mirror of https://github.com/AxioDL/metaforce.git
40 lines
992 B
C++
40 lines
992 B
C++
#pragma once
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#include "Runtime/Graphics/CGraphics.hpp"
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#include <zeus/CColor.hpp>
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#include <zeus/CMatrix4f.hpp>
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namespace metaforce {
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class CColoredStripShader {
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public:
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enum class Mode { Alpha, Additive, FullAdditive, Subtractive };
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private:
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struct Uniform {
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zeus::CMatrix4f m_matrix;
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zeus::CColor m_color;
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};
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// boo::ObjToken<boo::IGraphicsBufferD> m_vbo;
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// boo::ObjToken<boo::IGraphicsBufferD> m_uniBuf;
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// boo::ObjToken<boo::IShaderDataBinding> m_dataBind;
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Uniform m_uniform;
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// void BuildResources(boo::IGraphicsDataFactory::Context& ctx, size_t maxVerts, Mode mode,
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// boo::ObjToken<boo::ITexture> tex);
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public:
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struct Vert {
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zeus::CVector3f m_pos;
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zeus::CColor m_color;
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zeus::CVector2f m_uv;
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};
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static void Initialize();
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static void Shutdown();
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CColoredStripShader(size_t maxVerts, Mode mode, CTexture& tex);
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void draw(const zeus::CColor& color, size_t numVerts, const Vert* verts);
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};
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} // namespace metaforce
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