metaforce/DataSpec/CMakeLists.txt

40 lines
1.2 KiB
CMake

include_directories(${HECL_INCLUDE_DIR} ${NOD_LIB_INCLUDE_DIR} ${LIBPNG_INCLUDE_DIR}
${SQUISH_INCLUDE_DIR})
# Magic ingredient
find_package(atdna REQUIRED)
# Assembles a source/header pair list for use in a DNA library
macro(make_dnalist outlist)
foreach(type ${ARGN})
get_filename_component(dir ${type} DIRECTORY)
get_filename_component(name ${type} NAME)
atdna(${dir}/atdna_${name}.cpp ${dir}/${name}.hpp)
list(APPEND ${outlist}
${CMAKE_CURRENT_BINARY_DIR}/${dir}/atdna_${name}.cpp
${CMAKE_CURRENT_SOURCE_DIR}/${dir}/${name}.hpp)
endforeach()
endmacro()
include_directories(${ZLIB_INCLUDE_DIR} ${LZO_INCLUDE_DIR})
# Each game's DNA library
add_subdirectory(DNACommon)
add_subdirectory(DNAMP1)
add_subdirectory(DNAMP2)
add_subdirectory(DNAMP3)
# Embed master shader script
bintoc(RetroMasterShader.c Blender/RetroMasterShader.py RETRO_MASTER_SHADER)
# Each game's DataSpec implementation
add_library(RetroDataSpec
SpecBase.cpp
SpecMP1.cpp
SpecMP2.cpp
SpecMP3.cpp
Blender/BlenderSupport.hpp
Blender/BlenderSupport.cpp
Blender/RetroMasterShader.py
RetroMasterShader.c)