mirror of https://github.com/AxioDL/metaforce.git
382 lines
13 KiB
C++
382 lines
13 KiB
C++
#include "Runtime/World/CScriptDoor.hpp"
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#include "Runtime/CStateManager.hpp"
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#include "Runtime/AutoMapper/CMapWorldInfo.hpp"
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#include "Runtime/Camera/CBallCamera.hpp"
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#include "Runtime/Camera/CCameraManager.hpp"
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#include "Runtime/Character/CAnimData.hpp"
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#include "Runtime/Character/CAnimPlaybackParms.hpp"
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#include "Runtime/Collision/CMaterialList.hpp"
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#include "Runtime/World/CScriptDock.hpp"
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#include "Runtime/World/CWorld.hpp"
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#include "TCastTo.hpp" // Generated file, do not modify include path
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namespace urde {
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static CMaterialList MakeDoorMaterialList(bool open) {
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CMaterialList ret;
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ret.Add(EMaterialTypes::Solid);
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ret.Add(EMaterialTypes::Immovable);
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ret.Add(EMaterialTypes::Orbit);
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if (!open)
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ret.Add(EMaterialTypes::Occluder);
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return ret;
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}
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CScriptDoor::CScriptDoor(TUniqueId uid, std::string_view name, const CEntityInfo& info, const zeus::CTransform& xf,
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CModelData&& mData, const CActorParameters& actParms, const zeus::CVector3f& orbitPos,
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const zeus::CAABox& aabb, bool active, bool open, bool projectilesCollide, float animLen,
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bool ballDoor)
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: CPhysicsActor(uid, active, name, info, xf, std::move(mData), MakeDoorMaterialList(open), aabb, SMoverData(1.f),
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actParms, 0.3f, 0.1f) {
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x258_animLen = animLen;
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x2a8_24_closing = false;
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x2a8_25_wasOpen = open;
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x2a8_26_isOpen = open;
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x2a8_27_conditionsMet = false;
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x2a8_28_projectilesCollide = projectilesCollide;
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x2a8_29_ballDoor = ballDoor;
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x2a8_30_doClose = false;
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x264_ = GetBoundingBox();
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x284_modelBounds = x64_modelData->GetBounds(xf.getRotation());
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x29c_orbitPos = orbitPos;
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xe6_27_thermalVisorFlags = 1;
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if (open)
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SetDoorAnimation(EDoorAnimType::Open);
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SetMass(0.f);
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}
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void CScriptDoor::Accept(IVisitor& visitor) { visitor.Visit(this); }
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/* ORIGINAL 0-00 OFFSET: 8007F054 */
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zeus::CVector3f CScriptDoor::GetOrbitPosition(const CStateManager& /*mgr*/) const {
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return x34_transform.origin + x29c_orbitPos;
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}
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/* ORIGINAL 0-00 OFFSET: 8007E550 */
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void CScriptDoor::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStateManager& mgr) {
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switch (msg) {
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case EScriptObjectMessage::Close: {
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if (!GetActive())
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return;
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if (x27c_partner1 != kInvalidUniqueId && x27c_partner1 != uid)
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return;
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if (x2a8_26_isOpen) {
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if (x27e_partner2 != kInvalidUniqueId)
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if (CEntity* ent = mgr.ObjectById(x27e_partner2))
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mgr.SendScriptMsg(ent, GetUniqueId(), EScriptObjectMessage::Close);
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x2a8_26_isOpen = false;
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SetDoorAnimation(EDoorAnimType::Close);
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mgr.GetCameraManager()->GetBallCamera()->DoorClosing(GetUniqueId());
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} else if (x2a8_27_conditionsMet) {
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x2a8_27_conditionsMet = false;
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SendScriptMsgs(EScriptObjectState::Closed, mgr, EScriptObjectMessage::None);
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}
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break;
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}
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case EScriptObjectMessage::Action: {
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if (x27c_partner1 != kInvalidUniqueId) {
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if (TCastToPtr<CScriptDoor> door = mgr.ObjectById(x27c_partner1)) {
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if (door->x2a8_26_isOpen) {
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x2a8_30_doClose = true;
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mgr.SendScriptMsg(door, GetUniqueId(), EScriptObjectMessage::Close);
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door->x2a8_30_doClose = true;
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}
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}
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} else if (x2a8_26_isOpen) {
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x2a8_30_doClose = true;
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if (TCastToPtr<CScriptDoor> door = mgr.ObjectById(x27e_partner2)) {
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mgr.SendScriptMsg(door, GetUniqueId(), EScriptObjectMessage::Close);
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door->x2a8_30_doClose = true;
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}
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x2a8_26_isOpen = false;
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SetDoorAnimation(EDoorAnimType::Close);
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mgr.GetCameraManager()->GetBallCamera()->DoorClosing(GetUniqueId());
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}
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break;
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}
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case EScriptObjectMessage::Open: {
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if (!GetActive() || x2a8_26_isOpen)
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return;
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EDoorOpenCondition doorCond =
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TCastToConstPtr<CScriptDoor>(mgr.GetObjectById(uid)) ? EDoorOpenCondition::Ready : GetDoorOpenCondition(mgr);
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switch (doorCond) {
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case EDoorOpenCondition::Loading:
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x2a8_27_conditionsMet = true;
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x280_prevDoor = uid;
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break;
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case EDoorOpenCondition::Ready:
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OpenDoor(uid, mgr);
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break;
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default:
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x2a8_25_wasOpen = false;
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x2a8_24_closing = true;
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break;
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}
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break;
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}
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case EScriptObjectMessage::InitializedInArea: {
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for (const SConnection& conn : x20_conns) {
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if (conn.x4_msg == EScriptObjectMessage::Increment) {
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TUniqueId dock = mgr.GetIdForScript(conn.x8_objId);
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if (TCastToConstPtr<CScriptDock> d = mgr.GetObjectById(dock)) {
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x282_dockId = d->GetUniqueId();
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break;
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}
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}
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}
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break;
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}
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case EScriptObjectMessage::SetToZero: {
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x2a8_28_projectilesCollide = true;
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mgr.MapWorldInfo()->SetDoorVisited(mgr.GetEditorIdForUniqueId(GetUniqueId()), true);
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break;
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}
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case EScriptObjectMessage::SetToMax: {
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x2a8_28_projectilesCollide = false;
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break;
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}
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default:
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CActor::AcceptScriptMsg(msg, uid, mgr);
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}
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}
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void CScriptDoor::Think(float dt, CStateManager& mgr) {
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if (!GetActive())
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return;
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if (!x2a8_26_isOpen && x25c_animTime < 0.5f)
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x25c_animTime += dt;
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if (x2a8_27_conditionsMet && GetDoorOpenCondition(mgr) == EDoorOpenCondition::Ready) {
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x2a8_27_conditionsMet = false;
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OpenDoor(x280_prevDoor, mgr);
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}
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if (x2a8_24_closing) {
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x2a8_25_wasOpen = false;
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mgr.GetCameraManager()->GetBallCamera()->DoorClosed(GetUniqueId());
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x2a8_28_projectilesCollide = false;
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x2a8_24_closing = false;
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SendScriptMsgs(EScriptObjectState::Closed, mgr, EScriptObjectMessage::Decrement);
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x25c_animTime = 0.f;
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x2a8_30_doClose = false;
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}
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if (x2a8_26_isOpen && !x64_modelData->IsAnimating())
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RemoveMaterial(EMaterialTypes::Solid, EMaterialTypes::Occluder, EMaterialTypes::Orbit, EMaterialTypes::Scannable,
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mgr);
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else {
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if (x2a8_25_wasOpen && !x64_modelData->IsAnimating()) {
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x2a8_25_wasOpen = false;
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mgr.GetCameraManager()->GetBallCamera()->DoorClosed(GetUniqueId());
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x2a8_28_projectilesCollide = false;
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x2a8_27_conditionsMet = false;
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SendScriptMsgs(EScriptObjectState::Closed, mgr, EScriptObjectMessage::None);
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x25c_animTime = 0.f;
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x2a8_30_doClose = false;
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}
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if (GetScannableObjectInfo())
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AddMaterial(EMaterialTypes::Solid, EMaterialTypes::Metal, EMaterialTypes::Occluder, EMaterialTypes::Orbit,
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EMaterialTypes::Scannable, mgr);
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else
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AddMaterial(EMaterialTypes::Solid, EMaterialTypes::Metal, EMaterialTypes::Occluder, EMaterialTypes::Orbit, mgr);
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}
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if (x64_modelData->IsAnimating())
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UpdateAnimation((x64_modelData->GetAnimationDuration(s32(x260_doorAnimState)) / x258_animLen) * dt, mgr, true);
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xe7_31_targetable = mgr.GetPlayerState()->GetCurrentVisor() == CPlayerState::EPlayerVisor::Scan;
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}
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void CScriptDoor::AddToRenderer(const zeus::CFrustum& /*frustum*/, const CStateManager& mgr) const {
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if (!xe4_30_outOfFrustum)
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CPhysicsActor::Render(mgr);
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}
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/* ORIGINAL 0-00 OFFSET: 8007E0BC */
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void CScriptDoor::ForceClosed(CStateManager& mgr) {
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if (x2a8_26_isOpen) {
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x2a8_26_isOpen = false;
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x2a8_25_wasOpen = false;
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mgr.GetCameraManager()->GetBallCamera()->DoorClosing(x8_uid);
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mgr.GetCameraManager()->GetBallCamera()->DoorClosed(x8_uid);
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SetDoorAnimation(EDoorAnimType::Close);
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SendScriptMsgs(EScriptObjectState::Closed, mgr, EScriptObjectMessage::None);
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x25c_animTime = 0.f;
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x2a8_27_conditionsMet = false;
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x2a8_30_doClose = false;
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} else if (x2a8_27_conditionsMet) {
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x2a8_27_conditionsMet = false;
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x2a8_30_doClose = false;
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SendScriptMsgs(EScriptObjectState::Closed, mgr, EScriptObjectMessage::None);
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}
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}
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/* ORIGINAL 0-00 OFFSET: 8007E1C4 */
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bool CScriptDoor::IsConnectedToArea(const CStateManager& mgr, TAreaId areaId) const {
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const CScriptDock* dockEnt = TCastToConstPtr<CScriptDock>(mgr.GetObjectById(x282_dockId));
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if (dockEnt) {
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if (dockEnt->GetAreaId() == areaId)
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return true;
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const CWorld* world = mgr.GetWorld();
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const CGameArea* area = world->GetAreaAlways(dockEnt->GetAreaId());
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const CGameArea::Dock* dock = area->GetDock(dockEnt->GetDockId());
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if (dock->GetConnectedAreaId(dockEnt->GetDockReference(mgr)) == areaId)
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return true;
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}
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return false;
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}
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/* ORIGINAL 0-00 OFFSET: 8007EA64 */
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void CScriptDoor::OpenDoor(TUniqueId uid, CStateManager& mgr) {
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TEditorId eid = mgr.GetEditorIdForUniqueId(uid);
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mgr.MapWorldInfo()->SetDoorVisited(eid, true);
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x2a8_26_isOpen = true;
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x2a8_25_wasOpen = true;
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x2a8_27_conditionsMet = false;
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x27c_partner1 = kInvalidUniqueId;
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x27e_partner2 = kInvalidUniqueId;
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if (const CScriptDoor* door = TCastToConstPtr<CScriptDoor>(mgr.GetObjectById(uid)))
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x27c_partner1 = door->GetUniqueId();
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SetDoorAnimation(EDoorAnimType::Open);
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if (x27c_partner1 == kInvalidUniqueId)
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SendScriptMsgs(EScriptObjectState::Open, mgr, EScriptObjectMessage::None);
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else
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SendScriptMsgs(EScriptObjectState::MaxReached, mgr, EScriptObjectMessage::None);
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if (TCastToConstPtr<CScriptDock> dock1 = mgr.GetObjectById(x282_dockId)) {
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for (CEntity* ent : mgr.GetPlatformAndDoorObjectList()) {
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TCastToConstPtr<CScriptDoor> door = ent;
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if (!door || door->GetUniqueId() == uid)
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continue;
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if (TCastToConstPtr<CScriptDock> dock2 = mgr.GetObjectById(door->x282_dockId)) {
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if (dock1->GetCurrentConnectedAreaId(mgr) == dock2->GetAreaId() &&
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dock2->GetCurrentConnectedAreaId(mgr) == dock1->GetAreaId()) {
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x27e_partner2 = door->GetUniqueId();
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mgr.SendScriptMsg(ent, GetUniqueId(), EScriptObjectMessage::Open);
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}
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}
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}
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}
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if (x27c_partner1 == kInvalidUniqueId && x27e_partner2 == kInvalidUniqueId) {
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for (const SConnection& conn : x20_conns) {
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if (conn.x4_msg != EScriptObjectMessage::Open)
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continue;
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if (TCastToConstPtr<CScriptDoor> door = mgr.GetObjectById(mgr.GetIdForScript(conn.x8_objId))) {
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x27e_partner2 = door->GetUniqueId();
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break;
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}
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}
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}
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}
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/* ORIGINAL 0-00 OFFSET: 8007ED4C */
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CScriptDoor::EDoorOpenCondition CScriptDoor::GetDoorOpenCondition(CStateManager& mgr) const {
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const TCastToPtr<CScriptDock> dock = mgr.ObjectById(x282_dockId);
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if (!dock)
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return EDoorOpenCondition::Ready;
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if (x25c_animTime < 0.05f || x2a8_30_doClose)
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return EDoorOpenCondition::Loading;
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TAreaId destArea = dock->GetAreaId();
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if (destArea < 0 || destArea >= mgr.GetWorld()->GetNumAreas())
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return EDoorOpenCondition::NotReady;
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if (!mgr.GetWorld()->GetAreaAlways(destArea)->IsPostConstructed())
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return EDoorOpenCondition::Loading;
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if (!mgr.GetWorld()->AreSkyNeedsMet())
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return EDoorOpenCondition::Loading;
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TAreaId connArea = mgr.GetWorld()
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->GetAreaAlways(dock->GetAreaId())
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->GetDock(dock->GetDockId())
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->GetConnectedAreaId(dock->GetDockReference(mgr));
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if (connArea == kInvalidAreaId)
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return EDoorOpenCondition::NotReady;
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CWorld* world = mgr.GetWorld();
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const CGameArea* area = world->GetAreaAlways(connArea);
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if (!area->IsPostConstructed()) {
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mgr.SendScriptMsg(dock, GetUniqueId(), EScriptObjectMessage::SetToMax);
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return EDoorOpenCondition::Loading;
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}
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if (area->GetPostConstructed()->x113c_playerActorsLoading != 0)
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return EDoorOpenCondition::Loading;
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for (CEntity* ent : mgr.GetPlatformAndDoorObjectList()) {
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TCastToPtr<CScriptDoor> door(ent);
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if (!door || door->GetUniqueId() == GetUniqueId())
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continue;
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if (door->GetAreaIdAlways() == GetAreaIdAlways() && door->x2a8_25_wasOpen) {
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if (door->x282_dockId != kInvalidUniqueId)
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return EDoorOpenCondition::Loading;
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}
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}
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for (const CGameArea& aliveArea : *world) {
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if (aliveArea.GetAreaId() == area->GetAreaId())
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continue;
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if (!aliveArea.IsFinishedOccluding())
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return EDoorOpenCondition::Loading;
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}
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// if (area->TryTakingOutOfARAM())
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{
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if (world->GetMapWorld()->IsMapAreasStreaming())
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return EDoorOpenCondition::Loading;
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}
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if (!CGraphics::g_BooFactory->areShadersReady())
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return EDoorOpenCondition::Loading;
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return EDoorOpenCondition::Ready;
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}
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/* ORIGINAL 0-00 OFFSET: 8007E9D0 */
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void CScriptDoor::SetDoorAnimation(CScriptDoor::EDoorAnimType type) {
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x260_doorAnimState = type;
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CModelData* modelData = x64_modelData.get();
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if (modelData && modelData->GetAnimationData())
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modelData->GetAnimationData()->SetAnimation(CAnimPlaybackParms(s32(type), -1, 1.f, true), false);
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}
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std::optional<zeus::CAABox> CScriptDoor::GetTouchBounds() const {
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if (GetActive() && GetMaterialList().HasMaterial(EMaterialTypes::Solid)) {
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return CPhysicsActor::GetBoundingBox();
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}
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return std::nullopt;
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}
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std::optional<zeus::CAABox> CScriptDoor::GetProjectileBounds() const {
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if (x2a8_28_projectilesCollide) {
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return zeus::CAABox{x284_modelBounds.min + GetTranslation(), x284_modelBounds.max + GetTranslation()};
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}
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return std::nullopt;
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}
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} // namespace urde
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