metaforce/Runtime/Weapon/CPowerBomb.cpp

119 lines
3.7 KiB
C++

#include "CPowerBomb.hpp"
#include "Runtime/Particle/CElementGen.hpp"
#include "World/CDamageInfo.hpp"
#include "CStateManager.hpp"
#include "GameGlobalObjects.hpp"
#include "Graphics/CBooRenderer.hpp"
#include "CPlayerState.hpp"
#include "World/CPlayer.hpp"
#include "DataSpec/DNAMP1/SFX/Weapons.h"
#include "TCastTo.hpp"
namespace urde
{
const zeus::CColor CPowerBomb::kFadeColor(COLOR(0xffffff7));
CPowerBomb::CPowerBomb(const TToken<CGenDescription>& particle, TUniqueId uid, TAreaId aid,
TUniqueId playerId, const zeus::CTransform& xf, const CDamageInfo& dInfo)
: CWeapon(uid, aid, true, playerId, EWeaponType::PowerBomb, "PowerBomb", xf,
CMaterialFilter::MakeIncludeExclude({EMaterialTypes::Solid, EMaterialTypes::Immovable,
EMaterialTypes::Trigger},
{EMaterialTypes::Projectile, EMaterialTypes::PowerBomb}),
{EMaterialTypes::Projectile, EMaterialTypes::PowerBomb}, dInfo, EProjectileAttrib::PowerBombs,
CModelData::CModelDataNull())
, x158_24_canStartFilter(true)
, x158_25_filterEnabled(false)
, x164_radiusIncrement(dInfo.GetRadius() / 2.5f)
, x168_particle(new CElementGen(particle))
, x16c_radius(dInfo.GetRadius())
{
x168_particle->SetGlobalTranslation(GetTranslation());
}
void CPowerBomb::Accept(IVisitor& visitor)
{
visitor.Visit(this);
}
void CPowerBomb::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStateManager& mgr)
{
if (msg == EScriptObjectMessage::Registered)
{
mgr.AddWeaponId(xec_ownerId, xf0_weaponType);
if (mgr.GetPlayerState()->IsPlayerAlive())
{
CSfxManager::AddEmitter(SFXsfx0710, GetTranslation(), {}, true, false, 0x7f, -1);
mgr.InformListeners(GetTranslation(), EListenNoiseType::Bomb);
}
else
{
auto handle = CSfxManager::AddEmitter(SFXsfx073F, GetTranslation(), {}, true, false, 0x7f, -1);
mgr.Player()->ApplySubmergedPitchBend(handle);
}
}
else if (msg == EScriptObjectMessage::Deleted)
{
if (x15c_curTime > 0.7f)
mgr.GetCameraFilterPass(6).DisableFilter(0.f);
mgr.RemoveWeaponId(xec_ownerId, xf0_weaponType);
}
CActor::AcceptScriptMsg(msg, uid, mgr);
}
void CPowerBomb::Think(float dt, CStateManager& mgr)
{
CWeapon::Think(dt, mgr);
if (x158_24_canStartFilter)
{
if (x15c_curTime > 1.f && !x158_25_filterEnabled)
{
mgr.GetCameraFilterPass(6).SetFilter(EFilterType::Add, EFilterShape::Fullscreen, 1.5f, kFadeColor, -1);
x158_25_filterEnabled = true;
}
if (x15c_curTime > 2.5f)
x158_24_canStartFilter = false;
}
else if (x15c_curTime > 3.75 && x158_25_filterEnabled)
{
mgr.GetCameraFilterPass(6).DisableFilter(.5f);
x158_25_filterEnabled = false;
}
if (x15c_curTime > 7.f)
{
if (x168_particle->IsSystemDeletable())
mgr.FreeScriptObject(GetUniqueId());
}
if (x15c_curTime > 30.f)
{
mgr.FreeScriptObject(GetUniqueId());
return;
}
if (x15c_curTime > 1.f && x15c_curTime < 4.f)
{
x110_origDamageInfo.SetRadius(x160_curRadius);
ApplyDynamicDamage(GetTranslation(), mgr);
x160_curRadius += x164_radiusIncrement;
}
x168_particle->Update(dt);
x15c_curTime += dt;
}
void CPowerBomb::AddToRenderer(const zeus::CFrustum&, const CStateManager&) const
{
g_Renderer->AddParticleGen(*x168_particle);
}
void CPowerBomb::ApplyDynamicDamage(const zeus::CVector3f& pos, urde::CStateManager& mgr)
{
mgr.ApplyDamageToWorld(xec_ownerId, *this, pos, x12c_curDamageInfo, xf8_filter);
}
}