metaforce/DataSpec/DNAMP1/ScriptObjects/RoomAcoustics.hpp

46 lines
1.1 KiB
C++

#ifndef _DNAMP1_ROOMACOUSTICS_HPP_
#define _DNAMP1_ROOMACOUSTICS_HPP_
#include "../../DNACommon/DNACommon.hpp"
#include "IScriptObject.hpp"
#include "Parameters.hpp"
namespace DataSpec
{
namespace DNAMP1
{
struct RoomAcoustics : IScriptObject
{
DECL_YAML
String<-1> name;
Value<bool> active;
Value<atUint32> volumeScale;
Value<bool> reverbHiEnable;
Value<bool> reverbHiTmpDisable;
Value<float> reverbHiColoration;
Value<float> reverbHiMix;
Value<float> reverbHiTime;
Value<float> reverbHiDamping;
Value<float> reverbHiPreDelay;
Value<float> reverbHiCrosstalk;
Value<bool> chorusEnable;
Value<float> baseDelay;
Value<float> variation;
Value<float> period;
Value<bool> reverbStdEnable;
Value<bool> reverbStdTmpDisable;
Value<float> reverbStdColoration;
Value<float> reverbStdMix;
Value<float> reverbStdTime;
Value<float> reverbStdDamping;
Value<float> reverbStdPreDelay;
Value<bool> delayEnable;
Value<atUint32> delay[3];
Value<atUint32> feedback[3];
Value<atUint32> output[3];
};
}
}
#endif