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#pragma once
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#include "CIOWin.hpp"
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namespace urde {
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class CMFGameBase : public CIOWin {
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public:
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CMFGameBase(const char* name) : CIOWin(name) {}
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};
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class CMFGameLoaderBase : public CIOWin {
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public:
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CMFGameLoaderBase(const char* name) : CIOWin(name) {}
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};
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} // namespace urde
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