metaforce/Runtime/CMFGameBase.hpp

24 lines
362 B
C++

#ifndef __RETRO_CMFGAMEBASE_HPP__
#define __RETRO_CMFGAMEBASE_HPP__
#include "CIOWin.hpp"
namespace Retro
{
class CMFGameBase : public CIOWin
{
public:
CMFGameBase(const char* name) : CIOWin(name) {}
};
class CMFGameLoaderBase : public CIOWin
{
public:
CMFGameLoaderBase(const char* name) : CIOWin(name) {}
};
}
#endif // __RETRO_CMFGAMEBASE_HPP__