metaforce/Runtime/Character/CBoolPOINode.hpp

22 lines
413 B
C++

#pragma once
#include "CPOINode.hpp"
namespace urde
{
class IAnimSourceInfo;
class CBoolPOINode : public CPOINode
{
bool x38_val = false;
public:
CBoolPOINode();
CBoolPOINode(CInputStream& in);
bool GetValue() const {return x38_val;}
static CBoolPOINode CopyNodeMinusStartTime(const CBoolPOINode& node,
const CCharAnimTime& startTime);
};
}