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metaforce/Runtime/World/CScriptDistanceFog.cpp
Lioncash 221cc5c6b8 RuntimeCommonB: Normalize cpp file includes
Like the prior changes normalizing the inclusions within headers, this
tackles the cpp files of the RuntimeCommonB target, making these source
files consistent with their headers.
2019-12-22 18:12:04 -05:00

70 lines
2.5 KiB
C++

#include "Runtime/World/CScriptDistanceFog.hpp"
#include "Runtime/CStateManager.hpp"
#include "Runtime/World/CWorld.hpp"
#include "TCastTo.hpp" // Generated file, do not modify include path
namespace urde {
CScriptDistanceFog::CScriptDistanceFog(TUniqueId uid, std::string_view name, const CEntityInfo& info, ERglFogMode mode,
const zeus::CColor& color, const zeus::CVector2f& range, float colorDelta,
const zeus::CVector2f& rangeDelta, bool expl, bool active, float thermalTarget,
float thermalSpeed, float xrayTarget, float xraySpeed)
: CEntity(uid, info, active, name)
, x34_mode(mode)
, x38_color(color)
, x3c_range(range)
, x44_colorDelta(colorDelta)
, x48_rangeDelta(rangeDelta)
, x50_thermalTarget(thermalTarget)
, x54_thermalSpeed(thermalSpeed)
, x58_xrayTarget(xrayTarget)
, x5c_xraySpeed(xraySpeed)
, x60_explicit(expl)
{
if (zeus::close_enough(rangeDelta, zeus::skZero2f) && zeus::close_enough(colorDelta, 0.f))
x61_nonZero = false;
else
x61_nonZero = true;
}
void CScriptDistanceFog::Accept(IVisitor& visitor) { visitor.Visit(this); }
void CScriptDistanceFog::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId objId, CStateManager& stateMgr) {
CEntity::AcceptScriptMsg(msg, objId, stateMgr);
if (x4_areaId == kInvalidAreaId || !GetActive())
return;
if (msg == EScriptObjectMessage::InitializedInArea) {
if (!x60_explicit)
return;
CGameArea::CAreaFog* fog = stateMgr.GetWorld()->GetArea(x4_areaId)->GetAreaFog();
if (x34_mode == ERglFogMode::None)
fog->DisableFog();
else
fog->SetFogExplicit(x34_mode, x38_color, x3c_range);
} else if (msg == EScriptObjectMessage::Action) {
if (!x61_nonZero)
return;
CGameArea::CAreaFog* fog = stateMgr.GetWorld()->GetArea(x4_areaId)->GetAreaFog();
if (x34_mode == ERglFogMode::None)
fog->RollFogOut(x48_rangeDelta.x(), x44_colorDelta, x38_color);
else
fog->FadeFog(x34_mode, x38_color, x3c_range, x44_colorDelta, x48_rangeDelta);
if (zeus::close_enough(x54_thermalSpeed, 0.f) && !zeus::close_enough(x5c_xraySpeed, 0.f)) {
CWorld* world = stateMgr.GetWorld();
CGameArea* area = world->GetArea(x4_areaId);
area->SetXRaySpeedAndTarget(x5c_xraySpeed, x58_xrayTarget);
} else {
CWorld* world = stateMgr.GetWorld();
CGameArea* area = world->GetArea(x4_areaId);
area->SetThermalSpeedAndTarget(x54_thermalSpeed, x50_thermalTarget);
}
}
}
} // namespace urde