metaforce/Runtime/CGameState.hpp

20 lines
362 B
C++

#ifndef __RETRO_CGAMESTATE_HPP__
#define __RETRO_CGAMESTATE_HPP__
#include <memory>
#include "CPlayerState.hpp"
#include "CGameOptions.hpp"
class CGameState
{
std::unique_ptr<CPlayerState> m_playerState;
CGameOptions m_gameOpts;
public:
CGameState()
{
m_playerState.reset(new CPlayerState);
}
};
#endif // __RETRO_CGAMESTATE_HPP__