mirror of https://github.com/AxioDL/metaforce.git
361 lines
11 KiB
C++
361 lines
11 KiB
C++
#pragma once
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#include <memory>
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#include <vector>
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#include "Runtime/GCNTypes.hpp"
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#include "Runtime/Particle/IElement.hpp"
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/* Documentation at: http://www.metroid2002.com/retromodding/wiki/Particle_Script#Real_Elements */
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namespace urde {
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class CREKeyframeEmitter : public CRealElement {
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u32 x4_percent;
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u32 x8_unk1;
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bool xc_loop;
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bool xd_unk2;
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u32 x10_loopEnd;
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u32 x14_loopStart;
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std::vector<float> x18_keys;
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public:
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CREKeyframeEmitter(CInputStream& in);
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bool GetValue(int frame, float& valOut) const override;
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};
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class CRELifetimeTween : public CRealElement {
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std::unique_ptr<CRealElement> x4_a;
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std::unique_ptr<CRealElement> x8_b;
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public:
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CRELifetimeTween(std::unique_ptr<CRealElement>&& a, std::unique_ptr<CRealElement>&& b)
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: x4_a(std::move(a)), x8_b(std::move(b)) {}
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bool GetValue(int frame, float& valOut) const override;
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};
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class CREConstant : public CRealElement {
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float x4_val;
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public:
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CREConstant(float val) : x4_val(val) {}
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bool GetValue(int frame, float& valOut) const override;
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bool IsConstant() const override { return true; }
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};
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class CRETimeChain : public CRealElement {
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std::unique_ptr<CRealElement> x4_a;
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std::unique_ptr<CRealElement> x8_b;
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std::unique_ptr<CIntElement> xc_swFrame;
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public:
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CRETimeChain(std::unique_ptr<CRealElement>&& a, std::unique_ptr<CRealElement>&& b, std::unique_ptr<CIntElement>&& c)
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: x4_a(std::move(a)), x8_b(std::move(b)), xc_swFrame(std::move(c)) {}
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bool GetValue(int frame, float& valOut) const override;
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};
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class CREAdd : public CRealElement {
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std::unique_ptr<CRealElement> x4_a;
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std::unique_ptr<CRealElement> x8_b;
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public:
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CREAdd(std::unique_ptr<CRealElement>&& a, std::unique_ptr<CRealElement>&& b)
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: x4_a(std::move(a)), x8_b(std::move(b)) {}
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bool GetValue(int frame, float& valOut) const override;
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};
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class CREClamp : public CRealElement {
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std::unique_ptr<CRealElement> x4_min;
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std::unique_ptr<CRealElement> x8_max;
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std::unique_ptr<CRealElement> xc_val;
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public:
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CREClamp(std::unique_ptr<CRealElement>&& a, std::unique_ptr<CRealElement>&& b, std::unique_ptr<CRealElement>&& c)
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: x4_min(std::move(a)), x8_max(std::move(b)), xc_val(std::move(c)) {}
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bool GetValue(int frame, float& valOut) const override;
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};
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class CREInitialRandom : public CRealElement {
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std::unique_ptr<CRealElement> x4_min;
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std::unique_ptr<CRealElement> x8_max;
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public:
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CREInitialRandom(std::unique_ptr<CRealElement>&& a, std::unique_ptr<CRealElement>&& b)
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: x4_min(std::move(a)), x8_max(std::move(b)) {}
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bool GetValue(int frame, float& valOut) const override;
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bool IsConstant() const override { return true; }
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};
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class CRERandom : public CRealElement {
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std::unique_ptr<CRealElement> x4_min;
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std::unique_ptr<CRealElement> x8_max;
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public:
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CRERandom(std::unique_ptr<CRealElement>&& a, std::unique_ptr<CRealElement>&& b)
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: x4_min(std::move(a)), x8_max(std::move(b)) {}
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bool GetValue(int frame, float& valOut) const override;
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};
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class CREDotProduct : public CRealElement {
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std::unique_ptr<CVectorElement> x4_a;
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std::unique_ptr<CVectorElement> x8_b;
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public:
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CREDotProduct(std::unique_ptr<CVectorElement>&& a, std::unique_ptr<CVectorElement>&& b)
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: x4_a(std::move(a)), x8_b(std::move(b)) {}
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bool GetValue(int frame, float& valOut) const override;
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};
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class CREMultiply : public CRealElement {
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std::unique_ptr<CRealElement> x4_a;
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std::unique_ptr<CRealElement> x8_b;
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public:
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CREMultiply(std::unique_ptr<CRealElement>&& a, std::unique_ptr<CRealElement>&& b)
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: x4_a(std::move(a)), x8_b(std::move(b)) {}
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bool GetValue(int frame, float& valOut) const override;
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};
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class CREPulse : public CRealElement {
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std::unique_ptr<CIntElement> x4_aDuration;
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std::unique_ptr<CIntElement> x8_bDuration;
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std::unique_ptr<CRealElement> xc_valA;
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std::unique_ptr<CRealElement> x10_valB;
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public:
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CREPulse(std::unique_ptr<CIntElement>&& a, std::unique_ptr<CIntElement>&& b, std::unique_ptr<CRealElement>&& c,
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std::unique_ptr<CRealElement>&& d)
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: x4_aDuration(std::move(a)), x8_bDuration(std::move(b)), xc_valA(std::move(c)), x10_valB(std::move(d)) {}
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bool GetValue(int frame, float& valOut) const override;
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};
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class CRETimeScale : public CRealElement {
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std::unique_ptr<CRealElement> x4_a;
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public:
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CRETimeScale(std::unique_ptr<CRealElement>&& a) : x4_a(std::move(a)) {}
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bool GetValue(int frame, float& valOut) const override;
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};
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class CRELifetimePercent : public CRealElement {
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std::unique_ptr<CRealElement> x4_percentVal;
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public:
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CRELifetimePercent(std::unique_ptr<CRealElement>&& a) : x4_percentVal(std::move(a)) {}
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bool GetValue(int frame, float& valOut) const override;
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};
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class CRESineWave : public CRealElement {
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std::unique_ptr<CRealElement> x4_frequency;
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std::unique_ptr<CRealElement> x8_amplitude;
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std::unique_ptr<CRealElement> xc_phase;
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public:
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CRESineWave(std::unique_ptr<CRealElement>&& a, std::unique_ptr<CRealElement>&& b, std::unique_ptr<CRealElement>&& c)
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: x4_frequency(std::move(a)), x8_amplitude(std::move(b)), xc_phase(std::move(c)) {}
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bool GetValue(int frame, float& valOut) const override;
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};
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class CREInitialSwitch : public CRealElement {
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std::unique_ptr<CRealElement> x4_a;
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std::unique_ptr<CRealElement> x8_b;
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public:
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CREInitialSwitch(std::unique_ptr<CRealElement>&& a, std::unique_ptr<CRealElement>&& b)
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: x4_a(std::move(a)), x8_b(std::move(b)) {}
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bool GetValue(int frame, float& valOut) const override;
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};
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class CRECompareLessThan : public CRealElement {
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std::unique_ptr<CRealElement> x4_a;
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std::unique_ptr<CRealElement> x8_b;
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std::unique_ptr<CRealElement> xc_c;
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std::unique_ptr<CRealElement> x10_d;
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public:
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CRECompareLessThan(std::unique_ptr<CRealElement>&& a, std::unique_ptr<CRealElement>&& b,
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std::unique_ptr<CRealElement>&& c, std::unique_ptr<CRealElement>&& d)
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: x4_a(std::move(a)), x8_b(std::move(b)), xc_c(std::move(c)), x10_d(std::move(d)) {}
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bool GetValue(int frame, float& valOut) const override;
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};
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class CRECompareEquals : public CRealElement {
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std::unique_ptr<CRealElement> x4_a;
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std::unique_ptr<CRealElement> x8_b;
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std::unique_ptr<CRealElement> xc_c;
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std::unique_ptr<CRealElement> x10_d;
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public:
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CRECompareEquals(std::unique_ptr<CRealElement>&& a, std::unique_ptr<CRealElement>&& b,
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std::unique_ptr<CRealElement>&& c, std::unique_ptr<CRealElement>&& d)
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: x4_a(std::move(a)), x8_b(std::move(b)), xc_c(std::move(c)), x10_d(std::move(d)) {}
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bool GetValue(int frame, float& valOut) const override;
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};
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class CREParticleAccessParam1 : public CRealElement {
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public:
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bool GetValue(int frame, float& valOut) const override;
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};
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class CREParticleAccessParam2 : public CRealElement {
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public:
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bool GetValue(int frame, float& valOut) const override;
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};
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class CREParticleAccessParam3 : public CRealElement {
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public:
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bool GetValue(int frame, float& valOut) const override;
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};
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class CREParticleAccessParam4 : public CRealElement {
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public:
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bool GetValue(int frame, float& valOut) const override;
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};
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class CREParticleAccessParam5 : public CRealElement {
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public:
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bool GetValue(int frame, float& valOut) const override;
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};
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class CREParticleAccessParam6 : public CRealElement {
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public:
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bool GetValue(int frame, float& valOut) const override;
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};
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class CREParticleAccessParam7 : public CRealElement {
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public:
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bool GetValue(int frame, float& valOut) const override;
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};
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class CREParticleAccessParam8 : public CRealElement {
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public:
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bool GetValue(int frame, float& valOut) const override;
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};
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class CREParticleSizeOrLineLength : public CRealElement {
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public:
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bool GetValue(int frame, float& valOut) const override;
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};
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class CREParticleRotationOrLineWidth : public CRealElement {
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public:
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bool GetValue(int frame, float& valOut) const override;
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};
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class CRESubtract : public CRealElement {
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std::unique_ptr<CRealElement> x4_a;
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std::unique_ptr<CRealElement> x8_b;
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public:
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CRESubtract(std::unique_ptr<CRealElement>&& a, std::unique_ptr<CRealElement>&& b)
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: x4_a(std::move(a)), x8_b(std::move(b)) {}
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bool GetValue(int frame, float& valOut) const override;
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};
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class CREVectorMagnitude : public CRealElement {
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std::unique_ptr<CVectorElement> x4_a;
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public:
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CREVectorMagnitude(std::unique_ptr<CVectorElement>&& a) : x4_a(std::move(a)) {}
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bool GetValue(int frame, float& valOut) const override;
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};
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class CREVectorXToReal : public CRealElement {
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std::unique_ptr<CVectorElement> x4_a;
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public:
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CREVectorXToReal(std::unique_ptr<CVectorElement>&& a) : x4_a(std::move(a)) {}
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bool GetValue(int frame, float& valOut) const override;
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};
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class CREVectorYToReal : public CRealElement {
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std::unique_ptr<CVectorElement> x4_a;
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public:
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CREVectorYToReal(std::unique_ptr<CVectorElement>&& a) : x4_a(std::move(a)) {}
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bool GetValue(int frame, float& valOut) const override;
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};
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class CREVectorZToReal : public CRealElement {
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std::unique_ptr<CVectorElement> x4_a;
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public:
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CREVectorZToReal(std::unique_ptr<CVectorElement>&& a) : x4_a(std::move(a)) {}
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bool GetValue(int frame, float& valOut) const override;
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};
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class CREExternalVar : public CRealElement {
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std::unique_ptr<CIntElement> x4_a;
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public:
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CREExternalVar(std::unique_ptr<CIntElement>&& a) : x4_a(std::move(a)) {}
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bool GetValue(int frame, float& valOut) const override;
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};
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class CREIntTimesReal : public CRealElement {
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std::unique_ptr<CIntElement> x4_a;
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std::unique_ptr<CRealElement> x8_b;
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public:
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CREIntTimesReal(std::unique_ptr<CIntElement>&& a, std::unique_ptr<CRealElement>&& b)
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: x4_a(std::move(a)), x8_b(std::move(b)) {}
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bool GetValue(int frame, float& valOut) const override;
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};
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class CREConstantRange : public CRealElement {
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std::unique_ptr<CRealElement> x4_val;
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std::unique_ptr<CRealElement> x8_min;
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std::unique_ptr<CRealElement> xc_max;
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std::unique_ptr<CRealElement> x10_inRange;
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std::unique_ptr<CRealElement> x14_outOfRange;
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public:
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CREConstantRange(std::unique_ptr<CRealElement>&& a, std::unique_ptr<CRealElement>&& b,
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std::unique_ptr<CRealElement>&& c, std::unique_ptr<CRealElement>&& d,
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std::unique_ptr<CRealElement>&& e)
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: x4_val(std::move(a))
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, x8_min(std::move(b))
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, xc_max(std::move(c))
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, x10_inRange(std::move(d))
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, x14_outOfRange(std::move(e)) {}
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bool GetValue(int frame, float& valOut) const override;
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};
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class CREGetComponentRed : public CRealElement {
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std::unique_ptr<CColorElement> x4_a;
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public:
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CREGetComponentRed(std::unique_ptr<CColorElement>&& a) : x4_a(std::move(a)) {}
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bool GetValue(int frame, float& valOut) const override;
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};
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class CREGetComponentGreen : public CRealElement {
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std::unique_ptr<CColorElement> x4_a;
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public:
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CREGetComponentGreen(std::unique_ptr<CColorElement>&& a) : x4_a(std::move(a)) {}
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bool GetValue(int frame, float& valOut) const override;
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};
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class CREGetComponentBlue : public CRealElement {
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std::unique_ptr<CColorElement> x4_a;
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public:
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CREGetComponentBlue(std::unique_ptr<CColorElement>&& a) : x4_a(std::move(a)) {}
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bool GetValue(int frame, float& valOut) const override;
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};
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class CREGetComponentAlpha : public CRealElement {
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std::unique_ptr<CColorElement> x4_a;
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public:
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CREGetComponentAlpha(std::unique_ptr<CColorElement>&& a) : x4_a(std::move(a)) {}
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bool GetValue(int frame, float& valOut) const override;
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};
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} // namespace urde
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