mirror of https://github.com/AxioDL/metaforce.git
162 lines
6.7 KiB
C++
162 lines
6.7 KiB
C++
#pragma once
|
|
|
|
#include <array>
|
|
#include <vector>
|
|
|
|
#include "Runtime/CPlayerState.hpp"
|
|
#include "Runtime/CToken.hpp"
|
|
#include "Runtime/Graphics/CLineRenderer.hpp"
|
|
#include "Runtime/RetroTypes.hpp"
|
|
|
|
#include <zeus/CQuaternion.hpp>
|
|
#include <zeus/CVector3f.hpp>
|
|
|
|
namespace metaforce {
|
|
class CActor;
|
|
class CModel;
|
|
class CScriptGrapplePoint;
|
|
class CStateManager;
|
|
|
|
class CTargetReticleRenderState {
|
|
TUniqueId x0_target;
|
|
float x4_radiusWorld;
|
|
zeus::CVector3f x8_positionWorld;
|
|
float x14_factor;
|
|
float x18_minVpClampScale;
|
|
bool x1c_orbitZoneIdlePosition;
|
|
|
|
public:
|
|
static const CTargetReticleRenderState skZeroRenderState;
|
|
|
|
constexpr CTargetReticleRenderState(TUniqueId target, float radiusWorld, const zeus::CVector3f& positionWorld,
|
|
float factor, float minVpClampScale, bool orbitZoneIdlePosition)
|
|
: x0_target(target)
|
|
, x4_radiusWorld(radiusWorld)
|
|
, x8_positionWorld(positionWorld)
|
|
, x14_factor(factor)
|
|
, x18_minVpClampScale(minVpClampScale)
|
|
, x1c_orbitZoneIdlePosition(orbitZoneIdlePosition) {}
|
|
constexpr void SetTargetId(TUniqueId id) { x0_target = id; }
|
|
constexpr void SetFactor(float factor) { x14_factor = factor; }
|
|
constexpr void SetIsOrbitZoneIdlePosition(bool orbit) { x1c_orbitZoneIdlePosition = orbit; }
|
|
constexpr float GetMinViewportClampScale() const { return x18_minVpClampScale; }
|
|
constexpr float GetFactor() const { return x14_factor; }
|
|
constexpr float GetRadiusWorld() const { return x4_radiusWorld; }
|
|
constexpr const zeus::CVector3f& GetTargetPositionWorld() const { return x8_positionWorld; }
|
|
constexpr bool GetIsOrbitZoneIdlePosition() const { return x1c_orbitZoneIdlePosition; }
|
|
constexpr void SetTargetPositionWorld(const zeus::CVector3f& position) { x8_positionWorld = position; }
|
|
constexpr void SetRadiusWorld(float radius) { x4_radiusWorld = radius; }
|
|
constexpr TUniqueId GetTargetId() const { return x0_target; }
|
|
constexpr void SetMinViewportClampScale(float scale) { x18_minVpClampScale = scale; }
|
|
static void InterpolateWithClamp(const CTargetReticleRenderState& a, CTargetReticleRenderState& out,
|
|
const CTargetReticleRenderState& b, float t);
|
|
};
|
|
|
|
class CCompoundTargetReticle {
|
|
public:
|
|
struct SOuterItemInfo {
|
|
TCachedToken<CModel> x0_model;
|
|
float xc_offshootBaseAngle = 0.f;
|
|
float x10_rotAng = 0.f;
|
|
float x14_baseAngle = 0.f;
|
|
float x18_offshootAngleDelta = 0.f;
|
|
explicit SOuterItemInfo(std::string_view);
|
|
};
|
|
|
|
private:
|
|
enum class EReticleState { Combat, Scan, XRay, Thermal, Four, Unspecified };
|
|
|
|
zeus::CQuaternion x0_leadingOrientation;
|
|
zeus::CQuaternion x10_laggingOrientation;
|
|
EReticleState x20_prevState = EReticleState::Unspecified;
|
|
EReticleState x24_nextState = EReticleState::Unspecified;
|
|
u32 x28_noDrawTicks = 0;
|
|
float x2c_overshootOffsetHalf;
|
|
float x30_premultOvershootOffset;
|
|
TCachedToken<CModel> x34_crosshairs;
|
|
TCachedToken<CModel> x40_seeker;
|
|
TCachedToken<CModel> x4c_lockConfirm;
|
|
TCachedToken<CModel> x58_targetFlower;
|
|
TCachedToken<CModel> x64_missileBracket;
|
|
TCachedToken<CModel> x70_innerBeamIcon;
|
|
TCachedToken<CModel> x7c_lockFire;
|
|
TCachedToken<CModel> x88_lockDagger;
|
|
TCachedToken<CModel> x94_grapple;
|
|
TCachedToken<CModel> xa0_chargeTickFirst;
|
|
TCachedToken<CModel> xac_xrayRetRing;
|
|
TCachedToken<CModel> xb8_thermalReticle;
|
|
SOuterItemInfo xc4_chargeGauge;
|
|
std::vector<SOuterItemInfo> xe0_outerBeamIconSquares;
|
|
TUniqueId xf0_targetId;
|
|
TUniqueId xf2_nextTargetId;
|
|
zeus::CVector3f xf4_targetPos;
|
|
zeus::CVector3f x100_laggingTargetPos;
|
|
CTargetReticleRenderState x10c_currGroupInterp = CTargetReticleRenderState::skZeroRenderState;
|
|
CTargetReticleRenderState x12c_currGroupA = CTargetReticleRenderState::skZeroRenderState;
|
|
CTargetReticleRenderState x14c_currGroupB = CTargetReticleRenderState::skZeroRenderState;
|
|
float x16c_currGroupDur = 0.f;
|
|
float x170_currGroupTimer = 0.f;
|
|
CTargetReticleRenderState x174_nextGroupInterp = CTargetReticleRenderState::skZeroRenderState;
|
|
CTargetReticleRenderState x194_nextGroupA = CTargetReticleRenderState::skZeroRenderState;
|
|
CTargetReticleRenderState x1b4_nextGroupB = CTargetReticleRenderState::skZeroRenderState;
|
|
float x1d4_nextGroupDur = 0.f;
|
|
float x1d8_nextGroupTimer = 0.f;
|
|
TUniqueId x1dc_grapplePoint0 = kInvalidUniqueId;
|
|
TUniqueId x1de_grapplePoint1 = kInvalidUniqueId;
|
|
float x1e0_grapplePoint0T = 0.f;
|
|
float x1e4_grapplePoint1T = 0.f;
|
|
float x1e8_crosshairsScale = 0.f;
|
|
float x1ec_seekerAngle = 0.f;
|
|
float x1f0_xrayRetAngle = 0.f;
|
|
bool x1f4_missileActive = false;
|
|
float x1f8_missileBracketTimer = 0.f;
|
|
float x1fc_missileBracketScaleTimer = 0.f;
|
|
CPlayerState::EBeamId x200_beam = CPlayerState::EBeamId::Power;
|
|
float x204_chargeGaugeOvershootTimer = 0.f;
|
|
float x208_lockonTimer;
|
|
float x20c_ = 0.f;
|
|
float x210_lockFireTimer = 0.f;
|
|
float x214_fullChargeFadeTimer = 0.f;
|
|
bool x218_beamShot = false;
|
|
bool x219_missileShot = false;
|
|
bool x21a_fullyCharged = false;
|
|
u8 x21b_ = 0;
|
|
u32 x21c_ = 0;
|
|
u32 x220_ = 0;
|
|
u32 x228_ = 0;
|
|
|
|
struct SScanReticuleRenderer {
|
|
std::array<std::optional<CLineRenderer>, 2> m_lineRenderers;
|
|
std::array<std::array<std::optional<CLineRenderer>, 4>, 2> m_stripRenderers;
|
|
SScanReticuleRenderer();
|
|
};
|
|
SScanReticuleRenderer m_scanRetRenderer;
|
|
|
|
void DrawGrapplePoint(const CScriptGrapplePoint& point, float t, const CStateManager& mgr, const zeus::CMatrix3f& rot,
|
|
bool zEqual);
|
|
|
|
public:
|
|
explicit CCompoundTargetReticle(const CStateManager&);
|
|
|
|
void SetLeadingOrientation(const zeus::CQuaternion& o) { x0_leadingOrientation = o; }
|
|
bool CheckLoadComplete() const { return true; }
|
|
EReticleState GetDesiredReticleState(const CStateManager&) const;
|
|
void Update(float, const CStateManager&);
|
|
void UpdateCurrLockOnGroup(float, const CStateManager&);
|
|
void UpdateNextLockOnGroup(float, const CStateManager&);
|
|
void UpdateOrbitZoneGroup(float, const CStateManager&);
|
|
void Draw(const CStateManager&, bool hideLockon);
|
|
void DrawGrappleGroup(const zeus::CMatrix3f& rot, const CStateManager&, bool);
|
|
void DrawCurrLockOnGroup(const zeus::CMatrix3f& rot, const CStateManager&);
|
|
void DrawNextLockOnGroup(const zeus::CMatrix3f& rot, const CStateManager&);
|
|
void DrawOrbitZoneGroup(const zeus::CMatrix3f& rot, const CStateManager&);
|
|
void UpdateTargetParameters(CTargetReticleRenderState&, const CStateManager&);
|
|
float CalculateRadiusWorld(const CActor&, const CStateManager&) const;
|
|
zeus::CVector3f CalculatePositionWorld(const CActor&, const CStateManager&) const;
|
|
zeus::CVector3f CalculateOrbitZoneReticlePosition(const CStateManager& mgr, bool lag) const;
|
|
bool IsGrappleTarget(TUniqueId, const CStateManager&) const;
|
|
static float CalculateClampedScale(const zeus::CVector3f&, float, float, float, const CStateManager&);
|
|
void Touch();
|
|
};
|
|
} // namespace metaforce
|