mirror of https://github.com/AxioDL/metaforce.git
73 lines
2.4 KiB
C++
73 lines
2.4 KiB
C++
#pragma once
|
|
|
|
#include <memory>
|
|
#include <utility>
|
|
#include <vector>
|
|
|
|
#include "Runtime/CSaveWorld.hpp"
|
|
#include "Runtime/CToken.hpp"
|
|
#include "Runtime/rstl.hpp"
|
|
#include "Runtime/MP1/CPauseScreenBase.hpp"
|
|
|
|
namespace urde {
|
|
class CPlayerState;
|
|
class CScannableObjectInfo;
|
|
class CStringTable;
|
|
}
|
|
|
|
namespace urde::MP1 {
|
|
class CArtifactDoll;
|
|
|
|
class CLogBookScreen : public CPauseScreenBase {
|
|
rstl::reserved_vector<std::vector<std::pair<CAssetId, bool>>, 5> x19c_scanCompletes;
|
|
std::vector<std::pair<TCachedToken<CScannableObjectInfo>, TCachedToken<CStringTable>>> x1f0_curViewScans;
|
|
rstl::reserved_vector<std::vector<std::pair<TLockedToken<CScannableObjectInfo>, TLockedToken<CStringTable>>>, 5>
|
|
x200_viewScans;
|
|
float x254_viewInterp = 0.f;
|
|
std::unique_ptr<CArtifactDoll> x258_artifactDoll;
|
|
|
|
enum class ELeavePauseState { InPause = 0, LeavingPause = 1, LeftPause = 2 };
|
|
|
|
ELeavePauseState x25c_leavePauseState = ELeavePauseState::InPause;
|
|
union {
|
|
struct {
|
|
bool x260_24_loaded : 1;
|
|
bool x260_25_inTextScroll : 1;
|
|
bool x260_26_exitTextScroll : 1;
|
|
};
|
|
s32 _dummy = 0;
|
|
};
|
|
|
|
void InitializeLogBook();
|
|
void UpdateRightTitles();
|
|
void PumpArticleLoad();
|
|
bool IsScanCategoryReady(CSaveWorld::EScanCategory category) const;
|
|
void UpdateBodyText();
|
|
void UpdateBodyImagesAndText();
|
|
int NextSurroundingArticleIndex(int cur) const;
|
|
bool IsArtifactCategorySelected() const;
|
|
int GetSelectedArtifactHeadScanIndex() const;
|
|
static bool IsScanComplete(CSaveWorld::EScanCategory category, CAssetId scan, const CPlayerState& playerState);
|
|
|
|
public:
|
|
CLogBookScreen(const CStateManager& mgr, CGuiFrame& frame, const CStringTable& pauseStrg);
|
|
~CLogBookScreen() override;
|
|
|
|
bool InputDisabled() const override;
|
|
void TransitioningAway() override;
|
|
void Update(float dt, CRandom16& rand, CArchitectureQueue& archQueue) override;
|
|
void Touch() override;
|
|
void ProcessControllerInput(const CFinalInput& input) override;
|
|
void Draw(float transInterp, float totalAlpha, float yOff) override;
|
|
bool VReady() const override;
|
|
void VActivate() override;
|
|
void RightTableSelectionChanged(int oldSel, int newSel) override;
|
|
void ChangedMode(EMode oldMode) override;
|
|
void UpdateRightTable() override;
|
|
bool ShouldLeftTableAdvance() const override;
|
|
bool ShouldRightTableAdvance() const override;
|
|
u32 GetRightTableCount() const override;
|
|
};
|
|
|
|
} // namespace urde::MP1
|