metaforce/Runtime/World/CScriptPickupGenerator.cpp

162 lines
6.4 KiB
C++

#include "Runtime/World/CScriptPickupGenerator.hpp"
#include "Runtime/CStateManager.hpp"
#include "Runtime/World/CScriptPickup.hpp"
#include "Runtime/World/CWallCrawlerSwarm.hpp"
#include "TCastTo.hpp" // Generated file, do not modify include path
namespace urde {
CScriptPickupGenerator::CScriptPickupGenerator(TUniqueId uid, std::string_view name, const CEntityInfo& info,
const zeus::CVector3f& pos, float frequency, bool active)
: CEntity(uid, info, active, name), x34_position(pos), x40_frequency(frequency) {
ResetDelayTimer();
}
void CScriptPickupGenerator::Accept(IVisitor& visitor) { visitor.Visit(this); }
void CScriptPickupGenerator::ResetDelayTimer() {
if (x40_frequency > 0.f)
x44_delayTimer += 100.f / x40_frequency;
else
x44_delayTimer = FLT_MAX;
}
void CScriptPickupGenerator::GetGeneratorIds(CStateManager& mgr, TUniqueId sender,
std::vector<TUniqueId>& idsOut) const {
idsOut.reserve(std::max(size_t(1), GetConnectionList().size()));
for (const auto& conn : GetConnectionList()) {
if (conn.x0_state == EScriptObjectState::Zero && conn.x4_msg == EScriptObjectMessage::Follow) {
TUniqueId id = mgr.GetIdForScript(conn.x8_objId);
if (id != kInvalidUniqueId) {
if (const CEntity* ent = mgr.GetObjectById(id)) {
if (ent->GetActive())
idsOut.push_back(id);
}
}
}
}
if (idsOut.empty())
idsOut.push_back(sender);
}
float CScriptPickupGenerator::GetPickupTemplates(CStateManager& mgr,
std::vector<std::pair<float, TEditorId>>& idsOut) const {
float totalPossibility = 0.f;
CPlayerState& pState = *mgr.GetPlayerState();
idsOut.reserve(GetConnectionList().size());
for (const auto& conn : GetConnectionList()) {
if (conn.x0_state == EScriptObjectState::Zero && conn.x4_msg == EScriptObjectMessage::Activate) {
TUniqueId id = mgr.GetIdForScript(conn.x8_objId);
if (id != kInvalidUniqueId) {
if (TCastToConstPtr<CScriptPickup> pickup = mgr.GetObjectById(id)) {
CPlayerState::EItemType item = pickup->GetItem();
float possibility = pickup->GetPossibility();
float multiplier = 1.f;
bool doAlways = false;
bool doThirtyPerc = false;
switch (item) {
case CPlayerState::EItemType::Missiles:
if (pState.HasPowerUp(CPlayerState::EItemType::Missiles)) {
if (pState.GetItemAmount(CPlayerState::EItemType::Missiles) <
pState.GetItemCapacity(CPlayerState::EItemType::Missiles))
doAlways = true;
else
doThirtyPerc = true;
}
break;
case CPlayerState::EItemType::PowerBombs:
if (pState.HasPowerUp(CPlayerState::EItemType::PowerBombs)) {
if (pState.GetItemAmount(CPlayerState::EItemType::PowerBombs) <
pState.GetItemCapacity(CPlayerState::EItemType::PowerBombs)) {
doAlways = true;
if (pState.GetItemAmount(CPlayerState::EItemType::PowerBombs) < 2 &&
possibility >= 10.f && possibility < 25.f)
multiplier = 2.f;
} else {
doThirtyPerc = true;
}
}
break;
case CPlayerState::EItemType::HealthRefill:
if (pState.GetHealthInfo().GetHP() < pState.CalculateHealth())
doAlways = true;
else
doThirtyPerc = true;
break;
default:
doAlways = true;
break;
}
const bool thirtyPercTest = mgr.GetActiveRandom()->Float() < 0.3f;
if ((doAlways || (doThirtyPerc && thirtyPercTest)) && possibility > 0.f) {
totalPossibility += possibility * multiplier;
idsOut.emplace_back(possibility, conn.x8_objId);
}
}
}
}
}
return totalPossibility;
}
void CScriptPickupGenerator::GeneratePickup(CStateManager& mgr, TEditorId templateId, TUniqueId generatorId) const {
CEntity* pickupTempl = mgr.ObjectById(mgr.GetIdForScript(templateId));
CEntity* generator = mgr.ObjectById(generatorId);
if (pickupTempl && generator) {
bool oldGeneratingObject = mgr.GetIsGeneratingObject();
mgr.SetIsGeneratingObject(true);
auto p = mgr.GenerateObject(templateId);
mgr.SetIsGeneratingObject(oldGeneratingObject);
if (p.second != kInvalidUniqueId) {
CEntity* newObj = mgr.ObjectById(p.second);
CActor* newAct = TCastToPtr<CActor>(newObj).GetPtr();
CScriptPickup* newPickup = TCastToPtr<CScriptPickup>(newObj).GetPtr();
CActor* generatorAct = TCastToPtr<CActor>(generator).GetPtr();
CWallCrawlerSwarm* swarmAct = TCastToPtr<CWallCrawlerSwarm>(generator).GetPtr();
if (newAct && swarmAct)
newAct->SetTranslation(swarmAct->GetLastKilledOffset() + x34_position);
else if (newAct && generatorAct)
newAct->SetTranslation(generatorAct->GetTranslation() + x34_position);
if (newPickup)
newPickup->SetGenerated();
mgr.SendScriptMsg(newObj, GetUniqueId(), EScriptObjectMessage::Activate);
}
}
}
void CScriptPickupGenerator::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId sender, CStateManager& stateMgr) {
if (msg == EScriptObjectMessage::SetToZero && x30_24_active && x40_frequency != 100.f) {
x44_delayTimer -= 1.f;
if (x44_delayTimer < 0.000009f) {
ResetDelayTimer();
} else {
std::vector<TUniqueId> generatorIds;
GetGeneratorIds(stateMgr, sender, generatorIds);
std::vector<std::pair<float, TEditorId>> pickupTemplates;
float totalProb = GetPickupTemplates(stateMgr, pickupTemplates);
if (!pickupTemplates.empty()) {
float r = stateMgr.GetActiveRandom()->Range(0.f, totalProb);
float f2 = 0.f;
size_t count = 0;
for (const auto id : pickupTemplates) {
if (r >= f2 && r <= f2 + id.first)
break;
f2 += id.first;
++count;
}
if (count != pickupTemplates.size()) {
TEditorId templateId = pickupTemplates[count].second;
GeneratePickup(stateMgr, templateId,
generatorIds[stateMgr.GetActiveRandom()->Float() * generatorIds.size() * 0.99f]);
}
}
}
}
CEntity::AcceptScriptMsg(msg, sender, stateMgr);
}
} // namespace urde