metaforce/Runtime/Graphics/Shaders/CColoredStripShader.cpp

85 lines
3.2 KiB
C++

#include "Runtime/Graphics/Shaders/CColoredStripShader.hpp"
#include <array>
#include "Runtime/GameGlobalObjects.hpp"
#include "Runtime/Graphics/CCubeRenderer.hpp"
#include "Runtime/Graphics/CGraphics.hpp"
//#include <hecl/Pipeline.hpp>
namespace metaforce {
//static boo::ObjToken<boo::IShaderPipeline> s_Pipeline;
//static boo::ObjToken<boo::IShaderPipeline> s_AdditivePipeline;
//static boo::ObjToken<boo::IShaderPipeline> s_FullAdditivePipeline;
//static boo::ObjToken<boo::IShaderPipeline> s_SubtractivePipeline;
void CColoredStripShader::Initialize() {
// s_Pipeline = hecl::conv->convert(Shader_CColoredStripShader{});
// s_AdditivePipeline = hecl::conv->convert(Shader_CColoredStripShaderAdditive{});
// s_FullAdditivePipeline = hecl::conv->convert(Shader_CColoredStripShaderFullAdditive{});
// s_SubtractivePipeline = hecl::conv->convert(Shader_CColoredStripShaderSubtractive{});
}
void CColoredStripShader::Shutdown() {
// s_Pipeline.reset();
// s_AdditivePipeline.reset();
// s_FullAdditivePipeline.reset();
// s_SubtractivePipeline.reset();
}
//static const boo::ObjToken<boo::IShaderPipeline>& SelectPipeline(CColoredStripShader::Mode mode) {
// switch (mode) {
// case CColoredStripShader::Mode::Alpha:
// default:
// return s_Pipeline;
// case CColoredStripShader::Mode::Additive:
// return s_AdditivePipeline;
// case CColoredStripShader::Mode::FullAdditive:
// return s_FullAdditivePipeline;
// case CColoredStripShader::Mode::Subtractive:
// return s_SubtractivePipeline;
// }
//}
//
//void CColoredStripShader::BuildResources(boo::IGraphicsDataFactory::Context& ctx, size_t maxVerts, Mode mode,
// boo::ObjToken<boo::ITexture> tex) {
// m_vbo = ctx.newDynamicBuffer(boo::BufferUse::Vertex, sizeof(Vert), maxVerts);
// m_uniBuf = ctx.newDynamicBuffer(boo::BufferUse::Uniform, sizeof(Uniform), 1);
//
// const std::array<boo::ObjToken<boo::IGraphicsBuffer>, 1> bufs{m_uniBuf.get()};
// constexpr std::array<boo::PipelineStage, 1> stages{boo::PipelineStage::Vertex};
// std::array<boo::ObjToken<boo::ITexture>, 1> texs;
// if (tex) {
// texs[0] = tex;
// } else {
// texs[0] = g_Renderer->GetWhiteTexture();
// }
//
// m_dataBind = ctx.newShaderDataBinding(SelectPipeline(mode), m_vbo.get(), nullptr, nullptr, bufs.size(), bufs.data(),
// stages.data(), nullptr, nullptr, texs.size(), texs.data(), nullptr, nullptr);
//}
CColoredStripShader::CColoredStripShader(size_t maxVerts, Mode mode, CTexture& tex) {
// CGraphics::CommitResources([this, maxVerts, mode, tex](boo::IGraphicsDataFactory::Context& ctx) {
// BuildResources(ctx, maxVerts, mode, tex);
// return true;
// } BooTrace);
}
void CColoredStripShader::draw(const zeus::CColor& color, size_t numVerts, const Vert* verts) {
SCOPED_GRAPHICS_DEBUG_GROUP("CColoredStripShader::draw", zeus::skMagenta);
// m_vbo->load(verts, sizeof(Vert) * numVerts);
m_uniform.m_matrix = CGraphics::GetPerspectiveProjectionMatrix(/*true*/) * CGraphics::g_GXModelView.toMatrix4f();
m_uniform.m_color = color;
// m_uniBuf->load(&m_uniform, sizeof(m_uniform));
//
// CGraphics::SetShaderDataBinding(m_dataBind);
// CGraphics::DrawArray(0, numVerts);
}
} // namespace metaforce