mirror of https://github.com/AxioDL/metaforce.git
50 lines
2.2 KiB
C++
50 lines
2.2 KiB
C++
#pragma once
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#include <memory>
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#include <string>
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#include <vector>
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#include "Runtime/GCNTypes.hpp"
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#include "Runtime/Character/CAnimTreeSingleChild.hpp"
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#include "Runtime/Character/CTimeScaleFunctions.hpp"
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namespace urde {
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class CAnimTreeTimeScale : public CAnimTreeSingleChild {
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std::unique_ptr<IVaryingAnimationTimeScale> x18_timeScale;
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CCharAnimTime x20_curAccelTime;
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CCharAnimTime x28_targetAccelTime;
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CCharAnimTime x30_initialTime;
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public:
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CAnimTreeTimeScale(const std::weak_ptr<CAnimTreeNode>& node, float timeScale, std::string_view name);
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CAnimTreeTimeScale(const std::weak_ptr<CAnimTreeNode>& node, std::unique_ptr<IVaryingAnimationTimeScale>&& timeScale,
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const CCharAnimTime& time, std::string_view name);
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static std::string CreatePrimitiveName(const std::weak_ptr<CAnimTreeNode>&, float, const CCharAnimTime&, float);
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CCharAnimTime GetRealLifeTime(const CCharAnimTime&) const;
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void VSetPhase(float) override;
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std::optional<std::unique_ptr<IAnimReader>> VSimplified() override;
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u32 VGetBoolPOIList(const CCharAnimTime& time, CBoolPOINode* listOut, u32 capacity, u32 iterator, u32) const override;
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u32 VGetInt32POIList(const CCharAnimTime& time, CInt32POINode* listOut, u32 capacity, u32 iterator,
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u32) const override;
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u32 VGetParticlePOIList(const CCharAnimTime& time, CParticlePOINode* listOut, u32 capacity, u32 iterator,
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u32) const override;
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u32 VGetSoundPOIList(const CCharAnimTime& time, CSoundPOINode* listOut, u32 capacity, u32 iterator,
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u32) const override;
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bool VGetBoolPOIState(std::string_view name) const override;
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s32 VGetInt32POIState(std::string_view name) const override;
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CParticleData::EParentedMode VGetParticlePOIState(std::string_view name) const override;
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CAnimTreeEffectiveContribution VGetContributionOfHighestInfluence() const override;
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std::shared_ptr<IAnimReader> VGetBestUnblendedChild() const override;
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std::unique_ptr<IAnimReader> VClone() const override;
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CSteadyStateAnimInfo VGetSteadyStateAnimInfo() const override;
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CCharAnimTime VGetTimeRemaining() const override;
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SAdvancementResults VAdvanceView(const CCharAnimTime& dt) override;
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};
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} // namespace urde
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