mirror of https://github.com/AxioDL/metaforce.git
187 lines
4.9 KiB
C++
187 lines
4.9 KiB
C++
#pragma once
|
|
#include <aurora/gfx.hpp>
|
|
|
|
#include <utility>
|
|
|
|
#include <dawn/webgpu_cpp.h>
|
|
#include <xxhash.h>
|
|
#if defined(__x86_64__) || defined(__i386__) || defined(_M_IX86) || defined(_M_X64)
|
|
#include <xxh_x86dispatch.h>
|
|
#endif
|
|
|
|
#ifndef ALIGN
|
|
#define ALIGN(x, a) (((x) + ((a)-1)) & ~((a)-1))
|
|
#endif
|
|
|
|
namespace aurora {
|
|
static inline XXH64_hash_t xxh3_hash(const void* input, size_t len, XXH64_hash_t seed = 0) {
|
|
return XXH3_64bits_withSeed(input, len, seed);
|
|
}
|
|
template <typename T>
|
|
static inline XXH64_hash_t xxh3_hash(const T& input, XXH64_hash_t seed = 0) {
|
|
return xxh3_hash(&input, sizeof(T), seed);
|
|
}
|
|
|
|
class ByteBuffer {
|
|
public:
|
|
ByteBuffer() = default;
|
|
explicit ByteBuffer(size_t capacity) : m_data(static_cast<uint8_t*>(calloc(1, capacity))), m_capacity(capacity) {}
|
|
|
|
~ByteBuffer() {
|
|
if (m_data != nullptr) {
|
|
free(m_data);
|
|
}
|
|
}
|
|
|
|
uint8_t* data() { return m_data; }
|
|
const uint8_t* data() const { return m_data; }
|
|
size_t size() const { return m_length; }
|
|
|
|
void append(const void* data, size_t size) {
|
|
resize(m_length + size);
|
|
memcpy(m_data + m_length, data, size);
|
|
m_length += size;
|
|
}
|
|
|
|
void append_zeroes(size_t size) {
|
|
resize(m_length + size);
|
|
memset(m_data + m_length, 0, size);
|
|
m_length += size;
|
|
}
|
|
|
|
void clear() {
|
|
if (m_data != nullptr) {
|
|
free(m_data);
|
|
}
|
|
m_data = nullptr;
|
|
m_length = 0;
|
|
m_capacity = 0;
|
|
}
|
|
|
|
private:
|
|
uint8_t* m_data = nullptr;
|
|
size_t m_length = 0;
|
|
size_t m_capacity = 0;
|
|
|
|
void resize(size_t size) {
|
|
if (size == 0) {
|
|
clear();
|
|
} else if (m_data == nullptr) {
|
|
m_data = static_cast<uint8_t*>(malloc(size));
|
|
} else if (size > m_capacity) {
|
|
m_data = static_cast<uint8_t*>(realloc(m_data, size));
|
|
} else {
|
|
return;
|
|
}
|
|
m_capacity = size;
|
|
}
|
|
};
|
|
|
|
template <typename T>
|
|
struct Vec2 {
|
|
T x{};
|
|
T y{};
|
|
|
|
constexpr Vec2(T x, T y) : x(x), y(y) {}
|
|
constexpr Vec2(const zeus::CVector2f& vec) : x(vec.x()), y(vec.y()) {}
|
|
};
|
|
template <typename T>
|
|
struct Vec3 {
|
|
T x{};
|
|
T y{};
|
|
T z{};
|
|
|
|
constexpr Vec3(T x, T y, T z) : x(x), y(y), z(z) {}
|
|
constexpr Vec3(const zeus::CVector3f& vec) : x(vec.x()), y(vec.y()), z(vec.z()) {}
|
|
};
|
|
template <typename T>
|
|
struct Vec4 {
|
|
T x{};
|
|
T y{};
|
|
T z{};
|
|
T w{};
|
|
|
|
constexpr Vec4(T x, T y, T z, T w) : x(x), y(y), z(z), w(w) {}
|
|
constexpr Vec4(const zeus::CVector4f& vec) : x(vec.x()), y(vec.y()), z(vec.z()), w(vec.w()) {}
|
|
constexpr Vec4(const zeus::CColor& color) : x(color.r()), y(color.g()), z(color.b()), w(color.a()) {}
|
|
};
|
|
template <typename T>
|
|
struct Mat4x4 {
|
|
Vec4<T> m0{};
|
|
Vec4<T> m1{};
|
|
Vec4<T> m2{};
|
|
Vec4<T> m3{};
|
|
|
|
constexpr Mat4x4(const Vec4<T>& m0, const Vec4<T>& m1, const Vec4<T>& m2, const Vec4<T>& m3)
|
|
: m0(m0), m1(m1), m2(m2), m3(m3) {}
|
|
constexpr Mat4x4(const zeus::CMatrix4f& m) : m0(m[0]), m1(m[1]), m2(m[2]), m3(m[3]) {}
|
|
};
|
|
constexpr Mat4x4<float> Mat4x4_Identity{
|
|
Vec4<float>{1.f, 0.f, 0.f, 0.f},
|
|
Vec4<float>{0.f, 1.f, 0.f, 0.f},
|
|
Vec4<float>{0.f, 0.f, 1.f, 0.f},
|
|
Vec4<float>{0.f, 0.f, 0.f, 1.f},
|
|
};
|
|
} // namespace aurora
|
|
|
|
namespace aurora::gfx {
|
|
extern zeus::CMatrix4f g_mv;
|
|
extern zeus::CMatrix4f g_mvInv;
|
|
extern zeus::CMatrix4f g_proj;
|
|
extern metaforce::CFogState g_fogState;
|
|
|
|
extern wgpu::Buffer g_vertexBuffer;
|
|
extern wgpu::Buffer g_uniformBuffer;
|
|
extern wgpu::Buffer g_indexBuffer;
|
|
|
|
struct TextureRef {
|
|
wgpu::Texture texture;
|
|
wgpu::TextureView view;
|
|
wgpu::Extent3D size;
|
|
wgpu::TextureFormat format;
|
|
|
|
TextureRef(wgpu::Texture&& texture, wgpu::TextureView&& view, wgpu::Extent3D size, wgpu::TextureFormat format)
|
|
: texture(std::move(texture)), view(std::move(view)), size(size), format(format) {}
|
|
};
|
|
|
|
using PipelineRef = uint64_t;
|
|
using BindGroupRef = uint64_t;
|
|
using Range = std::pair<uint32_t, uint32_t>;
|
|
|
|
enum class ShaderType {
|
|
Aabb,
|
|
TexturedQuad,
|
|
MoviePlayer,
|
|
};
|
|
|
|
void initialize();
|
|
void shutdown();
|
|
|
|
void render(const wgpu::RenderPassEncoder& pass);
|
|
|
|
Range push_verts(const uint8_t* data, size_t length);
|
|
template <typename T>
|
|
static inline Range push_verts(ArrayRef<T> data) {
|
|
return push_verts(reinterpret_cast<const uint8_t*>(data.data()), data.size() * sizeof(T));
|
|
}
|
|
Range push_indices(const uint8_t* data, size_t length);
|
|
template <typename T>
|
|
static inline Range push_indices(ArrayRef<T> data) {
|
|
return push_indices(reinterpret_cast<const uint8_t*>(data.data()), data.size() * sizeof(T));
|
|
}
|
|
Range push_uniform(const uint8_t* data, size_t length);
|
|
template <typename T>
|
|
static inline Range push_uniform(const T& data) {
|
|
return push_uniform(reinterpret_cast<const uint8_t*>(&data), sizeof(T));
|
|
}
|
|
|
|
template <typename PipelineConfig>
|
|
PipelineRef pipeline_ref(PipelineConfig config);
|
|
bool bind_pipeline(PipelineRef ref, const wgpu::RenderPassEncoder& pass);
|
|
|
|
BindGroupRef bind_group_ref(const wgpu::BindGroupDescriptor& descriptor);
|
|
const wgpu::BindGroup& find_bind_group(BindGroupRef id);
|
|
|
|
static inline zeus::CMatrix4f get_combined_matrix() { return g_proj * g_mv; }
|
|
} // namespace aurora::gfx
|