metaforce/Runtime/IFactory.hpp

53 lines
2.5 KiB
C++

#pragma once
#include <memory>
#include <functional>
#include "RetroTypes.hpp"
namespace urde {
class CVParamTransfer;
class IObj;
class CObjectReference;
class CResLoader;
class CFactoryMgr;
class CSimplePool;
class IDvdRequest;
using CFactoryFnReturn = std::unique_ptr<IObj>;
using FFactoryFunc = std::function<CFactoryFnReturn(const urde::SObjectTag& tag, urde::CInputStream& in,
const urde::CVParamTransfer& vparms, CObjectReference* selfRef)>;
using FMemFactoryFunc = std::function<CFactoryFnReturn(const urde::SObjectTag& tag, std::unique_ptr<u8[]>&& in, u32 len,
const urde::CVParamTransfer& vparms, CObjectReference* selfRef)>;
class IFactory {
public:
virtual ~IFactory() = default;
virtual CFactoryFnReturn Build(const SObjectTag&, const CVParamTransfer&, CObjectReference*) = 0;
virtual void BuildAsync(const SObjectTag&, const CVParamTransfer&, std::unique_ptr<IObj>*, CObjectReference*) = 0;
virtual void CancelBuild(const SObjectTag&) = 0;
virtual bool CanBuild(const SObjectTag&) = 0;
virtual const SObjectTag* GetResourceIdByName(std::string_view) const = 0;
virtual FourCC GetResourceTypeById(CAssetId id) const = 0;
virtual void EnumerateResources(const std::function<bool(const SObjectTag&)>& lambda) const = 0;
virtual void
EnumerateNamedResources(const std::function<bool(std::string_view, const SObjectTag&)>& lambda) const = 0;
virtual CResLoader* GetResLoader() { return nullptr; }
virtual CFactoryMgr* GetFactoryMgr() { return nullptr; }
virtual void LoadOriginalIDs(CSimplePool& sp) {}
virtual void AsyncIdle() {}
/* Non-factory versions, replaces CResLoader */
virtual u32 ResourceSize(const urde::SObjectTag& tag) = 0;
virtual std::shared_ptr<IDvdRequest> LoadResourceAsync(const urde::SObjectTag& tag, void* target) = 0;
virtual std::shared_ptr<IDvdRequest> LoadResourcePartAsync(const urde::SObjectTag& tag, u32 off, u32 size,
void* target) = 0;
virtual std::unique_ptr<u8[]> LoadResourceSync(const urde::SObjectTag& tag) = 0;
virtual std::unique_ptr<u8[]> LoadNewResourcePartSync(const urde::SObjectTag& tag, u32 off, u32 size) = 0;
virtual void GetTagListForFile(const char* pakName, std::vector<SObjectTag>& out) const {}
virtual CAssetId TranslateOriginalToNew(CAssetId id) const { return {}; }
virtual CAssetId TranslateNewToOriginal(CAssetId id) const { return {}; }
};
} // namespace urde