mirror of https://github.com/AxioDL/metaforce.git
41 lines
1.2 KiB
C++
41 lines
1.2 KiB
C++
#pragma once
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#include <map>
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#include <string_view>
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#include <vector>
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#include "Runtime/GCNTypes.hpp"
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#include "Runtime/World/CEntity.hpp"
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#include <zeus/CTransform.hpp>
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#include <zeus/CVector3f.hpp>
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namespace metaforce {
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struct SRiders;
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class CScriptPlatform;
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class CScriptActorRotate : public CEntity {
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zeus::CVector3f x34_rotation;
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float x40_maxTime;
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float x44_currentTime = 0.f;
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std::map<TUniqueId, zeus::CTransform> x48_actors;
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bool x58_24_updateRotation : 1 = false;
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bool x58_25_updateSpiderBallWaypoints : 1 = false;
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bool x58_26_updateActors : 1;
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bool x58_27_updateOnCreation : 1;
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void UpdateActors(bool, CStateManager&);
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void UpdateSpiderBallWaypoints(CStateManager&);
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void UpdatePlatformRiders(CScriptPlatform&, const zeus::CTransform&, CStateManager&);
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void UpdatePlatformRiders(std::vector<SRiders>&, CScriptPlatform&, const zeus::CTransform&, CStateManager&);
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public:
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DEFINE_ENTITY
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CScriptActorRotate(TUniqueId, std::string_view, const CEntityInfo&, const zeus::CVector3f&, float, bool, bool, bool);
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void Accept(IVisitor& visitor) override;
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void AcceptScriptMsg(EScriptObjectMessage, TUniqueId, CStateManager&) override;
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void Think(float, CStateManager&) override;
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};
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} // namespace metaforce
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