mirror of https://github.com/AxioDL/metaforce.git
84 lines
2.5 KiB
C++
84 lines
2.5 KiB
C++
#ifndef __RETRO_CACTOR_HPP__
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#define __RETRO_CACTOR_HPP__
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#include "CEntity.hpp"
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#include <MathLib.hpp>
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namespace Retro
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{
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enum ECollisionResponseType
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{
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CR_Unknown12 = 0xC,
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};
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enum EMaterialTypes
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{
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};
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class CModelData;
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class CMaterialList;
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class CActorParameters;
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class CWeaponMode;
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class CActor : public CEntity
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{
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protected:
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enum Flags
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{
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Unknown5 = (1 << 5),
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Unknown6 = (1 << 6),
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Unknown7 = (1 << 7),
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};
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Zeus::CTransform x34_transform;
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float x40_unknown;
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float x50_unknown;
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float x60_unknown;
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u32 x68_unknown;
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u32 x6c_unknown;
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bool xd0_b0_flags : 1;
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bool xd0_b1_flags : 1;
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bool xd0_b2_flags : 1;
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public:
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CActor(TUniqueId, bool, const std::string&, const CEntityInfo&,
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const Zeus::CTransform&, const CModelData&, const CMaterialList&,
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const CActorParameters&, TUniqueId);
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virtual void AcceptScriptMsg(EScriptObjectMessage, TUniqueId, CStateManager&) {}
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virtual Zeus::CVector3f GetAimPosition(const CStateManager&, float)
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{ return Zeus::CVector3f(x40_unknown, x50_unknown, x60_unknown); }
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virtual bool ValidAimTarget() { return true; }
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virtual bool ValidOrbitTarget() { return true; }
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virtual bool GetOrbitDistanceCheck() { return true; }
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virtual Zeus::CVector3f GetOrbitPosition()
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{ return Zeus::CVector3f(x40_unknown, x50_unknown, x60_unknown); }
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virtual ECollisionResponseType GetCollisionResponseType(const Zeus::CVector3f&, const Zeus::CVector3f&, CWeaponMode&, int) { return CR_Unknown12; }
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void RemoveMaterial(EMaterialTypes, EMaterialTypes, EMaterialTypes, EMaterialTypes, CStateManager&){}
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void RemoveMaterial(EMaterialTypes, EMaterialTypes, EMaterialTypes, CStateManager&){ }
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void RemoveMaterial(EMaterialTypes, EMaterialTypes, CStateManager&){ }
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void RemoveMaterial(EMaterialTypes, CStateManager&){ }
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void AddMaterial(EMaterialTypes, EMaterialTypes, EMaterialTypes, EMaterialTypes, EMaterialTypes, CStateManager&){ }
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void AddMaterial(EMaterialTypes, EMaterialTypes, EMaterialTypes, EMaterialTypes, CStateManager&){}
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void AddMaterial(EMaterialTypes, EMaterialTypes, EMaterialTypes, CStateManager&){ }
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void AddMaterial(EMaterialTypes, EMaterialTypes, CStateManager&){ }
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void AddMaterial(EMaterialTypes, CStateManager&){ }
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virtual void SetActive(bool active)
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{
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//xd0_flags |= (Unknown5 | Unknown6 | Unknown7);
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CEntity::SetActive(active);
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}
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virtual void SetCallTouch(bool callTouch)
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{
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//xd1_flags = Unknown6
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}
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};
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}
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#endif // __RETRO_CACTOR_HPP__
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