metaforce/Runtime/Collision/CCollisionSurface.hpp

25 lines
624 B
C++

#pragma once
#include "Runtime/GCNTypes.hpp"
#include <zeus/CPlane.hpp>
#include <zeus/CVector3f.hpp>
namespace urde {
class CCollisionSurface {
zeus::CVector3f x0_a;
zeus::CVector3f xc_b;
zeus::CVector3f x18_c;
u32 x24_flags;
public:
CCollisionSurface(const zeus::CVector3f&, const zeus::CVector3f&, const zeus::CVector3f&, u32);
zeus::CVector3f GetNormal() const;
const zeus::CVector3f& GetVert(s32 idx) const { return (&x0_a)[idx]; }
const zeus::CVector3f* GetVerts() const { return &x0_a; }
zeus::CPlane GetPlane() const;
u32 GetSurfaceFlags() const { return x24_flags; }
};
} // namespace urde