metaforce/DataSpec/SpecBase.hpp

214 lines
12 KiB
C++

#pragma once
#include <functional>
#include <string>
#include <thread>
#include <unordered_map>
#include <unordered_set>
#include <utility>
#include <vector>
#include "hecl/Database.hpp"
#include "hecl/Blender/Token.hpp"
#include "Runtime/RetroTypes.hpp"
namespace nod {
class DiscBase;
class Node;
} // namespace nod
namespace athena::io {
class FileWriter;
class YAMLDocWriter;
} // namespace athena::io
namespace DataSpec {
enum class ERegion;
enum class EGame;
struct SpecBase : hecl::Database::IDataSpec {
/* HECL Adaptors */
void setThreadProject() override;
bool canExtract(const ExtractPassInfo& info, std::vector<ExtractReport>& reps) override;
void doExtract(const ExtractPassInfo& info, const hecl::MultiProgressPrinter& progress) override;
bool canCook(const hecl::ProjectPath& path, hecl::blender::Token& btok) override;
const hecl::Database::DataSpecEntry* overrideDataSpec(const hecl::ProjectPath& path,
const hecl::Database::DataSpecEntry* oldEntry) const override;
void doCook(const hecl::ProjectPath& path, const hecl::ProjectPath& cookedPath, bool fast, hecl::blender::Token& btok,
FCookProgress progress) override;
bool canPackage(const hecl::ProjectPath& path) override;
void doPackage(const hecl::ProjectPath& path, const hecl::Database::DataSpecEntry* entry, bool fast,
hecl::blender::Token& btok, const hecl::MultiProgressPrinter& progress,
hecl::ClientProcess* cp) override;
void interruptCook() override;
/* Extract handlers */
virtual bool checkStandaloneID(const char* id) const = 0;
virtual bool checkFromStandaloneDisc(nod::DiscBase& disc, const hecl::SystemString& regstr,
const std::vector<hecl::SystemString>& args,
std::vector<ExtractReport>& reps) = 0;
virtual bool checkFromTrilogyDisc(nod::DiscBase& disc, const hecl::SystemString& regstr,
const std::vector<hecl::SystemString>& args, std::vector<ExtractReport>& reps) = 0;
virtual bool extractFromDisc(nod::DiscBase& disc, bool force, const hecl::MultiProgressPrinter& progress) = 0;
/* Convert path to object tag */
virtual urde::SObjectTag buildTagFromPath(const hecl::ProjectPath& path) const = 0;
/* Even if PC spec is being cooked, this will return the vanilla GCN spec */
virtual const hecl::Database::DataSpecEntry& getOriginalSpec() const = 0;
/* This will return a pseudo-spec for unmodified resources */
virtual const hecl::Database::DataSpecEntry& getUnmodifiedSpec() const = 0;
/* Basic path check (game directory matching) */
virtual bool checkPathPrefix(const hecl::ProjectPath& path) const = 0;
/* Pre-cook handlers */
virtual bool validateYAMLDNAType(athena::io::IStreamReader& fp) const = 0;
std::optional<hecl::blender::World> compileWorldFromDir(const hecl::ProjectPath& dir,
hecl::blender::Token& btok) const;
/* Cook handlers */
using BlendStream = hecl::blender::DataStream;
using Mesh = hecl::blender::Mesh;
using Armature = hecl::blender::Armature;
using ColMesh = hecl::blender::ColMesh;
using PathMesh = hecl::blender::PathMesh;
using Light = hecl::blender::Light;
using Actor = hecl::blender::Actor;
virtual void cookMesh(const hecl::ProjectPath& out, const hecl::ProjectPath& in, BlendStream& ds, bool fast,
hecl::blender::Token& btok, FCookProgress progress) = 0;
virtual void cookColMesh(const hecl::ProjectPath& out, const hecl::ProjectPath& in, BlendStream& ds, bool fast,
hecl::blender::Token& btok, FCookProgress progress) = 0;
virtual void cookArmature(const hecl::ProjectPath& out, const hecl::ProjectPath& in, BlendStream& ds, bool fast,
hecl::blender::Token& btok, FCookProgress progress) = 0;
virtual void cookPathMesh(const hecl::ProjectPath& out, const hecl::ProjectPath& in, BlendStream& ds, bool fast,
hecl::blender::Token& btok, FCookProgress progress) = 0;
virtual void cookActor(const hecl::ProjectPath& out, const hecl::ProjectPath& in, BlendStream& ds, bool fast,
hecl::blender::Token& btok, FCookProgress progress) = 0;
virtual void cookArea(const hecl::ProjectPath& out, const hecl::ProjectPath& in, BlendStream& ds, bool fast,
hecl::blender::Token& btok, FCookProgress progress) = 0;
virtual void cookWorld(const hecl::ProjectPath& out, const hecl::ProjectPath& in, BlendStream& ds, bool fast,
hecl::blender::Token& btok, FCookProgress progress) = 0;
virtual void cookGuiFrame(const hecl::ProjectPath& out, const hecl::ProjectPath& in, BlendStream& ds,
hecl::blender::Token& btok, FCookProgress progress) = 0;
virtual void cookYAML(const hecl::ProjectPath& out, const hecl::ProjectPath& in, athena::io::IStreamReader& fin,
hecl::blender::Token& btok, FCookProgress progress) = 0;
virtual void cookAudioGroup(const hecl::ProjectPath& out, const hecl::ProjectPath& in, FCookProgress progress) = 0;
virtual void cookSong(const hecl::ProjectPath& out, const hecl::ProjectPath& in, FCookProgress progress) = 0;
virtual void cookMapArea(const hecl::ProjectPath& out, const hecl::ProjectPath& in, BlendStream& ds,
hecl::blender::Token& btok, FCookProgress progress) = 0;
virtual void cookMapUniverse(const hecl::ProjectPath& out, const hecl::ProjectPath& in, BlendStream& ds,
hecl::blender::Token& btok, FCookProgress progress) = 0;
/* Dependency flatteners */
void flattenDependencies(const hecl::ProjectPath& in, std::vector<hecl::ProjectPath>& pathsOut,
hecl::blender::Token& btok, int charIdx = -1);
void flattenDependencies(const class UniqueID32& id, std::vector<hecl::ProjectPath>& pathsOut, int charIdx = -1);
void flattenDependencies(const class UniqueID64& id, std::vector<hecl::ProjectPath>& pathsOut, int charIdx = -1);
void flattenDependenciesBlend(const hecl::ProjectPath& in, std::vector<hecl::ProjectPath>& pathsOut,
hecl::blender::Token& btok, int charIdx = -1);
virtual void flattenDependenciesYAML(athena::io::IStreamReader& fin, std::vector<hecl::ProjectPath>& pathsOut) = 0;
virtual void flattenDependenciesANCSYAML(athena::io::IStreamReader& fin, std::vector<hecl::ProjectPath>& pathsOut,
int charIdx = -1) = 0;
virtual void buildWorldPakList(const hecl::ProjectPath& worldPath, const hecl::ProjectPath& worldPathCooked,
hecl::blender::Token& btok, athena::io::FileWriter& w,
std::vector<urde::SObjectTag>& listOut, atUint64& resTableOffset,
std::unordered_map<urde::CAssetId, std::vector<uint8_t>>& mlvlData) {}
virtual void buildPakList(hecl::blender::Token& btok, athena::io::FileWriter& w,
const std::vector<urde::SObjectTag>& list,
const std::vector<std::pair<urde::SObjectTag, std::string>>& nameList,
atUint64& resTableOffset) {}
virtual void writePakFileIndex(athena::io::FileWriter& w, const std::vector<urde::SObjectTag>& tags,
const std::vector<std::tuple<size_t, size_t, bool>>& index, atUint64 resTableOffset) {}
virtual std::pair<std::unique_ptr<uint8_t[]>, size_t> compressPakData(const urde::SObjectTag& tag,
const uint8_t* data, size_t len) {
return {};
}
const hecl::ProjectPath& getMasterShaderPath() const { return m_masterShader; }
/* Support functions for resolving paths from IDs */
virtual hecl::ProjectPath getWorking(class UniqueID32&) { return hecl::ProjectPath(); }
virtual hecl::ProjectPath getWorking(class UniqueID64&) { return hecl::ProjectPath(); }
hecl::ProjectPath getCookedPath(const hecl::ProjectPath& working, bool pcTarget) const;
/* Project accessor */
hecl::Database::Project& getProject() const { return m_project; }
/* Extract RandomStatic entropy */
void extractRandomStaticEntropy(const uint8_t* buf, const hecl::ProjectPath& pakPath);
/* Tag cache functions */
urde::SObjectTag tagFromPath(const hecl::ProjectPath& path) const;
hecl::ProjectPath pathFromTag(const urde::SObjectTag& tag) const;
bool waitForTagReady(const urde::SObjectTag& tag, const hecl::ProjectPath*& pathOut);
const urde::SObjectTag* getResourceIdByName(std::string_view name) const;
hecl::FourCC getResourceTypeById(urde::CAssetId id) const;
void enumerateResources(const std::function<bool(const urde::SObjectTag&)>& lambda) const;
void enumerateNamedResources(const std::function<bool(std::string_view, const urde::SObjectTag&)>& lambda) const;
void cancelBackgroundIndex();
void beginBackgroundIndex();
bool backgroundIndexRunning() const { return m_backgroundRunning; }
void waitForIndexComplete() const;
virtual void getTagListForFile(const char* pakName, std::vector<urde::SObjectTag>& out) const {}
SpecBase(const hecl::Database::DataSpecEntry* specEntry, hecl::Database::Project& project, bool pc);
~SpecBase();
protected:
hecl::Database::Project& m_project;
bool m_pc;
hecl::ProjectPath m_masterShader;
std::unordered_multimap<urde::SObjectTag, hecl::ProjectPath> m_tagToPath;
std::unordered_map<hecl::Hash, urde::SObjectTag> m_pathToTag;
std::unordered_map<std::string, urde::SObjectTag> m_catalogNameToTag;
std::unordered_map<urde::SObjectTag, std::unordered_set<std::string>> m_catalogTagToNames;
void clearTagCache();
hecl::blender::Token m_backgroundBlender;
std::thread m_backgroundIndexTh;
mutable std::mutex m_backgroundIndexMutex;
bool m_backgroundRunning = false;
void readCatalog(const hecl::ProjectPath& catalogPath, athena::io::YAMLDocWriter& nameWriter);
void insertPathTag(athena::io::YAMLDocWriter& cacheWriter, const urde::SObjectTag& tag,
const hecl::ProjectPath& path, bool dump = true);
bool addFileToIndex(const hecl::ProjectPath& path, athena::io::YAMLDocWriter& cacheWriter);
void backgroundIndexRecursiveProc(const hecl::ProjectPath& path, athena::io::YAMLDocWriter& cacheWriter,
athena::io::YAMLDocWriter& nameWriter, int level);
void backgroundIndexRecursiveCatalogs(const hecl::ProjectPath& path, athena::io::YAMLDocWriter& nameWriter,
int level);
void backgroundIndexProc();
void recursiveBuildResourceList(std::vector<urde::SObjectTag>& listOut,
std::unordered_set<urde::SObjectTag>& addedTags, const hecl::ProjectPath& path,
hecl::blender::Token& btok);
void copyBuildListData(std::vector<std::tuple<size_t, size_t, bool>>& fileIndex,
const std::vector<urde::SObjectTag>& buildList, const hecl::Database::DataSpecEntry* entry,
bool fast, const hecl::MultiProgressPrinter& progress, athena::io::FileWriter& pakOut,
const std::unordered_map<urde::CAssetId, std::vector<uint8_t>>& mlvlData);
std::unique_ptr<nod::DiscBase> m_disc;
bool m_isWii{};
bool m_standalone{};
ERegion m_region;
EGame m_game;
std::string m_version;
void WriteVersionInfo(hecl::Database::Project& project, const hecl::ProjectPath& pakPath);
};
bool IsPathAudioGroup(const hecl::ProjectPath& path);
} // namespace DataSpec