metaforce/Runtime/Collision/CCollisionActor.hpp

64 lines
2.7 KiB
C++

#ifndef __URDE_CCOLLISIONACTOR_HPP__
#define __URDE_CCOLLISIONACTOR_HPP__
#include "World/CPhysicsActor.hpp"
#include "World/CHealthInfo.hpp"
#include "World/CDamageVulnerability.hpp"
namespace urde
{
class CCollidableSphere;
class CCollidableOBBTreeGroup;
class CCollidableOBBTreeGroupContainer;
class CCollisionActor : public CPhysicsActor
{
enum class EPrimitiveType
{
OBBTreeGroup,
AABox,
Sphere
};
EPrimitiveType x258_primitiveType;
TUniqueId x25c_owner;
zeus::CVector3f x260_boxSize;
zeus::CVector3f x26c_;
std::unique_ptr<CCollidableOBBTreeGroupContainer> x278_obbContainer;
std::unique_ptr<CCollidableOBBTreeGroup> x27c_obbTreeGroupPrimitive;
std::unique_ptr<CCollidableAABox> x280_aaboxPrimitive;
std::unique_ptr<CCollidableSphere> x284_spherePrimitive;
float x288_sphereRadius;
CHealthInfo x28c_healthInfo = CHealthInfo(0.f);
CDamageVulnerability x294_damageVuln = CDamageVulnerability::NormalVulnerabilty();
TUniqueId x2fc_lastTouched = kInvalidUniqueId;
EWeaponCollisionResponseTypes x300_responseType = EWeaponCollisionResponseTypes::EnemyNormal;
zeus::CVector3f x304_extendedTouchBounds = zeus::CVector3f::skZero;
public:
CCollisionActor(TUniqueId, TAreaId, TUniqueId, const zeus::CVector3f&, const zeus::CVector3f&, bool, float);
CCollisionActor(TUniqueId, TAreaId, TUniqueId, const zeus::CVector3f&, bool, float);
CCollisionActor(TUniqueId, TAreaId, TUniqueId, bool, float, float);
void Accept(IVisitor &visitor);
void AcceptScriptMsg(EScriptObjectMessage, TUniqueId, CStateManager&);
CHealthInfo* HealthInfo();
const CDamageVulnerability* GetDamageVulnerability() const;
const CDamageVulnerability* GetDamageVulnerability(const zeus::CVector3f&, const zeus::CVector3f&,
const CDamageInfo&) const;
void OnScanStateChanged(EScanState, CStateManager &);
void Touch(CActor &, CStateManager &);
zeus::CVector3f GetOrbitPosition(const CStateManager &) const;
const CCollisionPrimitive* GetCollisionPrimitive() const;
zeus::CTransform GetPrimitiveTransform() const;
rstl::optional_object<zeus::CAABox> GetTouchBounds() const;
void SetDamageVulnerability(const CDamageVulnerability& vuln);
const zeus::CVector3f& GetBoxSize() const { return x260_boxSize; }
TUniqueId GetOwnerId() const { return x25c_owner; }
TUniqueId GetLastTouchedObject() const { return x2fc_lastTouched; }
zeus::CVector3f GetScanObjectIndicatorPosition(const CStateManager &);
void SetExtendedTouchBounds(const zeus::CVector3f& boundExt) { x304_extendedTouchBounds = boundExt; }
float GetSphereRadius() const { return x288_sphereRadius; }
};
}
#endif // __URDE_CCOLLISIONACTOR_HPP__