metaforce/Runtime/Character/CEffectComponent.cpp

19 lines
464 B
C++

#include "CEffectComponent.hpp"
namespace urde
{
SObjectTag CEffectComponent::GetSObjectTagFromStream(CInputStream& in) { return SObjectTag(in); }
CEffectComponent::CEffectComponent(CInputStream& in)
{
x0_name = in.readString();
x10_tag = GetSObjectTagFromStream(in);
x18_boneName = in.readString();
x28_scale = in.readFloatBig();
x2c_parentedMode = CParticleData::EParentedMode(in.readUint32Big());
x30_flags = in.readUint32Big();
}
}