metaforce/Runtime/World/CSnakeWeedSwarm.hpp

20 lines
753 B
C++

#pragma once
#include "Runtime/Collision/CCollisionSurface.hpp"
#include "Runtime/World/CActor.hpp"
namespace urde {
class CAnimationParameters;
class CSnakeWeedSwarm : public CActor {
public:
CSnakeWeedSwarm(TUniqueId, bool, std::string_view, const CEntityInfo&, const zeus::CVector3f&, const zeus::CVector3f&,
const CAnimationParameters&, const CActorParameters&, float, float, float, float, float, float, float,
float, float, float, float, float, float, float, const CDamageInfo&, float, u32, u32, u32, u32, u32,
u32, float);
void Accept(IVisitor&) override;
void ApplyRadiusDamage(const zeus::CVector3f& pos, const CDamageInfo& info, CStateManager& stateMgr) {}
};
} // namespace urde