mirror of https://github.com/AxioDL/metaforce.git
223 lines
8.2 KiB
C++
223 lines
8.2 KiB
C++
#include "CWallWalker.hpp"
|
|
#include "CPatternedInfo.hpp"
|
|
#include "CStateManager.hpp"
|
|
#include "TCastTo.hpp"
|
|
#include "CScriptWaypoint.hpp"
|
|
#include "Collision/CMetroidAreaCollider.hpp"
|
|
#include "Collision/CGameCollision.hpp"
|
|
|
|
namespace urde
|
|
{
|
|
CWallWalker::CWallWalker(ECharacter chr, TUniqueId uid, std::string_view name, EFlavorType flavType,
|
|
const CEntityInfo& eInfo, const zeus::CTransform& xf,
|
|
CModelData&& mData, const CPatternedInfo& pInfo, EMovementType mType,
|
|
EColliderType colType, EBodyType bType, const CActorParameters& aParms,
|
|
float collisionCloseMargin, float alignAngVel, EKnockBackVariant kbVariant,
|
|
float advanceWpRadius, EWalkerType wType, float playerObstructionMinDist, bool disableMove)
|
|
: CPatterned(chr, uid, name, flavType, eInfo, xf, std::move(mData), pInfo, mType, colType, bType, aParms, kbVariant)
|
|
, x590_colSphere(zeus::CSphere(zeus::CVector3f::skZero, pInfo.GetHalfExtent()), x68_material)
|
|
, x5b0_collisionCloseMargin(collisionCloseMargin)
|
|
, x5b4_alignAngVel(alignAngVel)
|
|
, x5c0_advanceWpRadius(advanceWpRadius)
|
|
, x5c4_playerObstructionMinDist(playerObstructionMinDist)
|
|
, x5cc_bendingHackAnim(GetModelData()->GetAnimationData()->GetCharacterInfo().GetAnimationIndex("BendingAnimationHack"sv))
|
|
, x5d0_walkerType(wType)
|
|
, x5d6_24_alignToFloor(false)
|
|
, x5d6_25_hasAlignSurface(false)
|
|
, x5d6_26_playerObstructed(false)
|
|
, x5d6_27_disableMove(disableMove)
|
|
, x5d6_28_addBendingWeight(true)
|
|
, x5d6_29_applyBendingHack(false)
|
|
{
|
|
}
|
|
|
|
void CWallWalker::OrientToSurfaceNormal(const zeus::CVector3f& normal, float clampAngle)
|
|
{
|
|
float dot = x34_transform.basis[2].dot(normal);
|
|
if (zeus::close_enough(dot, 1.f) || dot < -0.999f)
|
|
return;
|
|
zeus::CQuaternion q =
|
|
zeus::CQuaternion::clampedRotateTo(x34_transform.basis[2], normal, zeus::degToRad(clampAngle));
|
|
q.setImaginary(x34_transform.transposeRotate(q.getImaginary()));
|
|
SetTransform((zeus::CQuaternion(x34_transform.basis) * q).normalized().toTransform(GetTranslation()));
|
|
}
|
|
|
|
bool CWallWalker::PointOnSurface(const CCollisionSurface& surf, const zeus::CVector3f& point)
|
|
{
|
|
zeus::CVector3f normal = surf.GetNormal();
|
|
zeus::CVector3f projPt = ProjectPointToPlane(point, surf.GetVert(0), normal);
|
|
for (int i = 0; i < 3; ++i)
|
|
{
|
|
zeus::CVector3f projDelta = projPt - surf.GetVert(i);
|
|
zeus::CVector3f edge = surf.GetVert((i + 2) % 3) - surf.GetVert(i);
|
|
if (projDelta.cross(edge).dot(normal) < 0.f)
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
void CWallWalker::AlignToFloor(CStateManager& mgr, float radius, const zeus::CVector3f& newPos, float dt)
|
|
{
|
|
bool hasSurface = false;
|
|
float margin = radius + x5b0_collisionCloseMargin;
|
|
zeus::CAABox aabb(newPos - margin, newPos + margin);
|
|
CAreaCollisionCache ccache(aabb);
|
|
CGameCollision::BuildAreaCollisionCache(mgr, ccache);
|
|
if (x5d6_25_hasAlignSurface)
|
|
x5d6_25_hasAlignSurface = PointOnSurface(x568_alignNormal, newPos);
|
|
if (!x5d6_25_hasAlignSurface || !(x5d4_thinkCounter & 0x3))
|
|
{
|
|
for (auto& leaf : ccache)
|
|
{
|
|
for (auto& node : leaf)
|
|
{
|
|
CAreaOctTree::TriListReference triArr = node.GetTriangleArray();
|
|
for (u16 i = 0; i < triArr.GetSize(); ++i)
|
|
{
|
|
u16 triIdx = triArr.GetAt(i);
|
|
CCollisionSurface surf = leaf.GetOctTree().GetMasterListTriangle(triIdx);
|
|
if (std::fabs(surf.GetPlane().pointToPlaneDist(newPos)) < margin &&
|
|
PointOnSurface(surf, newPos))
|
|
{
|
|
x568_alignNormal = surf;
|
|
hasSurface = true;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
x5d6_25_hasAlignSurface = hasSurface;
|
|
}
|
|
if (x5d6_25_hasAlignSurface)
|
|
{
|
|
OrientToSurfaceNormal(x568_alignNormal.GetNormal(), x5b4_alignAngVel * dt);
|
|
x5b8_tumbleAngle = 0.f;
|
|
x5d6_28_addBendingWeight = false;
|
|
}
|
|
else
|
|
{
|
|
float angDelta = zeus::radToDeg(x138_velocity.magnitude()) / x590_colSphere.GetSphere().radius * dt;
|
|
OrientToSurfaceNormal(x34_transform.basis[1], angDelta);
|
|
if (x450_bodyController->HasBodyState(pas::EAnimationState::Step))
|
|
{
|
|
x450_bodyController->GetCommandMgr().DeliverCmd(
|
|
CBCStepCmd(pas::EStepDirection::Down, pas::EStepType::Normal));
|
|
}
|
|
else
|
|
{
|
|
x5d6_28_addBendingWeight = true;
|
|
}
|
|
x5b8_tumbleAngle += angDelta;
|
|
}
|
|
}
|
|
|
|
void CWallWalker::GotoNextWaypoint(CStateManager& mgr)
|
|
{
|
|
if (TCastToPtr<CScriptWaypoint> wp = mgr.ObjectById(x2dc_destObj))
|
|
{
|
|
zeus::CVector3f wpPos = wp->GetTranslation();
|
|
if ((wpPos - GetTranslation()).magSquared() < x5c0_advanceWpRadius * x5c0_advanceWpRadius)
|
|
{
|
|
x2dc_destObj = wp->NextWaypoint(mgr);
|
|
if (!zeus::close_enough(wp->GetPause(), 0.f))
|
|
{
|
|
x5bc_patrolPauseRemTime = wp->GetPause();
|
|
if (x5d0_walkerType == EWalkerType::Parasite)
|
|
x450_bodyController->SetLocomotionType(pas::ELocomotionType::Relaxed);
|
|
}
|
|
mgr.SendScriptMsg(wp, GetUniqueId(), EScriptObjectMessage::Arrived);
|
|
}
|
|
SetDestPos(wpPos);
|
|
}
|
|
}
|
|
|
|
void CWallWalker::PreThink(float dt, CStateManager& mgr)
|
|
{
|
|
CPatterned::PreThink(dt, mgr);
|
|
if (!GetActive() || x5d6_26_playerObstructed || x5bc_patrolPauseRemTime > 0.f || x5d6_27_disableMove ||
|
|
x450_bodyController->IsFrozen() || !x5d6_24_alignToFloor)
|
|
return;
|
|
|
|
zeus::CQuaternion quat(GetTransform().buildMatrix3f());
|
|
AddMotionState(PredictMotion(dt));
|
|
zeus::CQuaternion quat2(GetTransform().buildMatrix3f());
|
|
ClearForcesAndTorques();
|
|
if (x5d6_25_hasAlignSurface)
|
|
{
|
|
zeus::CPlane plane = x568_alignNormal.GetPlane();
|
|
const float futureDt = (10.f * dt);
|
|
SetTranslation(GetTranslation() * (1.f - futureDt) +
|
|
(((GetTranslation() - ((plane.vec.dot(GetTranslation())) - plane.d) -
|
|
x590_colSphere.GetSphere().radius - 0.1f) * plane.vec) * futureDt));
|
|
}
|
|
else
|
|
MoveCollisionPrimitive(zeus::CVector3f::skZero);
|
|
}
|
|
|
|
void CWallWalker::Think(float dt, CStateManager& mgr)
|
|
{
|
|
if (!x450_bodyController->GetActive())
|
|
x450_bodyController->Activate(mgr);
|
|
CPatterned::Think(dt, mgr);
|
|
|
|
if (x5cc_bendingHackAnim == -1)
|
|
return;
|
|
|
|
if (x5d6_28_addBendingWeight)
|
|
{
|
|
if (x5c8_bendingHackWeight < 1.f)
|
|
{
|
|
x5c8_bendingHackWeight += (dt * x138_velocity.magnitude()) / 0.6f;
|
|
if (x5c8_bendingHackWeight >= 1.f)
|
|
x5c8_bendingHackWeight = 1.f;
|
|
}
|
|
}
|
|
else if (x5c8_bendingHackWeight > 0.f)
|
|
{
|
|
x5c8_bendingHackWeight -= (dt * x138_velocity.magnitude()) / 1.5f;
|
|
if (x5c8_bendingHackWeight < 0.f)
|
|
x5c8_bendingHackWeight = 0.f;
|
|
}
|
|
|
|
if (x5c8_bendingHackWeight <= 0.f && !x5d6_29_applyBendingHack)
|
|
return;
|
|
|
|
if (x5c8_bendingHackWeight > 0.0001f)
|
|
{
|
|
ModelData()->AnimationData()->AddAdditiveAnimation(x5cc_bendingHackAnim, x5c8_bendingHackWeight, true, false);
|
|
x5d6_29_applyBendingHack = true;
|
|
}
|
|
else
|
|
{
|
|
ModelData()->AnimationData()->DelAdditiveAnimation(x5cc_bendingHackAnim);
|
|
x5d6_29_applyBendingHack = false;
|
|
}
|
|
}
|
|
|
|
void CWallWalker::Render(const CStateManager& mgr) const
|
|
{
|
|
CPatterned::Render(mgr);
|
|
}
|
|
|
|
void CWallWalker::UpdateWPDestination(CStateManager& mgr)
|
|
{
|
|
if (TCastToPtr<CScriptWaypoint> wp = mgr.ObjectById(x2dc_destObj))
|
|
{
|
|
zeus::CVector3f wpPos = wp->GetTranslation();
|
|
if ((wpPos - GetTranslation()).magSquared() < x5c0_advanceWpRadius * x5c0_advanceWpRadius)
|
|
{
|
|
x2dc_destObj = wp->NextWaypoint(mgr);
|
|
if (std::fabs(wp->GetPause()) > 0.00001f)
|
|
{
|
|
x5bc_patrolPauseRemTime = wp->GetPause();
|
|
if (x5d0_walkerType == EWalkerType::Parasite)
|
|
x450_bodyController->SetLocomotionType(pas::ELocomotionType::Relaxed);
|
|
mgr.SendScriptMsg(wp, GetUniqueId(), EScriptObjectMessage::Arrived);
|
|
}
|
|
}
|
|
|
|
SetDestPos(wpPos);
|
|
}
|
|
}
|
|
|
|
}
|