = wgpu::BufferDescriptor{
|
|
.label = "Shared Uniform Buffer",
|
|
.usage = wgpu::BufferUsage::Uniform | wgpu::BufferUsage::CopyDst,
|
|
.size = 134217728, // 128mb
|
|
};
|
|
g_uniformBuffer = g_device.CreateBuffer(&uniformDescriptor);
|
|
}
|
|
{
|
|
const auto vertexDescriptor = wgpu::BufferDescriptor{
|
|
.label = "Shared Vertex Buffer",
|
|
.usage = wgpu::BufferUsage::Vertex | wgpu::BufferUsage::CopyDst,
|
|
.size = 16777216, // 16mb
|
|
};
|
|
g_vertexBuffer = g_device.CreateBuffer(&vertexDescriptor);
|
|
}
|
|
{
|
|
const auto vertexDescriptor = wgpu::BufferDescriptor{
|
|
.label = "Shared Index Buffer",
|
|
.usage = wgpu::BufferUsage::Vertex | wgpu::BufferUsage::CopyDst,
|
|
.size = 4194304, // 4mb
|
|
};
|
|
g_indexBuffer = g_device.CreateBuffer(&vertexDescriptor);
|
|
}
|
|
|
|
g_state.moviePlayer = movie_player::construct_state();
|
|
g_state.coloredQuad = colored_quad::construct_state();
|
|
g_state.texturedQuad = textured_quad::construct_state();
|
|
}
|
|
|
|
void shutdown() {
|
|
g_pipelineThreadEnd = true;
|
|
g_pipelineCv.notify_all();
|
|
g_pipelineThread.join();
|
|
}
|
|
|
|
void render(const wgpu::RenderPassEncoder& pass) {
|
|
{
|
|
if (g_verts.size() > 0) {
|
|
g_queue.WriteBuffer(g_vertexBuffer, 0, g_verts.data(), g_verts.size());
|
|
g_verts.clear();
|
|
}
|
|
if (g_uniforms.size() > 0) {
|
|
g_queue.WriteBuffer(g_uniformBuffer, 0, g_uniforms.data(), g_uniforms.size());
|
|
g_uniforms.clear();
|
|
}
|
|
if (g_indices.size() > 0) {
|
|
g_queue.WriteBuffer(g_indexBuffer, 0, g_indices.data(), g_indices.size());
|
|
g_indices.clear();
|
|
}
|
|
}
|
|
|
|
g_currentPipeline = UINT64_MAX;
|
|
|
|
for (const auto& cmd : g_commands) {
|
|
switch (cmd.type) {
|
|
case CommandType::SetViewport: {
|
|
const auto& vp = cmd.data.setViewport;
|
|
pass.SetViewport(vp.rect.position.x(), vp.rect.position.y(), vp.rect.size.x(), vp.rect.size.y(), vp.znear,
|
|
vp.zfar);
|
|
} break;
|
|
case CommandType::SetScissor: {
|
|
const auto& sc = cmd.data.setScissor;
|
|
pass.SetScissorRect(sc.x, sc.y, sc.w, sc.h);
|
|
} break;
|
|
case CommandType::Draw: {
|
|
const auto& draw = cmd.data.draw;
|
|
switch (draw.type) {
|
|
case ShaderType::Aabb:
|
|
// TODO
|
|
break;
|
|
case ShaderType::ColoredQuad:
|
|
colored_quad::render(g_state.coloredQuad, draw.coloredQuad, pass);
|
|
break;
|
|
case ShaderType::TexturedQuad:
|
|
textured_quad::render(g_state.texturedQuad, draw.texturedQuad, pass);
|
|
break;
|
|
case ShaderType::MoviePlayer:
|
|
movie_player::render(g_state.moviePlayer, draw.moviePlayer, pass);
|
|
break;
|
|
}
|
|
} break;
|
|
}
|
|
}
|
|
|
|
g_commands.clear();
|
|
}
|
|
|
|
bool bind_pipeline(PipelineRef ref, const wgpu::RenderPassEncoder& pass) {
|
|
if (ref == g_currentPipeline) {
|
|
return true;
|
|
}
|
|
std::lock_guard guard{g_pipelineMutex};
|
|
if (!g_pipelines.contains(ref)) {
|
|
return false;
|
|
}
|
|
pass.SetPipeline(g_pipelines[ref]);
|
|
g_currentPipeline = ref;
|
|
return true;
|
|
}
|
|
|
|
static inline Range push(ByteBuffer& target, const uint8_t* data, size_t length, size_t alignment) {
|
|
size_t padding = 0;
|
|
if (alignment != 0) {
|
|
padding = alignment - length % alignment;
|
|
}
|
|
auto begin = target.size();
|
|
target.append(data, length);
|
|
if (padding > 0) {
|
|
target.append_zeroes(padding);
|
|
}
|
|
return {begin, begin + length};
|
|
}
|
|
Range push_verts(const uint8_t* data, size_t length) { return push(g_verts, data, length, 0 /* TODO? */); }
|
|
Range push_indices(const uint8_t* data, size_t length) { return push(g_indices, data, length, 0 /* TODO? */); }
|
|
Range push_uniform(const uint8_t* data, size_t length) {
|
|
wgpu::SupportedLimits limits;
|
|
g_device.GetLimits(&limits);
|
|
return push(g_uniforms, data, length, limits.limits.minUniformBufferOffsetAlignment);
|
|
}
|
|
|
|
BindGroupRef bind_group_ref(const wgpu::BindGroupDescriptor& descriptor) {
|
|
const auto id =
|
|
xxh3_hash(descriptor.entries, descriptor.entryCount * sizeof(wgpu::BindGroupEntry), xxh3_hash(descriptor));
|
|
if (!g_cachedBindGroups.contains(id)) {
|
|
g_cachedBindGroups[id] = g_device.CreateBindGroup(&descriptor);
|
|
}
|
|
return id;
|
|
}
|
|
const wgpu::BindGroup& find_bind_group(BindGroupRef id) {
|
|
if (!g_cachedBindGroups.contains(id)) {
|
|
Log.report(logvisor::Fatal, FMT_STRING("get_bind_group: failed to locate {}"), id);
|
|
unreachable();
|
|
}
|
|
return g_cachedBindGroups[id];
|
|
}
|
|
} // namespace aurora::gfx
|