metaforce/Runtime/World/CDamageInfo.cpp

57 lines
1.8 KiB
C++

#include "Runtime/World/CDamageInfo.hpp"
#include "Runtime/World/CDamageVulnerability.hpp"
namespace metaforce {
CDamageInfo::CDamageInfo(const SShotParam& other)
: x0_weaponMode(CWeaponMode(EWeaponType(other.x0_weaponType), other.x4_24_charged, other.x4_25_combo, other.x4_26_instaKill))
, x8_damage(other.x8_damage)
, xc_radiusDamage(other.xc_radiusDamage)
, x10_radius(other.x10_radius)
, x14_knockback(other.x14_knockback)
, x18_24_noImmunity(other.x18_24_noImmunity) {}
CDamageInfo& CDamageInfo::operator=(const SShotParam& other) {
x0_weaponMode =
CWeaponMode(EWeaponType(other.x0_weaponType), other.x4_24_charged, other.x4_25_combo, other.x4_26_instaKill);
x8_damage = other.x8_damage;
xc_radiusDamage = other.xc_radiusDamage;
x10_radius = other.x10_radius;
x14_knockback = other.x14_knockback;
x18_24_noImmunity = other.x18_24_noImmunity;
return *this;
}
float CDamageInfo::GetDamage(const CDamageVulnerability& dVuln) const {
EVulnerability vuln = dVuln.GetVulnerability(x0_weaponMode, false);
if (vuln == EVulnerability::Deflect)
return 0.f;
else if (vuln == EVulnerability::Weak)
return 2.f * x8_damage;
return x8_damage;
}
float CDamageInfo::GetRadiusDamage(const CDamageVulnerability& dVuln) const {
EVulnerability vuln = dVuln.GetVulnerability(x0_weaponMode, false);
if (vuln == EVulnerability::Deflect) {
return 0.f;
}
if (vuln == EVulnerability::Weak) {
return 2.f * xc_radiusDamage;
}
return xc_radiusDamage;
}
CDamageInfo::CDamageInfo(const CDamageInfo& other, float dt) {
x0_weaponMode = other.x0_weaponMode;
x8_damage = other.x8_damage * (60.f * dt);
xc_radiusDamage = x8_damage;
x10_radius = other.x10_radius;
x14_knockback = other.x14_knockback;
x18_24_noImmunity = true;
}
} // namespace metaforce