mirror of https://github.com/AxioDL/metaforce.git
90 lines
3.2 KiB
C++
90 lines
3.2 KiB
C++
#pragma once
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#include <memory>
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#include <vector>
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#include "Runtime/CResFactory.hpp"
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#include "Runtime/RetroTypes.hpp"
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#include "Runtime/AutoMapper/CMappableObject.hpp"
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#include "Runtime/Graphics/CLineRenderer.hpp"
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#include "Runtime/Graphics/Shaders/CMapSurfaceShader.hpp"
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#include <boo/graphicsdev/IGraphicsDataFactory.hpp>
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#include <zeus/CAABox.hpp>
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#include <zeus/CVector3f.hpp>
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namespace urde {
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class IWorld;
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class CMapArea {
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public:
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class CMapAreaSurface {
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friend class CMapArea;
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zeus::CVector3f x0_normal;
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zeus::CVector3f xc_centroid;
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const u8* x18_surfOffset;
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const u8* x1c_outlineOffset;
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u32 m_primStart;
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u32 m_primCount;
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struct Instance {
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CMapSurfaceShader m_surfacePrims;
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std::vector<CLineRenderer> m_linePrims;
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Instance(boo::IGraphicsDataFactory::Context& ctx, const boo::ObjToken<boo::IGraphicsBufferS>& vbo,
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const boo::ObjToken<boo::IGraphicsBufferS>& ibo)
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: m_surfacePrims(ctx, vbo, ibo) {}
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Instance(Instance&&) = default;
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Instance& operator=(Instance&&) = default;
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};
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std::vector<Instance> m_instances;
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public:
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explicit CMapAreaSurface(const void* surfBuf);
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CMapAreaSurface(CMapAreaSurface&&) = default;
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void PostConstruct(const u8* buf, std::vector<u32>& index);
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void Draw(const zeus::CVector3f* verts, const zeus::CColor& surfColor, const zeus::CColor& lineColor,
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float lineWidth, size_t instIdx = 0);
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const zeus::CVector3f& GetNormal() const { return x0_normal; }
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const zeus::CVector3f& GetCenterPosition() const { return xc_centroid; }
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};
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enum class EVisMode { Always, MapStationOrVisit, Visit, Never };
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private:
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u32 x0_magic;
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u32 x4_version;
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u32 x8_;
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EVisMode xc_visibilityMode;
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zeus::CAABox x10_box;
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u32 x28_mappableObjCount;
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u32 x2c_vertexCount;
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u32 x30_surfaceCount;
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u32 x34_size;
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u8* x38_moStart;
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std::vector<CMappableObject> m_mappableObjects;
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u8* x3c_vertexStart;
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std::vector<zeus::CVector3f> m_verts;
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u8* x40_surfaceStart;
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std::vector<CMapAreaSurface> m_surfaces;
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std::unique_ptr<u8[]> x44_buf;
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boo::ObjToken<boo::IGraphicsBufferS> m_vbo;
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boo::ObjToken<boo::IGraphicsBufferS> m_ibo;
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public:
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explicit CMapArea(CInputStream& in, u32 size);
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void PostConstruct();
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bool GetIsVisibleToAutoMapper(bool worldVis, bool areaVis) const;
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zeus::CVector3f GetAreaCenterPoint() const { return x10_box.center(); }
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const zeus::CAABox& GetBoundingBox() const { return x10_box; }
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CMappableObject& GetMappableObject(int idx) { return m_mappableObjects[idx]; }
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const CMappableObject& GetMappableObject(int idx) const { return m_mappableObjects[idx]; }
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CMapAreaSurface& GetSurface(int idx) { return m_surfaces[idx]; }
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const CMapAreaSurface& GetSurface(int idx) const { return m_surfaces[idx]; }
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u32 GetNumMappableObjects() const { return m_mappableObjects.size(); }
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u32 GetNumSurfaces() const { return m_surfaces.size(); }
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zeus::CTransform GetAreaPostTransform(const IWorld& world, TAreaId aid) const;
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static const zeus::CVector3f& GetAreaPostTranslate(const IWorld& world, TAreaId aid);
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const zeus::CVector3f* GetVertices() const { return m_verts.data(); }
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};
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CFactoryFnReturn FMapAreaFactory(const SObjectTag& objTag, CInputStream& in, const CVParamTransfer&, CObjectReference*);
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} // namespace urde
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