mirror of https://github.com/AxioDL/metaforce.git
158 lines
6.4 KiB
C++
158 lines
6.4 KiB
C++
#ifndef SPECTER_VIEWRESOURCES_HPP
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#define SPECTER_VIEWRESOURCES_HPP
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#include "TextView.hpp"
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#include "SplitView.hpp"
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#include "Toolbar.hpp"
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#include "Button.hpp"
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#include <thread>
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namespace Specter
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{
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class ThemeData
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{
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Zeus::CColor m_uiText = Zeus::CColor::skWhite;
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Zeus::CColor m_fieldText = Zeus::CColor::skBlack;
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Zeus::CColor m_fieldMarkedText = {0.25, 0.25, 0.25, 1.0};
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Zeus::CColor m_selectedFieldText = Zeus::CColor::skWhite;
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Zeus::CColor m_vpBg = {0.2, 0.2, 0.2, 1.0};
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Zeus::CColor m_tbBg = {0.4, 0.4, 0.4, 1.0};
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Zeus::CColor m_tooltipBg = {0.1, 0.1, 0.1, 0.85};
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Zeus::CColor m_splashBg = {0.075, 0.075, 0.075, 0.85};
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Zeus::CColor m_splash1 = {1.0, 1.0, 1.0, 1.0};
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Zeus::CColor m_splash2 = {0.3, 0.3, 0.3, 1.0};
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Zeus::CColor m_button1Inactive = {0.2823, 0.2823, 0.2823, 1.0};
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Zeus::CColor m_button2Inactive = {0.1725, 0.1725, 0.1725, 1.0};
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Zeus::CColor m_button1Hover = {0.3523, 0.3523, 0.3523, 1.0};
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Zeus::CColor m_button2Hover = {0.2425, 0.2425, 0.2425, 1.0};
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Zeus::CColor m_button1Press = {0.1725, 0.1725, 0.1725, 1.0};
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Zeus::CColor m_button2Press = {0.2823, 0.2823, 0.2823, 1.0};
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Zeus::CColor m_button1Disabled = {0.2823, 0.2823, 0.2823, 0.5};
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Zeus::CColor m_button2Disabled = {0.1725, 0.1725, 0.1725, 0.5};
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Zeus::CColor m_textfield2Inactive = {0.7823, 0.7823, 0.7823, 1.0};
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Zeus::CColor m_textfield1Inactive = {0.5725, 0.5725, 0.5725, 1.0};
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Zeus::CColor m_textfield2Hover = {0.8523, 0.8523, 0.8523, 1.0};
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Zeus::CColor m_textfield1Hover = {0.6425, 0.6425, 0.6425, 1.0};
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Zeus::CColor m_textfield2Disabled = {0.7823, 0.7823, 0.7823, 0.5};
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Zeus::CColor m_textfield1Disabled = {0.5725, 0.5725, 0.5725, 0.5};
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Zeus::CColor m_textfieldSelection = {0.2725, 0.2725, 0.2725, 1.0};
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Zeus::CColor m_textfieldMarkSelection = {1.0, 1.0, 0.2725, 1.0};
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Zeus::CColor m_tableCellBg1 = {0.1725, 0.1725, 0.1725, 0.75};
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Zeus::CColor m_tableCellBg2 = {0.2425, 0.2425, 0.2425, 0.75};
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Zeus::CColor m_tableCellBgSelected = {0.6425, 0.6425, 0.6425, 1.0};
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Zeus::CColor m_scrollIndicator = {0.2823, 0.2823, 0.2823, 1.0};
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public:
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virtual const Zeus::CColor& uiText() const {return m_uiText;}
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virtual const Zeus::CColor& fieldText() const {return m_fieldText;}
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virtual const Zeus::CColor& fieldMarkedText() const {return m_fieldMarkedText;}
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virtual const Zeus::CColor& selectedFieldText() const {return m_selectedFieldText;}
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virtual const Zeus::CColor& viewportBackground() const {return m_vpBg;}
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virtual const Zeus::CColor& toolbarBackground() const {return m_tbBg;}
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virtual const Zeus::CColor& tooltipBackground() const {return m_tooltipBg;}
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virtual const Zeus::CColor& splashBackground() const {return m_splashBg;}
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virtual const Zeus::CColor& splash1() const {return m_splash1;}
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virtual const Zeus::CColor& splash2() const {return m_splash2;}
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virtual const Zeus::CColor& button1Inactive() const {return m_button1Inactive;}
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virtual const Zeus::CColor& button2Inactive() const {return m_button2Inactive;}
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virtual const Zeus::CColor& button1Hover() const {return m_button1Hover;}
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virtual const Zeus::CColor& button2Hover() const {return m_button2Hover;}
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virtual const Zeus::CColor& button1Press() const {return m_button1Press;}
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virtual const Zeus::CColor& button2Press() const {return m_button2Press;}
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virtual const Zeus::CColor& button1Disabled() const {return m_button1Disabled;}
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virtual const Zeus::CColor& button2Disabled() const {return m_button2Disabled;}
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virtual const Zeus::CColor& textfield1Inactive() const {return m_textfield1Inactive;}
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virtual const Zeus::CColor& textfield2Inactive() const {return m_textfield2Inactive;}
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virtual const Zeus::CColor& textfield1Hover() const {return m_textfield1Hover;}
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virtual const Zeus::CColor& textfield2Hover() const {return m_textfield2Hover;}
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virtual const Zeus::CColor& textfield1Disabled() const {return m_textfield1Disabled;}
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virtual const Zeus::CColor& textfield2Disabled() const {return m_textfield2Disabled;}
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virtual const Zeus::CColor& textfieldSelection() const {return m_textfieldSelection;}
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virtual const Zeus::CColor& textfieldMarkSelection() const {return m_textfieldMarkSelection;}
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virtual const Zeus::CColor& tableCellBg1() const {return m_tableCellBg1;}
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virtual const Zeus::CColor& tableCellBg2() const {return m_tableCellBg2;}
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virtual const Zeus::CColor& tableCellBgSelected() const {return m_tableCellBgSelected;}
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virtual const Zeus::CColor& scrollIndicator() const {return m_scrollIndicator;}
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};
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class ViewResources
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{
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template <class Factory>
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void init(Factory* factory, const ThemeData& theme, FontCache* fcache)
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{
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m_viewRes.init(factory, theme);
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m_textRes.init(factory, fcache);
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m_splitRes.init(factory, theme);
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m_toolbarRes.init(factory, theme);
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m_buttonRes.init(factory, theme);
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}
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public:
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boo::IGraphicsDataFactory* m_factory = nullptr;
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FontCache* m_fcache = nullptr;
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View::Resources m_viewRes;
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TextView::Resources m_textRes;
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SplitView::Resources m_splitRes;
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Toolbar::Resources m_toolbarRes;
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Button::Resources m_buttonRes;
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boo::GraphicsDataToken m_resData;
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Specter::FontTag m_mainFont;
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Specter::FontTag m_monoFont;
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Specter::FontTag m_heading14;
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Specter::FontTag m_heading18;
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Specter::FontTag m_titleFont;
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Specter::FontTag m_curveFont;
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std::thread m_fcacheThread;
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bool m_fcacheInterrupt = false;
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bool m_fcacheReady = false;
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ViewResources() = default;
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ViewResources(const ViewResources& other) = delete;
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ViewResources(ViewResources&& other) = default;
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ViewResources& operator=(const ViewResources& other) = delete;
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ViewResources& operator=(ViewResources&& other) = default;
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~ViewResources()
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{
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if (m_fcacheThread.joinable())
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{
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m_fcacheInterrupt = true;
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m_fcacheThread.join();
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}
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}
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void init(boo::IGraphicsDataFactory* factory, FontCache* fcache, const ThemeData& theme, float pixelFactor);
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void prepFontCacheSync();
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void prepFontCacheAsync(boo::IWindow* window);
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bool fontCacheReady() const {return m_fcacheReady;}
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void resetPixelFactor(float pixelFactor);
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void resetTheme(const ThemeData& theme);
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void resetLanguage(const ThemeData& theme);
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float m_pixelFactor = 0;
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float pixelFactor() const {return m_pixelFactor;}
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ThemeData m_theme;
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const ThemeData& themeData() const {return m_theme;}
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};
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}
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#endif // SPECTER_VIEWRESOURCES_HPP
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