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metaforce/Runtime/Character/CParticlePOINode.hpp
Lioncash 67f6666ea1 Runtime: Add more usages of explicit
Prevents error-prone implicit conversions where applicable.

This targets the regular RuntimeCommon target this time around.
2020-03-31 03:53:49 -04:00

21 lines
506 B
C++

#pragma once
#include "Runtime/Character/CParticleData.hpp"
#include "Runtime/Character/CPOINode.hpp"
namespace urde {
class IAnimSourceInfo;
class CParticlePOINode : public CPOINode {
CParticleData x38_data;
public:
explicit CParticlePOINode();
explicit CParticlePOINode(CInputStream& in);
const CParticleData& GetParticleData() const { return x38_data; }
static CParticlePOINode CopyNodeMinusStartTime(const CParticlePOINode& node, const CCharAnimTime& startTime);
};
} // namespace urde