mirror of https://github.com/AxioDL/metaforce.git
537 lines
22 KiB
C++
537 lines
22 KiB
C++
#include "Runtime/MP1/World/CThardus.hpp"
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#include "Runtime/Collision/CCollisionActor.hpp"
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#include "Runtime/Collision/CCollisionActorManager.hpp"
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#include "Runtime/CStateManager.hpp"
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#include "Runtime/MP1/World/CThardusRockProjectile.hpp"
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#include "Runtime/World/CActorParameters.hpp"
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#include "Runtime/World/CDestroyableRock.hpp"
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#include "Runtime/World/CGameLight.hpp"
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#include "Runtime/World/CPatternedInfo.hpp"
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#include "Runtime/World/CPlayer.hpp"
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#include "Runtime/World/CScriptWaypoint.hpp"
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#include "Runtime/World/CWorld.hpp"
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#include "TCastTo.hpp" // Generated file, do not modify include path
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namespace urde::MP1 {
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namespace {
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constexpr SSphereJointInfo skDamageableSphereJointInfoList1[7] = {
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{"R_Knee", 1.f},
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{"R_Elbow_Collision_LCTR", 1.5f},
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{"L_Elbow_Collision_LCTR", 1.5f},
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{"L_Knee_Collision_LCTR", 1.f},
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{"R_Back_Rock_Collision_LCTR", 2.5f},
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{"L_Back_Rock_Collision_LCTR", 1.5f},
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{"Head_Collision_LCTR", 1.5f},
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};
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constexpr SSphereJointInfo skDamageableSphereJointInfoList2[5] = {
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{"R_Shoulder_Collision_LCTR", 0.75f}, {"L_Shoulder_Collision_LCTR", 0.75f}, {"Spine_Collision_LCTR", 0.75f},
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{"R_Hand_Collision_LCTR", 2.25f}, {"L_Hand_Collision_LCTR", 2.f},
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};
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constexpr SAABoxJointInfo skFootCollision[2] = {
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{"R_Foot_Collision_LCTR", zeus::CVector3f(3.f, 3.f, 1.f)},
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{"L_Foot_Collision_LCTR", zeus::CVector3f(3.f, 2.f, 3.f)},
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};
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constexpr std::array<std::string_view, 7> skSearchJointNames = {
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"R_Knee"sv,
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"R_Elbow_Collision_LCTR"sv,
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"L_Elbow_Collision_LCTR"sv,
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"L_Knee_Collision_LCTR"sv,
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"R_Back_Rock_Collision_LCTR"sv,
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"L_Back_Rock_Collision_LCTR"sv,
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"Head_Collision_LCTR"sv,
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};
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} // namespace
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CThardus::CThardus(TUniqueId uid, std::string_view name, const CEntityInfo& info, const zeus::CTransform& xf,
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CModelData&& mData, const CActorParameters& actParms, const CPatternedInfo& pInfo,
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const std::vector<CStaticRes>& mData1, const std::vector<CStaticRes>& mData2, CAssetId particle1,
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CAssetId particle2, CAssetId particle3, float f1, float f2, float f3, float f4, float f5, float f6,
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CAssetId stateMachine, CAssetId particle4, CAssetId particle5, CAssetId particle6,
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CAssetId particle7, CAssetId particle8, CAssetId particle9, CAssetId texture, u32 sfxId1,
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CAssetId particle10, u32 sfxId2, u32 sfxId3, u32 sfxId4)
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: CPatterned(ECharacter::Thardus, uid, name, EFlavorType::Zero, info, xf, std::move(mData), pInfo,
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EMovementType::Ground, EColliderType::One, EBodyType::BiPedal, actParms, EKnockBackVariant::Large)
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, x5cc_(std::move(mData1))
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, x5dc_(std::move(mData2))
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, x600_(particle1)
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, x604_(particle2)
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, x608_(particle3)
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, x630_(stateMachine)
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, x694_(f1)
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, x698_(f2)
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, x69c_(f3)
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, x6a0_(f4)
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, x6a4_(f5)
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, x6a8_(f6)
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, x6d0_(particle4)
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, x6d4_(particle5)
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, x6d8_(particle6)
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, x6dc_(particle7)
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, x6e0_(particle8)
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, x6e4_(particle9)
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, x6e8_(texture)
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, x6ec_(CSfxManager::TranslateSFXID(sfxId1))
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, x6f0_(particle10)
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, x758_(sfxId2)
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, x75c_(sfxId3)
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, x760_(sfxId4)
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, x7f0_(nullptr, 1, pInfo.GetPathfindingIndex(), 1.f, 1.f) {
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CMaterialList exclude = GetMaterialFilter().GetExcludeList();
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CMaterialList include = GetMaterialFilter().GetIncludeList();
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exclude.Add(EMaterialTypes::Player);
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exclude.Add(EMaterialTypes::Character);
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exclude.Add(EMaterialTypes::CollisionActor);
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SetMaterialFilter(CMaterialFilter::MakeIncludeExclude(include, exclude));
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std::vector<CAssetId> gens;
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gens.reserve(6);
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gens.push_back(particle4);
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gens.push_back(particle5);
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gens.push_back(particle6);
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gens.push_back(particle7);
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gens.push_back(particle8);
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gens.push_back(particle9);
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GetModelData()->GetAnimationData()->GetParticleDB().CacheParticleDesc(
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CCharacterInfo::CParticleResData(gens, {}, {}, {}));
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x798_.reserve(6);
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x7a8_.reserve(16);
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UpdateThermalFrozenState(true);
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xd0_damageMag = 0.f;
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x50c_baseDamageMag = 0.f;
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x8f4_.reserve(16);
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x91c_.Lock();
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x403_26_stateControlledMassiveDeath = false;
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x460_knockBackController.SetAutoResetImpulse(false);
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SetMass(100000.f);
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}
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void CThardus::Think(float dt, CStateManager& mgr) {
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// if (!x7c8_) {
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// float fVar2 = 10.f * GetModelData()->GetScale().x();
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// zeus::CVector3f diff = mgr.GetPlayer().GetTranslation() - GetTranslation();
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// if (diff.magSquared() < fVar2 * fVar2) {
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// mgr.ApplyDamage(GetUniqueId(), mgr.GetPlayer().GetUniqueId(), GetUniqueId(),
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// CDamageInfo(CWeaponMode(EWeaponType::AI), 0.f, 0.f, 10.f), CMaterialFilter::skPassEverything,
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// diff.normalized());
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// x688_ = true;
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// x7c8_ = false;
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// x7cc_.zeroOut();
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// }
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// }
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//sub801dbf34(dt, mgr);
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/*
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if (!sub801dc2c8()) {
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if (x648_ < x610_destroyableRocks.size() - 2)
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x690_ = 1.f;
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else
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x690_ = 1.f;
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} else {
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x690_ = 1.f;
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SendScriptMsgs(EScriptObjectState::DeactivateState, mgr, EScriptObjectMessage::None);
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}
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*/
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/*
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if (!x93c_) {
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x3b4_speed = x690_;
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x402_28_isMakingBigStrike = false;
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x504_damageDur = 0.f;
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} else {
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x3b4_speed = x690_;
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x402_28_isMakingBigStrike = true;
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x504_damageDur = 1.f;
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} */
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CPatterned::Think(dt, mgr);
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if (x648_ > 2 && !x689_) {
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//sub801dc878(mgr);
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}
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x5f0_->Update(dt, mgr, CCollisionActorManager::EUpdateOptions::ObjectSpace);
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x5f4_->Update(dt, mgr, CCollisionActorManager::EUpdateOptions::ObjectSpace);
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x5f8_->Update(dt, mgr, CCollisionActorManager::EUpdateOptions::ObjectSpace);
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//sub801dd608(mgr);
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//sub801dcfa4(mgr);
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}
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void CThardus::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStateManager& mgr) {
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CPatterned::AcceptScriptMsg(msg, uid, mgr);
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switch (msg) {
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case EScriptObjectMessage::Reset: {
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x95c_doCodeTrigger = true;
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x450_bodyController->SetFallState(pas::EFallState::Zero);
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x450_bodyController->SetState(pas::EAnimationState::Locomotion);
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x93d_ = false;
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break;
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}
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case EScriptObjectMessage::SetToMax: {
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for (size_t i = x648_; i < x610_destroyableRocks.size() - 1; ++i) {
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if (CEntity* ent = mgr.ObjectById(x610_destroyableRocks[i])) {
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ent->SetActive(false);
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}
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++x648_;
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}
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break;
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}
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case EScriptObjectMessage::Stop: {
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Death(mgr, {}, EScriptObjectState::DeathRattle);
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break;
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}
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case EScriptObjectMessage::Action: {
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if (!x5c8_heardPlayer)
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x5c8_heardPlayer = true;
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break;
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}
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case EScriptObjectMessage::Touched: {
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if (TCastToPtr<CCollisionActor> colAct = mgr.ObjectById(uid)) {
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if (TCastToPtr<CPlayer> pl = mgr.ObjectById(colAct->GetLastTouchedObject())) {
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if (x420_curDamageRemTime > 0.f)
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break;
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u32 rand = mgr.GetActiveRandom()->Next();
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float damageMult = 1.f;
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zeus::CVector3f knockBack = zeus::skForward;
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if (x644_ == 1) {
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damageMult = 2.f;
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knockBack = (rand % 2) ? zeus::skRight : zeus::skLeft;
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}
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if (mgr.GetPlayer().GetFrozenState())
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mgr.GetPlayer().UnFreeze(mgr);
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knockBack = GetTransform().buildMatrix3f() * knockBack;
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CDamageInfo dInfo = GetContactDamage();
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dInfo.SetDamage(damageMult * dInfo.GetDamage());
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mgr.ApplyDamage(GetUniqueId(), pl->GetUniqueId(), GetUniqueId(), dInfo,
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CMaterialFilter::MakeIncludeExclude({EMaterialTypes::Solid}, {}),
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x644_ == 1 ? knockBack : zeus::skZero3f);
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x420_curDamageRemTime = x424_damageWaitTime;
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} else if (TCastToConstPtr<CBomb>(mgr.GetObjectById(colAct->GetLastTouchedObject()))) {
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#if 0
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if (x644_ == 1 && x93c_)
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sub801dae2c(mgr, x648_);
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#endif
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}
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}
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break;
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}
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case EScriptObjectMessage::Registered: {
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x610_destroyableRocks.reserve(x5cc_.size());
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x6b0_.reserve(x5cc_.size());
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x6c0_rockLights.reserve(x5cc_.size());
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x90c_.reserve(x5cc_.size());
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for (size_t i = 0; i < x5cc_.size(); ++i) {
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float health = (i == x5cc_.size() - 1) ? 2.f * x6a8_ : x6a8_;
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TUniqueId rockId = mgr.AllocateUniqueId();
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CModelData mData1(x5cc_[i]);
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CModelData mData2(x5dc_[i]);
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mgr.AddObject(new CDestroyableRock(
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rockId, true, "", CEntityInfo(GetAreaIdAlways(), NullConnectionList), {}, std::move(mData1), 0.f,
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CHealthInfo(health, 0.f),
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CDamageVulnerability(
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EVulnerability::Normal, EVulnerability::Deflect, EVulnerability::Normal, EVulnerability::Normal,
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EVulnerability::Normal, EVulnerability::Normal, EVulnerability::Normal, EVulnerability::Deflect,
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EVulnerability::Deflect, EVulnerability::Deflect, EVulnerability::Deflect, EVulnerability::Deflect,
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EVulnerability::Deflect, EVulnerability::Deflect, EVulnerability::Deflect, EDeflectType::One),
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GetMaterialList(), x630_,
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CActorParameters(CLightParameters(false, 0.f, CLightParameters::EShadowTesselation::Invalid, 0.f, 0.f,
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zeus::skWhite, false, CLightParameters::EWorldLightingOptions::NoShadowCast,
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CLightParameters::ELightRecalculationOptions::LargeFrameCount,
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zeus::skZero3f, -1, -1, 0, 0),
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{}, {}, {}, {}, true, true, false, false, 0.f, 0.f, 1.f),
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std::move(mData2), 0));
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x610_destroyableRocks.push_back(rockId);
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x6b0_.push_back(false);
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TUniqueId lightId = mgr.AllocateUniqueId();
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mgr.AddObject(new CGameLight(lightId, GetAreaIdAlways(), false, ""sv, {}, GetUniqueId(),
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CLight::BuildPoint({}, zeus::skBlue), 0, 0, 0.f));
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x6c0_rockLights.push_back(lightId);
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x90c_.push_back(health);
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}
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AddMaterial(EMaterialTypes::ScanPassthrough, mgr);
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AddMaterial(EMaterialTypes::CameraPassthrough, mgr);
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RemoveMaterial(EMaterialTypes::Orbit, mgr);
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RemoveMaterial(EMaterialTypes::Target, mgr);
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_SetupCollisionManagers(mgr);
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x450_bodyController->SetFallState(pas::EFallState::Two);
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x450_bodyController->Activate(mgr);
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x450_bodyController->BodyStateInfo().SetLocoAnimChangeAtEndOfAnimOnly(true);
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SetState(0, mgr);
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sub801dec80();
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AddMaterial(EMaterialTypes::RadarObject, mgr);
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break;
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}
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case EScriptObjectMessage::Deleted: {
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x5f0_->Destroy(mgr);
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x5f4_->Destroy(mgr);
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x5f8_->Destroy(mgr);
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mgr.FreeScriptObject(x64c_);
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for (const auto& id : x610_destroyableRocks) {
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mgr.FreeScriptObject(id);
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}
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for (const auto& id : x6c0_rockLights) {
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mgr.FreeScriptObject(id);
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}
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break;
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}
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case EScriptObjectMessage::InitializedInArea: {
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if (x94c_)
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break;
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x94c_ = true;
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x764_ = GetTransform();
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for (const SConnection& conn : GetConnectionList()) {
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TUniqueId connId = mgr.GetIdForScript(conn.x8_objId);
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if (connId == kInvalidUniqueId)
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continue;
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if (conn.x0_state == EScriptObjectState::Patrol) {
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if (TCastToPtr<CScriptWaypoint> wp = mgr.ObjectById(connId)) {
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rstl::reserved_vector<TUniqueId, 16> wpIds;
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GatherWaypoints(wp, mgr, wpIds);
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for (const auto& id : wpIds)
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x570_.push_back(id);
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} else if (CPatterned* p = CPatterned::CastTo<CThardusRockProjectile>(mgr.ObjectById(connId))) {
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x5fc_ = connId;
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x60c_ = conn.x8_objId;
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p->SetActive(false);
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} else if (TCastToConstPtr<CRepulsor>(mgr.GetObjectById(connId))) {
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x660_.push_back(connId);
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} else if (TCastToConstPtr<CScriptDistanceFog>(mgr.GetObjectById(connId))) {
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x64c_ = connId;
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}
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} else if (conn.x0_state == EScriptObjectState::Zero) {
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if (TCastToPtr<CScriptWaypoint> wp = mgr.ObjectById(connId)) {
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x8f4_.push_back(connId);
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wp->SetActive(false);
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}
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} else if (conn.x0_state == EScriptObjectState::Dead) {
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if (TCastToConstPtr<CScriptTimer>(mgr.GetObjectById(connId)))
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x7a8_.push_back(connId);
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}
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}
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x7f0_.SetArea(mgr.GetWorld()->GetAreaAlways(GetAreaIdAlways())->GetPostConstructed()->x10bc_pathArea);
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break;
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}
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case EScriptObjectMessage::Damage: {
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break;
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}
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default:
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break;
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}
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}
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void CThardus::PreRender(CStateManager& mgr, const zeus::CFrustum& frustum) { CPatterned::PreRender(mgr, frustum); }
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void CThardus::Render(const CStateManager& mgr) const {
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CPatterned::Render(mgr);
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if (mgr.GetPlayerState()->GetActiveVisor(mgr) == CPlayerState::EPlayerVisor::Thermal && x7c4_ != 0) {
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// sub801e32a0(mgr, x7c0_);
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}
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}
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void CThardus::Touch(CActor& act, CStateManager& mgr) { CPatterned::Touch(act, mgr); }
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zeus::CVector3f CThardus::GetOrbitPosition(const CStateManager& mgr) const { return GetAimPosition(mgr, 0.f); }
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zeus::CVector3f CThardus::GetAimPosition(const CStateManager& mgr, float dt) const {
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return GetLctrTransform(x93c_ ? "center_LCTR"sv : "Neck_1"sv).origin;
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}
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zeus::CAABox CThardus::GetSortingBounds(const CStateManager& mgr) const {
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zeus::CVector3f extents = 0.15f * (x9c_renderBounds.max - x9c_renderBounds.min);
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return zeus::CAABox(x9c_renderBounds.min - extents, x9c_renderBounds.max + extents);
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}
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void CThardus::DoUserAnimEvent(CStateManager& mgr, const CInt32POINode& node, EUserEventType type, float dt) {
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CPatterned::DoUserAnimEvent(mgr, node, type, dt);
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}
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void CThardus::Patrol(CStateManager& mgr, EStateMsg msg, float arg) { CPatterned::Patrol(mgr, msg, arg); }
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void CThardus::Dead(CStateManager& mgr, EStateMsg msg, float arg) { CPatterned::Dead(mgr, msg, arg); }
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void CThardus::PathFind(CStateManager& mgr, EStateMsg msg, float arg) { CPatterned::PathFind(mgr, msg, arg); }
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void CThardus::TargetPatrol(CStateManager& mgr, EStateMsg msg, float arg) {
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if (msg == EStateMsg::Activate) {
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x5ec_ = 0;
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if (x95e_)
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return;
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mgr.SetBossParams(GetUniqueId(), GetHealthInfo(mgr)->GetHP(), 88);
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x95e_ = true;
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} else if (msg == EStateMsg::Update) {
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if (x5ec_ == 0) {
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if (x450_bodyController->GetBodyStateInfo().GetCurrentStateId() == pas::EAnimationState::Taunt)
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x5ec_ = 2;
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else
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x450_bodyController->GetCommandMgr().DeliverCmd(CBCTauntCmd(pas::ETauntType::One));
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} else if (x5ec_ == 2 &&
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x450_bodyController->GetBodyStateInfo().GetCurrentStateId() != pas::EAnimationState::Taunt) {
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x5ec_ = 3;
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}
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}
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}
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void CThardus::Generate(CStateManager& mgr, EStateMsg msg, float arg) {
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if (msg == EStateMsg::Activate) {
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x5ec_ = 0;
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} else if (msg == EStateMsg::Update) {
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if (x5ec_ == 0) {
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if (x450_bodyController->GetCurrentStateId() == pas::EAnimationState::Getup) {
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x5ec_ = 2;
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} else {
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x450_bodyController->GetCommandMgr().DeliverCmd(CBCGetupCmd(pas::EGetupType::Zero));
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}
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} else if (x5ec_ == 2 && x450_bodyController->GetCurrentStateId() != pas::EAnimationState::Getup) {
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x5ec_ = 3;
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}
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} else if (msg == EStateMsg::Deactivate) {
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x93d_ = false;
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}
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}
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void CThardus::Attack(CStateManager& mgr, EStateMsg msg, float arg) { CAi::Attack(mgr, msg, arg); }
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void CThardus::LoopedAttack(CStateManager& mgr, EStateMsg msg, float arg) { CAi::LoopedAttack(mgr, msg, arg); }
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void CThardus::DoubleSnap(CStateManager& mgr, EStateMsg msg, float arg) { CAi::DoubleSnap(mgr, msg, arg); }
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void CThardus::Shuffle(CStateManager& mgr, EStateMsg msg, float arg) { CAi::Shuffle(mgr, msg, arg); }
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void CThardus::GetUp(CStateManager& mgr, EStateMsg msg, float arg) {
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if (msg != EStateMsg::Activate)
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return;
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RemoveMaterial(EMaterialTypes::RadarObject, mgr);
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}
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|
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void CThardus::Taunt(CStateManager& mgr, EStateMsg msg, float arg) {
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if (msg == EStateMsg::Activate) {
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x5ec_ = 0;
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} else if (msg == EStateMsg::Update) {
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if (x5ec_ == 0) {
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if (x450_bodyController->GetCurrentStateId() == pas::EAnimationState::Taunt)
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|
x5ec_ = 2;
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else
|
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x450_bodyController->GetCommandMgr().DeliverCmd(CBCTauntCmd(pas::ETauntType::One));
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} else if (x5ec_ == 2 && x450_bodyController->GetCurrentStateId() != pas::EAnimationState::Taunt) {
|
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x5ec_ = 3;
|
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}
|
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}
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}
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|
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void CThardus::Suck(CStateManager& mgr, EStateMsg msg, float arg) { CAi::Suck(mgr, msg, arg); }
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void CThardus::ProjectileAttack(CStateManager& mgr, EStateMsg msg, float arg) { CAi::ProjectileAttack(mgr, msg, arg); }
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void CThardus::Flinch(CStateManager& mgr, EStateMsg msg, float arg) { CAi::Flinch(mgr, msg, arg); }
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void CThardus::TelegraphAttack(CStateManager& mgr, EStateMsg msg, float arg) { CAi::TelegraphAttack(mgr, msg, arg); }
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void CThardus::Explode(CStateManager& mgr, EStateMsg msg, float arg) { CAi::Explode(mgr, msg, arg); }
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void CThardus::Cover(CStateManager& mgr, EStateMsg msg, float arg) { CAi::Cover(mgr, msg, arg); }
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void CThardus::Enraged(CStateManager& mgr, EStateMsg msg, float arg) { CAi::Enraged(mgr, msg, arg); }
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void CThardus::Growth(CStateManager& mgr, EStateMsg msg, float arg) { CAi::Growth(mgr, msg, arg); }
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void CThardus::Faint(CStateManager& mgr, EStateMsg msg, float arg) { CAi::Faint(mgr, msg, arg); }
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bool CThardus::PathFound(CStateManager& mgr, float arg) { return CPatterned::PathFound(mgr, arg); }
|
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bool CThardus::InRange(CStateManager& mgr, float arg) { return CPatterned::InRange(mgr, arg); }
|
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bool CThardus::PatternOver(CStateManager& mgr, float arg) { return CPatterned::PatternOver(mgr, arg); }
|
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bool CThardus::AnimOver(CStateManager& mgr, float arg) { return CPatterned::AnimOver(mgr, arg); }
|
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bool CThardus::InPosition(CStateManager& mgr, float arg) { return CPatterned::InPosition(mgr, arg); }
|
|
bool CThardus::ShouldTurn(CStateManager& mgr, float arg) { return CAi::ShouldTurn(mgr, arg); }
|
|
bool CThardus::HitSomething(CStateManager& mgr, float arg) { return CAi::HitSomething(mgr, arg); }
|
|
|
|
void CThardus::GatherWaypoints(urde::CScriptWaypoint* wp, urde::CStateManager& mgr,
|
|
rstl::reserved_vector<TUniqueId, 16>& uids) {
|
|
if (uids.size() < uids.capacity() && wp->GetActive()) {
|
|
uids.push_back(wp->GetUniqueId());
|
|
wp->SetActive(false);
|
|
for (const SConnection& conn : wp->GetConnectionList()) {
|
|
TUniqueId uid = mgr.GetIdForScript(conn.x8_objId);
|
|
if (TCastToPtr<CScriptWaypoint> wp2 = mgr.ObjectById(uid))
|
|
GatherWaypoints(wp2, mgr, uids);
|
|
}
|
|
wp->SetActive(true);
|
|
}
|
|
}
|
|
|
|
void CThardus::_BuildSphereJointList(const SSphereJointInfo* arr, int count,
|
|
std::vector<CJointCollisionDescription>& list) {
|
|
for (size_t i = 0; i < count; ++i) {
|
|
const auto& jInfo = arr[i];
|
|
list.push_back(CJointCollisionDescription::SphereCollision(
|
|
GetModelData()->GetAnimationData()->GetLocatorSegId(jInfo.name), jInfo.radius, jInfo.name, 0.001f));
|
|
}
|
|
}
|
|
|
|
void CThardus::_BuildAABoxJointList(const SAABoxJointInfo* arr, int count,
|
|
std::vector<CJointCollisionDescription>& list) {
|
|
for (size_t i = 0; i < count; ++i) {
|
|
const auto& jInfo = arr[i];
|
|
list.push_back(CJointCollisionDescription::AABoxCollision(
|
|
GetModelData()->GetAnimationData()->GetLocatorSegId(jInfo.name), jInfo.extents, jInfo.name, 0.001f));
|
|
}
|
|
}
|
|
|
|
void CThardus::_SetupCollisionActorMaterials(const std::unique_ptr<CCollisionActorManager>& colMgr,
|
|
CStateManager& mgr) {
|
|
for (size_t i = 0; i < colMgr->GetNumCollisionActors(); ++i) {
|
|
const auto& colDesc = colMgr->GetCollisionDescFromIndex(i);
|
|
if (CActor* act = static_cast<CActor*>(mgr.ObjectById(colDesc.GetCollisionActorId()))) {
|
|
act->AddMaterial(EMaterialTypes::ScanPassthrough, mgr);
|
|
act->AddMaterial(EMaterialTypes::CameraPassthrough, mgr);
|
|
act->AddMaterial(EMaterialTypes::Immovable, mgr);
|
|
act->AddMaterial(EMaterialTypes::NoPlayerCollision, mgr);
|
|
CMaterialList include = GetMaterialFilter().GetIncludeList();
|
|
include.Add(act->GetMaterialFilter().GetIncludeList());
|
|
CMaterialList exclude = GetMaterialFilter().GetExcludeList();
|
|
exclude.Add(act->GetMaterialFilter().GetExcludeList());
|
|
act->SetMaterialFilter(CMaterialFilter::MakeIncludeExclude(include, exclude));
|
|
}
|
|
}
|
|
}
|
|
|
|
void CThardus::_SetupCollisionManagers(CStateManager& mgr) {
|
|
std::vector<CJointCollisionDescription> list;
|
|
_BuildSphereJointList(skDamageableSphereJointInfoList1, 7, list);
|
|
x5f0_.reset(new CCollisionActorManager(mgr, GetUniqueId(), GetAreaIdAlways(), list, true));
|
|
_SetupCollisionActorMaterials(x5f0_, mgr);
|
|
list.clear();
|
|
_BuildSphereJointList(skDamageableSphereJointInfoList2, 5, list);
|
|
x5f4_.reset(new CCollisionActorManager(mgr, GetUniqueId(), GetAreaIdAlways(), list, true));
|
|
_SetupCollisionActorMaterials(x5f4_, mgr);
|
|
list.clear();
|
|
_BuildAABoxJointList(skFootCollision, 2, list);
|
|
x5f8_.reset(new CCollisionActorManager(mgr, GetUniqueId(), GetAreaIdAlways(), list, true));
|
|
_SetupCollisionActorMaterials(x5f8_, mgr);
|
|
list.clear();
|
|
x634_.reserve(x5f4_->GetNumCollisionActors() + x5f0_->GetNumCollisionActors() + x5f8_->GetNumCollisionActors());
|
|
sub801dd4fc(x5f4_);
|
|
sub801dd4fc(x5f8_);
|
|
for (size_t i = 0; i < x5f0_->GetNumCollisionActors(); ++i) {
|
|
const auto& colDesc = x5f0_->GetCollisionDescFromIndex(i);
|
|
if (TCastToPtr<CCollisionActor> colAct = mgr.ObjectById(colDesc.GetCollisionActorId())) {
|
|
if (CDestroyableRock* rock = static_cast<CDestroyableRock*>(mgr.ObjectById(x610_destroyableRocks[i]))) {
|
|
if (i == 0) {
|
|
colAct->SetDamageVulnerability(*rock->GetDamageVulnerability());
|
|
rock->Set_x32c(0.8f);
|
|
} else {
|
|
colAct->SetDamageVulnerability(CDamageVulnerability::ImmuneVulnerabilty());
|
|
rock->Set_x32c(0.f);
|
|
}
|
|
|
|
*colAct->HealthInfo(mgr) = *rock->HealthInfo(mgr);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void CThardus::sub801dd4fc(const std::unique_ptr<CCollisionActorManager>& colMgr) {
|
|
for (size_t i = 0; i < colMgr->GetNumCollisionActors(); ++i) {
|
|
const auto& colDesc = colMgr->GetCollisionDescFromIndex(i);
|
|
TUniqueId uid = colDesc.GetCollisionActorId();
|
|
bool foundBone = false;
|
|
for (const auto& name : skSearchJointNames) {
|
|
if (colDesc.GetName().find(name) != std::string::npos) {
|
|
foundBone = true;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (!foundBone)
|
|
x634_.push_back(uid);
|
|
}
|
|
}
|
|
|
|
} |