metaforce/Runtime/Character/CParticlePOINode.hpp

21 lines
506 B
C++

#pragma once
#include "Runtime/Character/CParticleData.hpp"
#include "Runtime/Character/CPOINode.hpp"
namespace urde {
class IAnimSourceInfo;
class CParticlePOINode : public CPOINode {
CParticleData x38_data;
public:
explicit CParticlePOINode();
explicit CParticlePOINode(CInputStream& in);
const CParticleData& GetParticleData() const { return x38_data; }
static CParticlePOINode CopyNodeMinusStartTime(const CParticlePOINode& node, const CCharAnimTime& startTime);
};
} // namespace urde