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metaforce/Runtime/World/CPathFindSpline.cpp
Lioncash 221cc5c6b8 RuntimeCommonB: Normalize cpp file includes
Like the prior changes normalizing the inclusions within headers, this
tackles the cpp files of the RuntimeCommonB target, making these source
files consistent with their headers.
2019-12-22 18:12:04 -05:00

73 lines
3.0 KiB
C++

#include "Runtime/World/CPathFindSearch.hpp"
namespace urde {
bool CPathFindSearch::SegmentOver(const zeus::CVector3f& p1) const {
if (x4_waypoints.size() > 1 && xc8_curWaypoint < x4_waypoints.size() - 1) {
const zeus::CVector3f& wp0 = x4_waypoints[xc8_curWaypoint];
const zeus::CVector3f& wp1 = x4_waypoints[xc8_curWaypoint + 1];
const zeus::CVector3f& wp2 = x4_waypoints[std::min(u32(x4_waypoints.size()) - 1, xc8_curWaypoint + 2)];
return (p1 - wp1).dot(wp2 - wp0) >= 0.f;
}
return true;
}
void CPathFindSearch::GetSplinePoint(zeus::CVector3f& pOut, const zeus::CVector3f& p1, u32 wpIdx) const {
if (x4_waypoints.size() > 1 && wpIdx < x4_waypoints.size() - 1) {
zeus::CVector3f a = (wpIdx == 0) ? x4_waypoints[0] * 2.f - x4_waypoints[1] : x4_waypoints[wpIdx - 1];
const zeus::CVector3f& b = x4_waypoints[wpIdx];
const zeus::CVector3f& c = x4_waypoints[wpIdx + 1];
zeus::CVector3f d = (wpIdx + 2 >= x4_waypoints.size())
? x4_waypoints[x4_waypoints.size() - 1] * 2.f - x4_waypoints[x4_waypoints.size() - 2]
: x4_waypoints[wpIdx + 2];
zeus::CVector3f delta = c - b;
if (delta.isMagnitudeSafe())
pOut = zeus::getCatmullRomSplinePoint(a, b, c, d, (p1 - b).dot(delta) / delta.magSquared());
else
pOut = b;
}
}
void CPathFindSearch::GetSplinePoint(zeus::CVector3f& pOut, const zeus::CVector3f& p1) const {
GetSplinePoint(pOut, p1, xc8_curWaypoint);
}
void CPathFindSearch::GetSplinePointWithLookahead(zeus::CVector3f& pOut, const zeus::CVector3f& p1, u32 wpIdx,
float lookahead) const {
if (x4_waypoints.size() > 1 && wpIdx < x4_waypoints.size() - 1) {
const zeus::CVector3f& wp0 = x4_waypoints[wpIdx];
const zeus::CVector3f& wp1 = x4_waypoints[wpIdx + 1];
zeus::CVector3f delta = wp1 - wp0;
if (delta.isMagnitudeSafe()) {
float deltaMag = delta.magnitude();
delta = delta * (1.f / deltaMag);
float bToPtProj = (p1 - wp0).dot(delta);
if (bToPtProj + lookahead <= deltaMag)
GetSplinePoint(pOut, delta * lookahead + p1, wpIdx);
else if (wpIdx < x4_waypoints.size() - 2)
GetSplinePointWithLookahead(pOut, wp1, wpIdx + 1, lookahead - (deltaMag - bToPtProj));
else
pOut = delta * (lookahead - (deltaMag - bToPtProj)) + wp1;
} else {
pOut = wp1;
}
}
}
void CPathFindSearch::GetSplinePointWithLookahead(zeus::CVector3f& pOut, const zeus::CVector3f& p1,
float lookahead) const {
GetSplinePointWithLookahead(pOut, p1, xc8_curWaypoint, lookahead);
}
float CPathFindSearch::RemainingPathDistance(const zeus::CVector3f& pos) const {
float f31 = 0.f;
if (xc8_curWaypoint < x4_waypoints.size() - 1) {
f31 += (x4_waypoints[xc8_curWaypoint + 1] - pos).magnitude();
for (size_t i = xc8_curWaypoint + 1; i < x4_waypoints.size() - 1; ++i) {
f31 += (x4_waypoints[i + 1] - x4_waypoints[i]).magnitude();
}
}
return f31;
}
} // namespace urde