metaforce/Runtime/World/CActor.cpp

309 lines
9.1 KiB
C++

#include "CActor.hpp"
#include "CActorParameters.hpp"
#include "CStateManager.hpp"
#include "Collision/CMaterialList.hpp"
#include "Audio/CSfxManager.hpp"
#include "TCastTo.hpp"
#include "Character/IAnimReader.hpp"
namespace urde
{
static CMaterialList MakeActorMaterialList(const CMaterialList& materialList, const CActorParameters& params)
{
CMaterialList ret = materialList;
if (params.GetVisorParameters().x0_28_b3)
ret.Add(EMaterialTypes::Mud);
if (params.GetVisorParameters().x0_29_b4)
ret.Add(EMaterialTypes::Glass);
return ret;
}
CActor::CActor(TUniqueId uid, bool active, const std::string& name, const CEntityInfo& info, const zeus::CTransform&,
CModelData&& mData, const CMaterialList& list, const CActorParameters& params, TUniqueId otherUid)
: CEntity(uid, info, active, name)
, x68_material(MakeActorMaterialList(list, params))
, x70_materialFilter(CMaterialFilter::MakeIncludeExclude({EMaterialTypes::Solid}, {0ull}))
, xc6_(otherUid)
{
if (mData.x10_animData || mData.x1c_normalModel)
x64_modelData = std::make_unique<CModelData>(std::move(mData));
}
void CActor::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStateManager& mgr)
{
switch (msg)
{
case EScriptObjectMessage::Activate:
{
if (!x30_24_active)
xbc_time = CGraphics::GetSecondsMod900();
}
break;
case EScriptObjectMessage::Decrement:
RemoveEmitter();
break;
case EScriptObjectMessage::InternalMessage11: // 33
{
if (x98_scanObjectInfo)
AddMaterial(EMaterialTypes::Scannable, mgr);
else
RemoveMaterial(EMaterialTypes::Scannable, mgr);
if (HasModelData() && x64_modelData->AnimationData())
{
TAreaId aid = GetAreaId();
// x64_modelData->AnimationData()->sub_8002AE6C(mgr, aid, x64_modelData->x0_particleScale);
}
}
break;
case EScriptObjectMessage::InternalMessage12: // 34
{
RemoveEmitter();
#if 0
if (HasModelData() && x64_modelData->AnimationData() && x64_modelData->GetNormalModel())
x64_modelData->AnimationData()->GetParticleDB().GetActiveParticleLightIds(mgr);
#endif
}
break;
case EScriptObjectMessage::InternalMessage13: // 35
{
for (const SConnection& conn : x20_conns)
{
if (conn.x0_state != EScriptObjectState::DFST)
continue;
const CActor* act = TCastToConstPtr<CActor>(mgr.GetObjectById(mgr.GetIdForScript(conn.x8_objId)));
if (act && xc6_ == kInvalidUniqueId)
xc6_ = act->GetUniqueId();
}
}
break;
case EScriptObjectMessage::InternalMessage15: // 37
SetInFluid(true, uid);
break;
case EScriptObjectMessage::InternalMessage17: // 39
SetInFluid(false, kInvalidUniqueId);
break;
default:
break;
}
CEntity::AcceptScriptMsg(msg, uid, mgr);
}
void CActor::CalculateRenderBounds()
{
if (x64_modelData && (x64_modelData->AnimationData() || x64_modelData->GetNormalModel()))
x9c_aabox = x64_modelData->GetBounds(x34_transform);
else
x9c_aabox = zeus::CAABox(x34_transform.origin, x34_transform.origin);
}
CHealthInfo* CActor::HealthInfo() { return nullptr; }
const CDamageVulnerability* CActor::GetDamageVulnerability() const { return nullptr; }
const CDamageVulnerability* CActor::GetDamageVulnerability(const zeus::CVector3f&, const zeus::CVector3f&,
const CDamageInfo&) const
{
return nullptr;
}
rstl::optional_object<zeus::CAABox> CActor::GetTouchBounds() const { return {}; }
void CActor::Touch(CActor&, CStateManager&) {}
zeus::CVector3f CActor::GetOrbitPosition(const CStateManager&) const { return x34_transform.origin; }
zeus::CVector3f CActor::GetAimPosition(const CStateManager&, float) const { return x34_transform.origin; }
zeus::CVector3f CActor::GetHomingPosition(const CStateManager& mgr, float f) const { return GetAimPosition(mgr, f); }
zeus::CVector3f CActor::GetScanObjectIndicatorPosition(const CStateManager&) { return {}; }
void CActor::RemoveEmitter()
{
if (x8c_sfxHandle)
{
CSfxManager::RemoveEmitter(*x8c_sfxHandle.get());
x88_sfxId = -1;
x8c_sfxHandle.reset();
}
}
const zeus::CTransform CActor::GetScaledLocatorTransform(const std::string& segName) const
{
return x64_modelData->GetScaledLocatorTransform(segName);
}
const zeus::CTransform CActor::GetLocatorTransform(const std::string& segName) const
{
return x64_modelData->GetLocatorTransform(segName);
}
EWeaponCollisionResponseTypes CActor::GetCollisionResponseType(const zeus::CVector3f&, const zeus::CVector3f&,
CWeaponMode&, s32)
{
return EWeaponCollisionResponseTypes::Unknown13;
}
void CActor::FluidFXThink(CActor::EFluidState, CScriptWater&, CStateManager&) {}
void CActor::OnScanStateChanged(EScanState state, CStateManager& mgr)
{
if (state == EScanState::Start)
SendScriptMsgs(EScriptObjectState::ScanStart, mgr, EScriptObjectMessage::None);
else if (state == EScanState::Processing)
SendScriptMsgs(EScriptObjectState::ScanProcessing, mgr, EScriptObjectMessage::None);
else if (state == EScanState::Done)
SendScriptMsgs(EScriptObjectState::ScanDone, mgr, EScriptObjectMessage::None);
}
zeus::CAABox CActor::GetSortingBounds(const CStateManager&) const { return x9c_aabox; }
void CActor::DoUserAnimEvent(CStateManager&, CInt32POINode&, EUserEventType) {}
void CActor::RemoveMaterial(EMaterialTypes t1, EMaterialTypes t2, EMaterialTypes t3, EMaterialTypes t4,
CStateManager& mgr)
{
x68_material.Remove(t1);
RemoveMaterial(t2, t3, t4, mgr);
}
void CActor::RemoveMaterial(EMaterialTypes t1, EMaterialTypes t2, EMaterialTypes t3, CStateManager& mgr)
{
x68_material.Remove(t1);
RemoveMaterial(t2, t3, mgr);
}
void CActor::RemoveMaterial(EMaterialTypes t1, EMaterialTypes t2, CStateManager& mgr) { x68_material.Remove(t1); }
void CActor::RemoveMaterial(EMaterialTypes t, CStateManager& mgr)
{
x68_material.Remove(t);
mgr.UpdateObjectInLists(*this);
}
void CActor::AddMaterial(EMaterialTypes t1, EMaterialTypes t2, EMaterialTypes t3, EMaterialTypes t4, EMaterialTypes t5,
CStateManager& mgr)
{
x68_material.Add(t1);
AddMaterial(t2, t3, t4, t5, mgr);
}
void CActor::AddMaterial(EMaterialTypes t1, EMaterialTypes t2, EMaterialTypes t3, EMaterialTypes t4, CStateManager& mgr)
{
x68_material.Add(t1);
AddMaterial(t2, t3, t4, mgr);
}
void CActor::AddMaterial(EMaterialTypes t1, EMaterialTypes t2, EMaterialTypes t3, CStateManager& mgr)
{
x68_material.Add(t1);
AddMaterial(t2, t3, mgr);
}
void CActor::AddMaterial(EMaterialTypes t1, EMaterialTypes t2, CStateManager& mgr)
{
x68_material.Add(t1);
AddMaterial(t2, mgr);
}
void CActor::AddMaterial(EMaterialTypes type, CStateManager& mgr)
{
x68_material.Add(type);
mgr.UpdateObjectInLists(*this);
}
void CActor::CreateShadow(bool b)
{
if (b)
{
_CreateShadow();
if (!xe5_24_ && x94_simpleShadow)
xe5_25_ = true;
}
xe5_24_ = b;
}
void CActor::_CreateShadow()
{
if (!x94_simpleShadow && x64_modelData && (x64_modelData->HasAnimData() || x64_modelData->HasNormalModel()))
x94_simpleShadow.reset(new CSimpleShadow(1.f, 1.f, 20.f, 0.05f));
}
void CActor::SetCallTouch(bool callTouch) { xe5_28_callTouch = callTouch; }
bool CActor::GetCallTouch() const { return xe5_28_callTouch; }
void CActor::SetUseInSortedList(bool use) { xe5_27_useInSortedLists = use; }
bool CActor::GetUseInSortedLists() const { return xe5_27_useInSortedLists; }
void CActor::SetInFluid(bool in, TUniqueId uid)
{
if (in)
{
xe6_26_inFluid = false;
xc4_fluidId = uid;
}
else
{
if (!xe6_26_inFluid)
return;
xe6_26_inFluid = true;
if (xe6_26_inFluid == 0)
xc4_fluidId = kInvalidUniqueId;
}
}
bool CActor::HasModelData() const { return bool(x64_modelData); }
const CSfxHandle* CActor::GetSfxHandle() const { return x8c_sfxHandle.get(); }
void CActor::SetSfxPitchBend(s32 val)
{
xe6_30_enablePitchBend = true;
xc0_ = val;
if (x8c_sfxHandle == 0)
return;
CSfxManager::PitchBend(*x8c_sfxHandle.get(), val);
}
void CActor::SetRotation(const zeus::CQuaternion &q)
{
x34_transform = q.toTransform(x34_transform.origin);
xe4_27_ = true;
xe4_28_ = true;
xe4_29_ = true;
}
void CActor::SetTranslation(const zeus::CVector3f& tr)
{
x34_transform.origin = tr;
xe4_27_ = true;
xe4_28_ = true;
xe4_29_ = true;
}
void CActor::SetTransform(const zeus::CTransform& tr)
{
x34_transform = tr;
xe4_27_ = true;
xe4_28_ = true;
xe4_29_ = true;
}
void CActor::SetAddedToken(u32 tok) { xcc_addedToken = tok; }
float CActor::GetPitch() const { return zeus::CQuaternion(x34_transform.buildMatrix3f()).pitch(); }
float CActor::GetYaw() const { return zeus::CQuaternion(x34_transform.buildMatrix3f()).yaw(); }
SAdvancementDeltas CActor::UpdateAnimation(float, CStateManager&, bool)
{
return {};
}
}