mirror of https://github.com/AxioDL/metaforce.git
70 lines
2.5 KiB
C++
70 lines
2.5 KiB
C++
#ifndef SPECBASE_HPP
|
|
#define SPECBASE_HPP
|
|
|
|
#include <functional>
|
|
|
|
#include <HECL/Database.hpp>
|
|
#include <NOD/NOD.hpp>
|
|
|
|
namespace Retro
|
|
{
|
|
|
|
struct SpecBase : HECL::Database::IDataSpec
|
|
{
|
|
bool canExtract(const ExtractPassInfo& info, std::vector<ExtractReport>& reps);
|
|
void doExtract(const ExtractPassInfo& info, FExtractProgress progress);
|
|
|
|
bool canCook(const CookTaskInfo& info);
|
|
void doCook(const CookTaskInfo& info);
|
|
|
|
bool canPackage(const PackagePassInfo& info);
|
|
void gatherDependencies(const PackagePassInfo& info,
|
|
std::unordered_set<HECL::ProjectPath>& implicitsOut);
|
|
void doPackage(const PackagePassInfo& info);
|
|
|
|
virtual bool checkStandaloneID(const char* id) const=0;
|
|
virtual bool checkFromStandaloneDisc(NOD::DiscBase& disc,
|
|
const HECL::SystemString& regstr,
|
|
const std::vector<HECL::SystemString>& args,
|
|
std::vector<ExtractReport>& reps)=0;
|
|
virtual bool checkFromTrilogyDisc(NOD::DiscBase& disc,
|
|
const HECL::SystemString& regstr,
|
|
const std::vector<HECL::SystemString>& args,
|
|
std::vector<ExtractReport>& reps)=0;
|
|
virtual bool extractFromDisc(NOD::DiscBase& disc, bool force,
|
|
FExtractProgress progress)=0;
|
|
|
|
virtual bool checkFromProject()=0;
|
|
virtual bool readFromProject()=0;
|
|
|
|
virtual bool visitGameObjects(std::function<bool(const HECL::Database::ObjectBase&)>)=0;
|
|
struct ILevelSpec
|
|
{
|
|
virtual bool visitLevelObjects(std::function<bool(const HECL::Database::ObjectBase&)>)=0;
|
|
struct IAreaSpec
|
|
{
|
|
virtual bool visitAreaObjects(std::function<bool(const HECL::Database::ObjectBase&)>)=0;
|
|
};
|
|
virtual bool visitAreas(std::function<bool(const IAreaSpec&)>)=0;
|
|
};
|
|
virtual bool visitLevels(std::function<bool(const ILevelSpec&)>)=0;
|
|
|
|
inline const HECL::ProjectPath& getMasterShaderPath() const {return m_masterShader;}
|
|
|
|
SpecBase(HECL::Database::Project& project)
|
|
: m_project(project),
|
|
m_masterShader(project.getProjectRootPath(), ".hecl/RetroMasterShader.blend") {}
|
|
protected:
|
|
HECL::Database::Project& m_project;
|
|
HECL::ProjectPath m_masterShader;
|
|
private:
|
|
std::unique_ptr<NOD::DiscBase> m_disc;
|
|
bool m_isWii;
|
|
bool m_standalone;
|
|
};
|
|
|
|
}
|
|
|
|
#endif // SPECBASE_HPP
|
|
|