metaforce/Runtime/Character/CAnimTreeDoubleChild.hpp

58 lines
2.7 KiB
C++

#pragma once
#include "CAnimTreeNode.hpp"
namespace urde
{
class CAnimTreeDoubleChild : public CAnimTreeNode
{
public:
class CDoubleChildAdvancementResult
{
CCharAnimTime x0_trueAdvancement;
SAdvancementDeltas x8_leftDeltas;
SAdvancementDeltas x24_rightDeltas;
public:
CDoubleChildAdvancementResult(const CCharAnimTime& trueAdvancement, const SAdvancementDeltas& leftDeltas,
const SAdvancementDeltas& rightDeltas)
: x0_trueAdvancement(trueAdvancement), x8_leftDeltas(leftDeltas), x24_rightDeltas(rightDeltas) {}
const SAdvancementDeltas& GetLeftAdvancementDeltas() const { return x8_leftDeltas; }
const SAdvancementDeltas& GetRightAdvancementDeltas() const { return x24_rightDeltas; }
const CCharAnimTime& GetTrueAdvancement() const { return x0_trueAdvancement; }
};
protected:
std::shared_ptr<CAnimTreeNode> x14_a;
std::shared_ptr<CAnimTreeNode> x18_b;
CDoubleChildAdvancementResult AdvanceViewBothChildren(const CCharAnimTime& time, bool runLeft, bool loopLeft);
public:
CAnimTreeDoubleChild(const std::weak_ptr<CAnimTreeNode>& a, const std::weak_ptr<CAnimTreeNode>& b,
std::string_view name);
SAdvancementResults VAdvanceView(const CCharAnimTime& a);
u32 VGetBoolPOIList(const CCharAnimTime& time, CBoolPOINode* listOut, u32 capacity, u32 iterator, u32) const;
u32 VGetInt32POIList(const CCharAnimTime& time, CInt32POINode* listOut, u32 capacity, u32 iterator, u32) const;
u32 VGetParticlePOIList(const CCharAnimTime& time, CParticlePOINode* listOut, u32 capacity, u32 iterator,
u32) const;
u32 VGetSoundPOIList(const CCharAnimTime& time, CSoundPOINode* listOut, u32 capacity, u32 iterator, u32) const;
bool VGetBoolPOIState(const char* name) const;
s32 VGetInt32POIState(const char* name) const;
CParticleData::EParentedMode VGetParticlePOIState(const char* name) const;
void VSetPhase(float);
SAdvancementResults VGetAdvancementResults(const CCharAnimTime& a, const CCharAnimTime& b) const;
u32 Depth() const;
CAnimTreeEffectiveContribution VGetContributionOfHighestInfluence() const;
u32 VGetNumChildren() const;
std::shared_ptr<IAnimReader> VGetBestUnblendedChild() const;
void VGetWeightedReaders(rstl::reserved_vector<std::pair<float, std::weak_ptr<IAnimReader>>, 16>& out, float w) const;
virtual float VGetRightChildWeight() const = 0;
float GetRightChildWeight() const { return VGetRightChildWeight(); }
const std::shared_ptr<CAnimTreeNode>& GetLeftChild() const { return x14_a; }
const std::shared_ptr<CAnimTreeNode>& GetRightChild() const { return x18_b; }
};
}