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Normalizes the headers for the cpp files in the RuntimeCommon target. Now all headers and source files within the RuntimeCommon/RuntimeCommonB targets are normalized and consistent with one another.
13 lines
303 B
C++
13 lines
303 B
C++
#include "Runtime/Character/CParticleData.hpp"
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namespace urde {
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CParticleData::CParticleData(CInputStream& in)
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: x0_duration(in.readUint32Big())
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, x4_particle(in)
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, xc_boneName(in.readString())
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, x1c_scale(in.readFloatBig())
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, x20_parentMode(EParentedMode(in.readUint32Big())) {}
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} // namespace urde
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