metaforce/Runtime/World/CEffect.hpp

17 lines
389 B
C++

#pragma once
#include "Runtime/World/CActor.hpp"
namespace metaforce {
class CEffect : public CActor {
public:
DEFINE_ENTITY
CEffect(TUniqueId uid, const CEntityInfo& info, bool active, std::string_view name, const zeus::CTransform& xf);
void AddToRenderer(const zeus::CFrustum&, CStateManager&) override {}
void Render(CStateManager&) override {}
};
} // namespace metaforce