metaforce/hecl/test/main.cpp

324 lines
10 KiB
C++

#include <boo/boo.hpp>
#include "logvisor/logvisor.hpp"
#include "hecl/Console.hpp"
#include "hecl/CVarManager.hpp"
#include "athena/MemoryWriter.hpp"
#include "hecl/Runtime.hpp"
#include "hecl/Backend/Backend.hpp"
#include "hecl/HMDLMeta.hpp"
#include "hecl/Pipeline.hpp"
#include <cmath>
#include <thread>
#include <mutex>
#include <condition_variable>
using namespace std::literals;
struct HECLWindowCallback : boo::IWindowCallback
{
bool m_sizeDirty = false;
boo::SWindowRect m_latestSize;
virtual ~HECLWindowCallback();
void resized(const boo::SWindowRect& rect, bool /*sync*/)
{
m_sizeDirty = true;
m_latestSize = rect;
}
bool m_destroyed = false;
void destroyed()
{
m_destroyed = true;
}
void charKeyDown(unsigned long charCode, boo::EModifierKey mods, bool isRepeat)
{
hecl::Console::instance()->handleCharCode(charCode, mods, isRepeat);
}
void specialKeyDown(boo::ESpecialKey key, boo::EModifierKey mods, bool isRepeat)
{
hecl::Console::instance()->handleSpecialKeyDown(key, mods, isRepeat);
}
void specialKeyUp(boo::ESpecialKey key, boo::EModifierKey mods)
{
hecl::Console::instance()->hecl::Console::handleSpecialKeyUp(key, mods);
}
};
HECLWindowCallback::~HECLWindowCallback()
{
}
struct HECLApplicationCallback : boo::IApplicationCallback
{
HECLWindowCallback m_windowCb;
hecl::Runtime::FileStoreManager m_fileStoreMgr;
hecl::CVarManager m_cvarManager;
hecl::Console m_console;
std::shared_ptr<boo::IWindow> m_mainWindow;
bool m_running = true;
HECLApplicationCallback()
: m_fileStoreMgr(_SYS_STR("heclTest")),
m_cvarManager(m_fileStoreMgr),
m_console(&m_cvarManager)
{
m_console.registerCommand("quit"sv, "Quits application"sv, "",
std::bind(&HECLApplicationCallback::quit, this, std::placeholders::_1, std::placeholders::_2));
}
virtual ~HECLApplicationCallback();
int appMain(boo::IApplication* app)
{
hecl::VerbosityLevel = 2;
/* Setup boo window */
m_mainWindow = app->newWindow(_SYS_STR("HECL Test"));
m_mainWindow->setCallback(&m_windowCb);
boo::ObjToken<boo::ITextureR> renderTex;
boo::ObjToken<boo::IGraphicsBuffer> vubo;
boo::ObjToken<boo::IShaderPipeline> pipeline, pipeline2;
boo::ObjToken<boo::IShaderDataBinding> binding, binding2;
struct VertexUBO
{
float modelview[4][4] = {};
float modelviewInv[4][4] = {};
float projection[4][4] = {};
VertexUBO()
{
modelview[0][0] = 1.0;
modelview[1][1] = 1.0;
modelview[2][2] = 1.0;
modelview[3][3] = 1.0;
modelviewInv[0][0] = 1.0;
modelviewInv[1][1] = 1.0;
modelviewInv[2][2] = 1.0;
modelviewInv[3][3] = 1.0;
projection[0][0] = 1.0;
projection[1][1] = 1.0;
projection[2][2] = 1.0;
projection[3][3] = 1.0;
}
} vuboData;
/* Make ramp texture */
using Pixel = uint8_t[4];
static Pixel tex[256][256];
for (int i=0 ; i<256 ; ++i)
for (int j=0 ; j<256 ; ++j)
{
tex[i][j][0] = uint8_t(i);
tex[i][j][1] = uint8_t(j);
tex[i][j][2] = 0;
tex[i][j][3] = 0xff;
}
boo::IGraphicsDataFactory* gfxF = m_mainWindow->getMainContextDataFactory();
if (gfxF->platform() == boo::IGraphicsDataFactory::Platform::Vulkan)
vuboData.modelview[1][1] = -1.f;
/* Pipeline converter */
std::unique_ptr<hecl::PipelineConverterBase> conv = hecl::NewPipelineConverter(gfxF);
/* Compile HECL shader */
static std::string testShader = "HECLOpaque(Texture(0, UV(0)))";
//static std::string testShader = "HECLOpaque(vec3(1.0,1.0,1.0),1.0)";
hecl::Backend::ShaderTag testShaderTag(testShader, 0, 1, 0, 0, boo::Primitive::TriStrips,
hecl::Backend::ReflectionType::None, false, false, false, false);
hecl::Frontend::Frontend FE;
hecl::Frontend::IR ir = FE.compileSource(testShader, "booTest");
hecl::HECLIR irObj(ir, testShaderTag, 0);
gfxF->commitTransaction([&](boo::IGraphicsDataFactory::Context& ctx)
{
pipeline = conv->convert(ctx, irObj);
pipeline2 = conv->convert(ctx, Shader_test{});
boo::SWindowRect mainWindowRect = m_mainWindow->getWindowFrame();
renderTex = ctx.newRenderTexture(size_t(mainWindowRect.size[0]), size_t(mainWindowRect.size[1]),
boo::TextureClampMode::Repeat, 1, 0);
/* Generate meta structure (usually statically serialized) */
hecl::HMDLMeta testMeta;
testMeta.topology = hecl::HMDLTopology::TriStrips;
testMeta.vertStride = 32;
testMeta.vertCount = 4;
testMeta.indexCount = 4;
testMeta.colorCount = 0;
testMeta.uvCount = 1;
testMeta.weightCount = 0;
testMeta.bankCount = 0;
/* Binary form of meta structure */
atUint8 testMetaBuf[HECL_HMDL_META_SZ];
athena::io::MemoryWriter testMetaWriter(testMetaBuf, HECL_HMDL_META_SZ);
testMeta.write(testMetaWriter);
/* Make Tri-strip VBO */
struct Vert
{
float pos[3];
float norm[3];
float uv[2];
};
static const Vert quad[4] =
{
{{0.5,0.5},{},{1.0,1.0}},
{{-0.5,0.5},{},{0.0,1.0}},
{{0.5,-0.5},{},{1.0,0.0}},
{{-0.5,-0.5},{},{0.0,0.0}}
};
/* Now simple IBO */
static const uint32_t ibo[4] = {0,1,2,3};
/* Construct quad mesh against boo factory */
hecl::Runtime::HMDLData testData(ctx, testMetaBuf, quad, ibo);
boo::ObjToken<boo::ITexture> texture =
ctx.newStaticTexture(256, 256, 1, boo::TextureFormat::RGBA8, boo::TextureClampMode::Repeat, tex, 256*256*4).get();
/* Make vertex uniform buffer */
vubo = ctx.newDynamicBuffer(boo::BufferUse::Uniform, sizeof(VertexUBO), 1).get();
/* Assemble data binding */
binding = testData.newShaderDataBindng(ctx, pipeline, 1, &vubo, nullptr, 1, &texture);
binding2 = testData.newShaderDataBindng(ctx, pipeline2, 1, &vubo, nullptr, 1, &texture);
return true;
} BooTrace);
m_mainWindow->showWindow();
m_windowCb.m_latestSize = m_mainWindow->getWindowFrame();
boo::IGraphicsCommandQueue* gfxQ = m_mainWindow->getCommandQueue();
size_t frameIdx = 0;
while (m_running)
{
m_mainWindow->waitForRetrace();
if (m_windowCb.m_destroyed)
{
m_running = false;
break;
}
if (m_windowCb.m_sizeDirty)
{
gfxQ->resizeRenderTexture(renderTex,
size_t(m_windowCb.m_latestSize.size[0]),
size_t(m_windowCb.m_latestSize.size[1]));
m_windowCb.m_sizeDirty = false;
}
m_console.proc();
gfxQ->setRenderTarget(renderTex);
boo::SWindowRect r = m_windowCb.m_latestSize;
r.location[0] = 0;
r.location[1] = 0;
gfxQ->setViewport(r);
gfxQ->setScissor(r);
float rgba[] = {sinf(frameIdx / 60.0f), cosf(frameIdx / 60.0f), 0.0f, 1.0f};
gfxQ->setClearColor(rgba);
gfxQ->clearTarget();
vuboData.modelview[3][0] = sinf(frameIdx / 60.0f) * 0.5f;
vuboData.modelview[3][1] = cosf(frameIdx / 60.0f) * 0.5f;
vubo.cast<boo::IGraphicsBufferD>()->load(&vuboData, sizeof(vuboData));
gfxQ->setShaderDataBinding(binding2);
gfxQ->drawIndexed(0, 4);
gfxQ->resolveDisplay(renderTex);
m_console.draw(gfxQ);
gfxQ->execute();
++frameIdx;
}
m_cvarManager.serialize();
gfxQ->stopRenderer();
return 0;
}
void appQuitting(boo::IApplication* /*app*/)
{
m_running = false;
}
void quit(hecl::Console* /*con*/, const std::vector<std::string>& /*args*/)
{
m_running = false;
}
};
void AthenaExcHandler(athena::error::Level level,
const char* file, const char* /*function*/,
int line, const char* fmt, ...)
{
static logvisor::Module Log("heclTest::AthenaExcHandler");
va_list ap;
va_start(ap, fmt);
Log.reportSource(logvisor::Level(level), file, uint32_t(line), fmt, ap);
va_end(ap);
}
#if !WINDOWS_STORE
#if _WIN32
int wmain(int argc, const boo::SystemChar** argv)
#else
int main(int argc, const boo::SystemChar** argv)
#endif
{
atSetExceptionHandler(AthenaExcHandler);
logvisor::RegisterStandardExceptions();
logvisor::RegisterConsoleLogger();
HECLApplicationCallback appCb;
int ret = boo::ApplicationRun(boo::IApplication::EPlatformType::Auto,
appCb, _SYS_STR("heclTest"), _SYS_STR("HECL Test"), argc, argv);
printf("IM DYING!!\n");
return ret;
}
#else
using namespace Windows::ApplicationModel::Core;
[Platform::MTAThread]
int WINAPIV main(Platform::Array<Platform::String^>^ params)
{
logvisor::RegisterStandardExceptions();
logvisor::RegisterConsoleLogger();
HECLApplicationCallback appCb;
boo::ViewProvider^ viewProvider =
ref new boo::ViewProvider(appCb, _SYS_STR("heclTest"), _SYS_STR("HECL Test"), _SYS_STR("heclTest"), params, false);
CoreApplication::Run(viewProvider);
return 0;
}
#endif
#if _WIN32 && !WINDOWS_STORE
int APIENTRY wWinMain(HINSTANCE hInstance, HINSTANCE, LPWSTR lpCmdLine, int)
{
int argc = 0;
const boo::SystemChar** argv;
if (lpCmdLine[0])
argv = (const wchar_t**)(CommandLineToArgvW(lpCmdLine, &argc));
static boo::SystemChar selfPath[1024];
GetModuleFileNameW(nullptr, selfPath, 1024);
static const boo::SystemChar* booArgv[32] = {};
booArgv[0] = selfPath;
for (int i=0 ; i<argc ; ++i)
booArgv[i+1] = argv[i];
logvisor::CreateWin32Console();
return wmain(argc + 1, booArgv);
}
#endif
HECLApplicationCallback::~HECLApplicationCallback()
{
}